Results 1 to 10 of 27

Hybrid View

  1. #1
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Raist View Post
    They've revamped FATE spawns so it really isn't so bad now. Granted, there are a few that could use some tweaking maybe... but for the most part it isn't too hard to get them to spawn quicker. If you are just sitting around doing nothing but waiting for your particular FATE to pop, you may want to revisit your approach. I earned over 500 last week from daily's alone (got just under 700 total--skipped one FATE mark because some A's and an S were popping nearby...was a good trade off considering I got over 5x the seals by the time the FATE popped, and that was with partial credit on the S and 3 A's).

    If anything, it seems the FATE marks are easier to get now since the Alex/Atma tweaks seamed to have increased activity in a lot of zones...which impacts FATE spawn rates.
    It's often too much time to be bothered to do on a daily basis.

    Besides, what about the achievements for the B hunts? To get the final achievement for B rank hunts you need 1000 kills. That's doing the weekly hunt every week for almost 20 years! Currently the B ranks are left alone and barely touched except when the occasional hunter wanders along to get their weekly. Otherwise they're just sitting there untouched for most of the week. There's enough of them for the content to support being killed daily. Unlike the A ranks which can't support all the people hunting them.
    (0)

  2. #2
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Giantbane View Post
    It's often too much time to be bothered to do on a daily basis.

    Besides, what about the achievements for the B hunts? To get the final achievement for B rank hunts you need 1000 kills. That's doing the weekly hunt every week for almost 20 years! Currently the B ranks are left alone and barely touched except when the occasional hunter wanders along to get their weekly. Otherwise they're just sitting there untouched for most of the week. There's enough of them for the content to support being killed daily. Unlike the A ranks which can't support all the people hunting them.
    You can get the achievements without doing the weekly hunt. The B ranks are always out there. Go forth and slaughter in the name of Achievement Points.
    (2)

  3. #3
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Giantbane View Post
    It's often too much time to be bothered to do on a daily basis.

    Besides, what about the achievements for the B hunts? To get the final achievement for B rank hunts you need 1000 kills. That's doing the weekly hunt every week for almost 20 years! Currently the B ranks are left alone and barely touched except when the occasional hunter wanders along to get their weekly. Otherwise they're just sitting there untouched for most of the week. There's enough of them for the content to support being killed daily. Unlike the A ranks which can't support all the people hunting them.

    Again... if you are sitting around for absurd amounts of time waiting on a FATE to pop... you may want to change your aproach a bit.

    As for the achievements for B-ranks... you don't have to have the bill to get credit for them.
    (0)

  4. #4
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Raist View Post
    Again... if you are sitting around for absurd amounts of time waiting on a FATE to pop... you may want to change your aproach a bit.
    takes 20-30 min to pop a FATE? x2 FATEs That's too long for a daily quest for too little reward.

    Quote Originally Posted by Raist View Post
    As for the achievements for B-ranks... you don't have to have the bill to get credit for them.
    Quote Originally Posted by Teslo View Post
    You can get the achievements without doing the weekly hunt. The B ranks are always out there. Go forth and slaughter in the name of Achievement Points.
    sure, you *can* but that's stupid. A & S rank achievements occur naturally by doing hunts.
    (1)

  5. #5
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Giantbane View Post
    takes 20-30 min to pop a FATE? x2 FATEs That's too long for a daily quest for too little reward.

    sure, you *can* but that's stupid. A & S rank achievements occur naturally by doing hunts.

    Other hunts can take over an ~hour to find. Some only occur once every ~3 days. And one other mark can only be killed once a week... gotta put that ~20 minutes in proper perspective.

    Not sure you are understanding what we were saying about the B ranks. Each kill counts towards achievements just like the A and S ranks--you don't have to be carrying a bill in order to get your achievement points. You could chase Naul around to your hearts content for hours on end to get your 300 level and 1000 level B rank achievements.
    (0)

  6. #6
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Raist View Post
    Other hunts can take over an ~hour to find. Some only occur once every ~3 days. And one other mark can only be killed once a week... gotta put that ~20 minutes in proper perspective.
    I think waiting for a single FATE (whether doing it by standing around or actively doing other FATES to spawn) is not an activity that a lot of people find "fun" to do all that often. Evidence of this is from the Animus quest. Now granted, those FATES tended to be on a longer respawn timer than what you see currently, but there are only 21 of them and once you're done, you're done for good. This is something that's a daily event. Sure you don't have to do it daily, but I think a lot of people, if they spend an hour doing their daily hunt are going to get real tired of it after doing it on a day to day basis. Especially when you're earning something like 1/47th of a carbontwine. Spend an hour a day for 47 days doing content you got tired of on day 3 and you can upgrade one of your items? It's just not worth it for a lot of people. I mean, you're actually the only person I know that does them. I think SE wants people to do these quests. They increased the amount of seals they gave. But that doesn't seem to be enough right now.

    And it doesn't seem like it's balanced well against the other daily content. It takes longer to do than any of the beast tribe dailies. And it gives less reward/time spent than your average daily roulette.

    On the other hand, if you're talking weekly content, instead of daily content, it's not that bad. Spending an hour getting both FATES to pop, and getting assistance if you need it is much more reasonable. You may not even really need to force them to pop, you may come across them as part of your normal daily play during the week. The rewards would need to be greater, but that shouldn't be a problem because it's a weekly quest.

    On the other hand, B ranks are much faster and more tolerable on a daily basis. Time to complete daily would be more in line with other daily quests, and it *fits* better with the hunts because it's an actual unmarked hunt you need to find somewhere on the map. I mean, isn't it strange that the weekly quest is faster and easier than the daily one? That doesn't seem right. The B hunt seems much more appropriate to do on a daily basis, even if the B hunt rewards were more in line with the current daily rewards. Sure it would take as long to get your seals if you completely abstained from the A & S ranks, but at least it's a better journey to get there than dealing with daily FATES for up to an hour.

    Quote Originally Posted by Raist View Post
    Not sure you are understanding what we were saying about the B ranks. Each kill counts towards achievements just like the A and S ranks--you don't have to be carrying a bill in order to get your achievement points. You could chase Naul around to your hearts content for hours on end to get your 300 level and 1000 level B rank achievements.
    Sorry, I phrased my response poorly. A & S rank achievements, you will get those through the course of normal play. And by normal play I mean participating in those hunts for rewards. Maybe getting 500 A ranks will require some extra effort, but if participating to earn upgrade items or even some extra soldiery, then you're going to get through the first few ranks of the achievement with no extra effort.

    My point was with B ranks was that the progress of achievement through normal play is ungodly slow. Normal play, killing the B ranks only when you get ANY sort of reward for it, will get you nowhere. You'll only achieve the first, most basic rank, after playing for 10 weeks. Which means you'll only get anywhere if, as you said, you chase Naul (or whoever) around for hours and hours to kill him 2-300x more than you normally would for absolutely no reward whatsoever except the achievement points. To my knowledge there isn't another Achievement that is that masochistic as to require you to do something so meaningless in that you earn nothing for it and you help nobody either. So having this reward set up this way is, as I said, stupid. Achievement progress should be more in line with how fast progress would be earned during normal, reward earning play. If normal, reward earning play consisted of killing one every day instead of one every week, this would at least be a little better in terms of how you'd progress naturally.
    (1)
    Last edited by Giantbane; 01-28-2015 at 01:16 PM.

  7. #7
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Giantbane View Post
    Achievement progress should be more in line with how fast progress would be earned during normal, reward earning play. If normal, reward earning play consisted of killing one every day instead of one every week, this would at least be a little better in terms of how you'd progress naturally.
    Achievements are there for things that you acquire naturally through playing, yes. But there are also achievements that you gain for doing things above and beyond natural play time. Most of the crafting achievements come to mind. Crafting one of each item? You'll never do that naturally. There's so much junk that you just don't need to craft. Ever. If you want the achievement for killing 1000 B rank hunt mobs, you're going to have to go out and do the footwork. *shrug* That's what achievements are about.
    (1)