Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27
  1. #11
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Giantbane View Post
    It's often too much time to be bothered to do on a daily basis.

    Besides, what about the achievements for the B hunts? To get the final achievement for B rank hunts you need 1000 kills. That's doing the weekly hunt every week for almost 20 years! Currently the B ranks are left alone and barely touched except when the occasional hunter wanders along to get their weekly. Otherwise they're just sitting there untouched for most of the week. There's enough of them for the content to support being killed daily. Unlike the A ranks which can't support all the people hunting them.

    Again... if you are sitting around for absurd amounts of time waiting on a FATE to pop... you may want to change your aproach a bit.

    As for the achievements for B-ranks... you don't have to have the bill to get credit for them.
    (0)

  2. #12
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Raist View Post
    Again... if you are sitting around for absurd amounts of time waiting on a FATE to pop... you may want to change your aproach a bit.
    takes 20-30 min to pop a FATE? x2 FATEs That's too long for a daily quest for too little reward.

    Quote Originally Posted by Raist View Post
    As for the achievements for B-ranks... you don't have to have the bill to get credit for them.
    Quote Originally Posted by Teslo View Post
    You can get the achievements without doing the weekly hunt. The B ranks are always out there. Go forth and slaughter in the name of Achievement Points.
    sure, you *can* but that's stupid. A & S rank achievements occur naturally by doing hunts.
    (1)

  3. #13
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Giantbane View Post
    takes 20-30 min to pop a FATE? x2 FATEs That's too long for a daily quest for too little reward.

    sure, you *can* but that's stupid. A & S rank achievements occur naturally by doing hunts.

    Other hunts can take over an ~hour to find. Some only occur once every ~3 days. And one other mark can only be killed once a week... gotta put that ~20 minutes in proper perspective.

    Not sure you are understanding what we were saying about the B ranks. Each kill counts towards achievements just like the A and S ranks--you don't have to be carrying a bill in order to get your achievement points. You could chase Naul around to your hearts content for hours on end to get your 300 level and 1000 level B rank achievements.
    (0)

  4. #14
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Raist View Post
    Other hunts can take over an ~hour to find. Some only occur once every ~3 days. And one other mark can only be killed once a week... gotta put that ~20 minutes in proper perspective.
    I think waiting for a single FATE (whether doing it by standing around or actively doing other FATES to spawn) is not an activity that a lot of people find "fun" to do all that often. Evidence of this is from the Animus quest. Now granted, those FATES tended to be on a longer respawn timer than what you see currently, but there are only 21 of them and once you're done, you're done for good. This is something that's a daily event. Sure you don't have to do it daily, but I think a lot of people, if they spend an hour doing their daily hunt are going to get real tired of it after doing it on a day to day basis. Especially when you're earning something like 1/47th of a carbontwine. Spend an hour a day for 47 days doing content you got tired of on day 3 and you can upgrade one of your items? It's just not worth it for a lot of people. I mean, you're actually the only person I know that does them. I think SE wants people to do these quests. They increased the amount of seals they gave. But that doesn't seem to be enough right now.

    And it doesn't seem like it's balanced well against the other daily content. It takes longer to do than any of the beast tribe dailies. And it gives less reward/time spent than your average daily roulette.

    On the other hand, if you're talking weekly content, instead of daily content, it's not that bad. Spending an hour getting both FATES to pop, and getting assistance if you need it is much more reasonable. You may not even really need to force them to pop, you may come across them as part of your normal daily play during the week. The rewards would need to be greater, but that shouldn't be a problem because it's a weekly quest.

    On the other hand, B ranks are much faster and more tolerable on a daily basis. Time to complete daily would be more in line with other daily quests, and it *fits* better with the hunts because it's an actual unmarked hunt you need to find somewhere on the map. I mean, isn't it strange that the weekly quest is faster and easier than the daily one? That doesn't seem right. The B hunt seems much more appropriate to do on a daily basis, even if the B hunt rewards were more in line with the current daily rewards. Sure it would take as long to get your seals if you completely abstained from the A & S ranks, but at least it's a better journey to get there than dealing with daily FATES for up to an hour.

    Quote Originally Posted by Raist View Post
    Not sure you are understanding what we were saying about the B ranks. Each kill counts towards achievements just like the A and S ranks--you don't have to be carrying a bill in order to get your achievement points. You could chase Naul around to your hearts content for hours on end to get your 300 level and 1000 level B rank achievements.
    Sorry, I phrased my response poorly. A & S rank achievements, you will get those through the course of normal play. And by normal play I mean participating in those hunts for rewards. Maybe getting 500 A ranks will require some extra effort, but if participating to earn upgrade items or even some extra soldiery, then you're going to get through the first few ranks of the achievement with no extra effort.

    My point was with B ranks was that the progress of achievement through normal play is ungodly slow. Normal play, killing the B ranks only when you get ANY sort of reward for it, will get you nowhere. You'll only achieve the first, most basic rank, after playing for 10 weeks. Which means you'll only get anywhere if, as you said, you chase Naul (or whoever) around for hours and hours to kill him 2-300x more than you normally would for absolutely no reward whatsoever except the achievement points. To my knowledge there isn't another Achievement that is that masochistic as to require you to do something so meaningless in that you earn nothing for it and you help nobody either. So having this reward set up this way is, as I said, stupid. Achievement progress should be more in line with how fast progress would be earned during normal, reward earning play. If normal, reward earning play consisted of killing one every day instead of one every week, this would at least be a little better in terms of how you'd progress naturally.
    (1)
    Last edited by Giantbane; 01-28-2015 at 01:16 PM.

  5. #15
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Giantbane View Post
    Achievement progress should be more in line with how fast progress would be earned during normal, reward earning play. If normal, reward earning play consisted of killing one every day instead of one every week, this would at least be a little better in terms of how you'd progress naturally.
    Achievements are there for things that you acquire naturally through playing, yes. But there are also achievements that you gain for doing things above and beyond natural play time. Most of the crafting achievements come to mind. Crafting one of each item? You'll never do that naturally. There's so much junk that you just don't need to craft. Ever. If you want the achievement for killing 1000 B rank hunt mobs, you're going to have to go out and do the footwork. *shrug* That's what achievements are about.
    (1)

  6. #16
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Perhaps it is more an issue of time management? I worked until 5:30 today. By 8PM, I had eaten dinner and killed my weekly mark, one FATE mark, the 3 loose marks, turned in/assigned some ventures, collected gil from market board, crafted and posted more crud to sell. Then I started my Daily DF's, running FATE's around Coerthas while waiting for queues and such... (almost made it to an A rank that was up when I dropped out of Snowcloak), knocking out Lutin along the way to complete my daily hunt logs. Oh, and I got an alex to drop too from one of those fates. I then farted around doing FATES in the area while watching my daughter play Assassin's Creed for a while because people were struggling to get FATE's they wanted/needed (like Taste of Fear, and another Lutin pop). Yes... that's right... I saw Taste of Fear, two Lutin's, and also 3 Steropes spawn in the course of just a few hours tonight. Oh.. and also did a Tower of Power.

    And that was one of the longer lists tonight because I got stuck with a rare one (Lutin). I usually have my daily hunt marks done before dinner when it is the "normal" fate targets. There may be an argument to be made for the rare FATE marks to be tweaked or removed I guess... but, if you manage your time and activity better it is not nearly as bad as some of you guys make it out to be. Especially considering these are basically "gimmies" anyway. You know exactly where the targets will be, and in some fashion even when they are likely to spawn to some extent for most of them (some even seem like you can even influence them to pop).

    There really isn't much "hunting" involved to get the daily logs done. Contrast it to the effort one must put in to locate an A rank...for actively participating in the content (not sitting at a teleport location waiting for a message with position for the target from someone else's work). There is no comparison between the two. The need to work to trigger or wait for a FATE to pop is the trade off for the ease and convenience of a potentially "guaranteed" 64 seals a day (if you are willing to put in the time/effort for them).

    Ever hear the phrase: "Poor planning on your part does not constitute an emergency on our part"? Sort of the same principal here. If you don't want to put in the work for one method, you can coast with another method....if you don't have the patience to wait, don't want to work to trigger events, or can't otherwise better organize your time to do daily content more efficiently... you have the option of chasing down A ranks all night. Or you can opt to get them through the Duty Finder, which will be updated before long to offer additional methods to get your carbon items for upgrades.

    And here's just one more thought on the matter. Ever consider that these could just be bonus material for free seals while you are doing other things? Log them and catch the loose marks or the FATE marks while you are running around chasing A Ranks and Beastmen Daily's as you stumble across them? They really are essentially free seals if you approach them that way.

    As for the B-rank achievements. It's just something you can also do along with your regular game play as well. Or has it not occurred to you just how many times you come a cross a B rank floundering about in the open when you are looking for your A/S rank marks, doing beastmen daily's, etc.? You could just as easily take a minute (or less if you are with a group) to take it out real quick. I do it often... why I'm up to 118 on them at the moment...and no, I didn't spend much time chasing hunts when they first came out, so I didn't have a lot of them prior to them being put on the weekly bills.

    Just seems like much ado about nothing, maybe because things haven't been thought out well enough to see there may be a better way to do them within the existing framework....
    (0)

  7. #17
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Hmm

    daily hunt:
    3* normal enemies = 8 seals each
    1* b rank enemy = 40 seals

    weekly hunt:
    2* FATE bosses = 50 seals each
    (2)

  8. #18
    Player
    Thistledown's Avatar
    Join Date
    Oct 2014
    Posts
    340
    Character
    Mighty Miggles
    World
    Tonberry
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Felis View Post
    Hmm

    daily hunt:
    3* normal enemies = 8 seals each
    1* b rank enemy = 40 seals

    weekly hunt:
    2* FATE bosses = 50 seals each
    Or something like that. Make use of them B rankn spawn rate for once.
    (0)

  9. #19
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    xD I dislike these "hunts" so much, I dont even do the daily: defeat 3-4 openfield mobs for 8 seals!
    (0)

  10. #20
    Player
    Chek's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Carde Graves
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Some very good suggestions in the OP.

    Namely:

    Make better use of the B ranks (they should be so much more than a weekly kill right now).
    Make the older super FATE mobs worth something. Why shouldn't Gorgimera be worth some allied seals, but Barometz is? That's ridiculous.
    (2)

Page 2 of 3 FirstFirst 1 2 3 LastLast