Quote Originally Posted by Deathscythe343 View Post
A weapon that has a chance to do double damage is pretty big. Can you imagine that on a BLM? Pretty sure that hardcore raiding guild push for every advantage now, this would only encourage it more.

That being said, I am not against the relic weapons gaining procs and unique statuses like they had in FF11. If they made a quest that adds x proc/status to the relic, that would be great.
Yeah - I agree for BLM that would be overpowered. I merely provided an example. They could be job specific perks or what-have-you. And you're right - it obviously can't be "too" big of a benefit that it makes the perkless relic irrelevant. I think item level / DMG are the most important factors. As long as new players can jump right into 3.1 and earn the most powerful relic I think the problem is solved. Then you tack on a small perk for those that completed the 2.0 relic - and you make everybody happy.