Results 1 to 10 of 6254

Dev. Posts

Hybrid View

  1. #1
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Nerfing one or two classes, by tweaking a few damage values or skills, is vastly easier and, therefore, less time-consuming than adjusting health values for every monster in the game in the correct proportions to a buff. It may make the players feel good but just delays more important things.
    (0)

  2. #2
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Roaran View Post
    Nerfing one or two classes, by tweaking a few damage values or skills, is vastly easier and, therefore, less time-consuming than adjusting health values for every monster in the game in the correct proportions to a buff. It may make the players feel good but just delays more important things.
    yep that is true
    (0)