Rep responded to ANTECs request for ! icon for delivery quest and regular quest.
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/18301
Rep responded to ANTECs request for ! icon for delivery quest and regular quest.
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/18301
こんにちは。
Hello,
物品調達とクエストのマークが同じ件について、違うものにわけることはできるか開発チームと確認してきました。
Talked to the dev team if it's possible to have delivery and quest mark different.
現在の仕組みではそれぞれに異なるマークを表示することはできないため、将来的に仕組みそのものを変更するタイミングでの対応として検討していくことになりました。
With current we cannot make this possible but in future when we make changes to the mechanism we will look into this
would it be possible for you to translate this:
http://ebten.jp/p/9784047274310/#
In recent account maintenance we had on the 26th (US) 27th (JP)
With current FFXIV website (lodestone) news displaying method it just goes by date it was posted so maintenance info even if posted days ago if new news gets posted after it gets pushed down if too much gets put into older section and wont show up on the main page. JP side complained about this and they got response regarding this one.
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/18202
今晩は、
Good Evening,
すいません、確かにちょっとお粗末でした。書かれている様に、メンテ時にはニュースがトップページから既に落ちていて、あまり意味のない状態になっていました。
Like other states the news was not showing during the update and was useless (the maintenance time extended news came after maintenance finished)
以後は、直近のメンテナンスに関する告知がトップページで確認出来る様、ニュース表示順を調整します。
In future we will make adjustments so current/upcoming/near maintenance information will show up.
また今後の予定では、ゲームログイン時にニュースが確認できる様、改修を計画しています。
Also planned for future, will make it so news/information shown when logging into the game.
I know YoshiP original said you can login where your players are at in Instance Raid if you DC but few days before the 1.18 patch we were all notified you can't and you will be kicked out which surprised many players. In the JP side they brought this situation up again and the Rep has responded to this one so here goes.
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/17869
皆さん、こんばんは。
Good Evening Everyone,
インスタンスレイド内で回線落ちなどによりログアウトしてしまった場合について、プロデューサーの吉田と確認してきました。
Talked to Yoshida producer about when you are forced logged out due to disconnected connection.
本来の予定では、再ログイン時にパーティメンバーのいる場所に復帰できる仕様での実装を予定していたのですが、これを実現させるためにはどうしてもサーバー の仕組みをかなり大きく変更しなくてはならず、ギリギリまで粘ってみたものの、パッチ1.18では対応することが叶わなかったということでした。
In original plan we were planning to make it so when you log back in your will be where your party members are at, but, to make this possible we need to make major changes to the server and we tried our best to try and make it possible, we couldn't make it to 1.18.
インスタンスレイドで気まずい思いをさせてしまうのは本当に心苦しくあるのですが、パッチ1.19で再ログインした際パーティメンバーのいる場所に復帰できるよう調整を進めていますので、それまでの間はお待ちいただけると幸いです。
We understand it doesn't feel good when this happens in Instance Raid, for patch 1.19 we are making adjustments to make it possible so you can re-login to where your party members are at, if you could please wait little more, would appreciate it.
Saw on NA side people were talking about this, shield SP isn't awarded upon guild leve completion and the JP side also asked about this and they got a response.
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/18357
皆さん、こんばんは。
Good Evening Everyone,
ギルドリーヴの報酬として盾の修錬値を得ることができない件について開発チームと話をしてきたところ、なるべく早い時期に、ギルドリーヴ達成時の報酬で盾の修錬値も得られるようにするとのことでした。
Talked to the dev team about how you wont get the shield SP after guild leve completion. They said they will try to fix this at early stage so you can gain the SP for shield.
That's Famitsu's FFXIV magazine, they used to have one for FFXI called Vana'diel Tsushin which had new interview, monster data, quest guides, strategy info for missions,etc. They going to release one for FFXIV called Eorzea Tsushin, comes out today in Japan... wish I can get but here in Cali for magazines takes day or two and today being Friday doubt they will have in the stores till Monday.
I'll check the stores Monday for them since I wanted to get it anyways and post any interesting info that hasn't been talked. But most likely the JP side someone might start bringing up info today if they are nice enough![]()
This should make a lot of people happy.I know YoshiP original said you can login where your players are at in Instance Raid if you DC but few days before the 1.18 patch we were all notified you can't and you will be kicked out which surprised many players. In the JP side they brought this situation up again and the Rep has responded to this one so here goes.
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/17869
**NEW** Interview - JP Game Magazine Eorzea Tsushin (Famitsu FFXIV) Vol 1 Summer - Click Here
(some info translated on page 2)
Some new info in thereEnjoy
Original Thread Link: http://forum.square-enix.com/ffxiv/threads/17397
こんにちは。
Hello
たくさんの投稿ありがとうございます。
Thank you for all the feedbacks.
お寄せいただいた内容から案件をいくつかピックアップして、松井にオートアタックしてきました。
Picked up a few and auto attacked Matsui.
これから実装していくであろう様々な要素(例えば、ヘイストや複数回攻撃系のものなど)を追加していくことを考慮した場合、基準となる値(速度)を大きく変えることは今のところ考えていません。オートアタックの間隔が長いと思います。
I think the delay for auto attack is long
We are not planning to change the speed greatly at the moment thinking of the features planned to release (for example, haste or multiple attacking)
TPのたまり方は、攻撃間隔などを考慮しながら、クラス間のバランスも意識して調整していきます。TPをためづらいです!もっとテンポよく攻撃したいです。 It's hard to gain TP! Want to attack at better tempo (pace)
(これまでアクションゲージがほぼ満タンの状態からバトルが始まっていたことを考えると、開始直後は特にモタつきを感じていらっしゃるのかもしれませんね。)
Will adjust the TP gaining by using considering the attack delay and thinking of balance between classes. (With previous system the action gauge was mostly full when starting a battle so might be feeling it's slow (with new AA system))
またTPが不要なアクションなども織り交ぜつつ、クラスの成長(によりアクションが増える)という側面からも、テンポよく戦えるための調整をしていきます。
Also will make adjustments so you can fight at better tempo (pace) by using actions which doesn't require any TP which by raising your class (increases the action)
アクティブモードにしなくても魔法を詠唱できるように調整していますので、オートアタックが不要な局面では、魔法の みで戦闘に参加する事も可能になる見込みです。(パッシブ/アクティブのモードは、占有など色々な仕組みのスイッチにもなっているため、調整に時間を要し ている点はごめんなさいっ)呪術士/幻術士からはオートアタックを外してほしいです。寝かせた敵をオートアタックで起こしてしまいます。
Please remove AA from THA/CON, auto attack wakes up mobs that was put to sleep.
We are making adjustments so you can cast spells without being in active mode. Planning to make it so you can battle only using spells without using auto attack. (Passive/active mode acts as a switch for claiming and other functions and requiring some time, sorry)
仕組み的にもバランス的にも調整が必要な項目ですので、この点については後日改めて詳細をお伝えした方が良いかも…と感じています。
I feel the need that I would like to explain this in more details at later point for this subject as it requires adjustments to mechanics and balance.
今後のクラスの調整方針やクラス間でのバランスを考えて検討していきます。スピリットダート/ファントムダートのリキャストを早くしてほしいです。
Please make Spirit Dart/Phantom Dart recast faster
Will look into it along with class balance and direction the adjustments classes will take.
Last edited by Reinheart; 08-03-2011 at 04:35 AM.
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