Quote Originally Posted by Gardes View Post
Well that's what would naturally happen if your heals are made of macros. The /mlock locs out other macros from running after all. I tried the setup with no macros on healing and attack spells but the issue of targeting came up and I fixed it with adding target switching on the 2 stance macros themselves. Turning on cleric would make my target jump from main tank to his target (likely the boss) and turning off cleric would make my target jump from the enemy boss to its target (hopefully the main tank) or number 2 on my party list as a fail safe. That part seems to be working well for me so far after a couple dungeon and trial roulette runs (including titan hm).
None of my heals are macros.. I thought a bit on this more and I think I remember the issue. Macrolock isn't aware of a skill's cooldown, so if you use it without a wait, you can still screw up CS. If you add in the wait, now you can't quickly drop out of it if you switch and need to go back to healing right away. If you add the wait only for going into CS but not out, you can still manage to get out of sync. In the end, it was an extra layer that didn't help me at all.