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  1. #241
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    I would give Bards a LB that's a short-term group DPS % buff and maybe a mana regen buff. Not because I think it would be better than their heal, but because I think they would use it A LOT more often. Which benefits me anyway.
    (0)

  2. #242
    Player
    Lyzern's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    198
    Character
    Lyzern Thorvandr
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Spawnie View Post
    stones to fight for real?? u mean how blm sit behind 10 ppl n spam sleep + comet?? yeah real pvp skills right there :P
    If your healer was worth his salt he could esuna/leech you.

    If you were worth your salt you could use sleep resistance potions.
    (0)
    Everything is bearable with music

  3. #243
    Player
    Kietsu's Avatar
    Join Date
    Jan 2015
    Posts
    279
    Character
    Kyett Corbeau
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Either the Sleep trait needs to just not work in PvP, or we need to go the Swiftcast route and apply large magic damage reduction during and just after the sleep debuff. I think we can agree that sleep should be smartly-applied CC like in PvE, not just an easy way to set up your GC's orbital kinetic weapon spam.

    For those who feel the Bard adrenaline attack should be different, I'll remind you that Physical Ranged DPS is getting their own set of Limit Breaks in 3.0, so they'll presumably get a new Adrenaline attack as well.
    (0)

  4. #244
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Kietsu View Post
    For those who feel the Bard adrenaline attack should be different, I'll remind you that Physical Ranged DPS is getting their own set of Limit Breaks in 3.0, so they'll presumably get a new Adrenaline attack as well.
    I assume the reason Bard still has healer LB is because there is no animation for a Physical Range DPS LB yet. All of the current 'adrenlines' are mostly rehashed Limit Breaks with different names. Hopefully Bard and Machinist gets a different LB come 3.0, and SE isn't just teasing us...
    (1)

  5. #245
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kietsu View Post
    Either the Sleep trait needs to just not work in PvP, or we need to go the Swiftcast route and apply large magic damage reduction during and just after the sleep debuff. I think we can agree that sleep should be smartly-applied CC like in PvE, not just an easy way to set up your GC's orbital kinetic weapon spam.
    Given how this thread has been going, your comment is nonsense, how dare you spout your logic here.
    (0)

  6. #246
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Why not just have BLMs get a charm effect where they auto-follow the nearest enemy melee and have a pacification effect?
    (0)

  7. #247
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    When I play Slaughter on my Blk mage, I guess I prefer to use Freeze prior to Meteor spams, because sleep is over rated.

    Loving the OP feeling since 2.5
    (0)

  8. #248
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by StouterTaru View Post
    Why not just have BLMs get a charm effect where they auto-follow the nearest enemy melee and have a pacification effect?
    According to a lot of people in this thread, this is exactly how casters are supposed to act in PvP. If they actually avoid getting hit then they are considered weak and stupid.
    (0)

  9. #249
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    its funny how so many people are still arguing about how comet isnt op at all considering the devs have already stated its not working how they intended lmao
    (0)

  10. #250
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Spawnie View Post
    its funny how so many people are still arguing about how comet isnt op at all considering the devs have already stated its not working how they intended lmao
    Most people are laughing at melee and bard acting like they care about balance while dominating secure for months telling casters to L2P.
    Multiple cometor is OP but the hypocrisy is funny.
    Reading about melee and bard crying over the fact they can't tunnel vision casters in slaughter is the only reason i still read this thread
    (2)

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