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  1. #51
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by RinchanNau View Post
    just happen to be able to last around that long with zero skill speed added. 4:05-4:15 range. It's pretty nice.

    Interesting results. Number sounds really good if you're still missing all that gear. I feel like there should be a larger gap between our numbers. Maybe you're slightly better. Or maybe it's RNG. I have also noticed that sometimes I get results that are a good 20 above what I was expecting or even up to 10 below. Not sure if that's purely RNG, or if it's also just the program itself being a bit inconsistent.

    I don't know if something like this helps for comparison too.

    latest t10 on my main: http://i.imgur.com/C3hbOVX.png

    I have other turns as well.
    I haven't run FCoB yet with my current set nor I have been in a static for a very long already. My static broke for sometime and I have been pugging weekly here and there for T10-13 clears so I don't have consistent FCoB runs parses (nor a team that can down it as fast as your team does - faster downtimes produces higher DPS as well).

    I've been running parses even right now, and yes when RNG are crazy such as 42% auto attack, 50% weaponskills, 45% simulated dots crits (says ACT) I can pull numbers like 495, but when BL doesn't even freaking proc (like 1 proc out of 10 self-refreshed BLs) I get numbers like 460-470 :/
    (0)

  2. #52
    Player
    Faelandaea's Avatar
    Join Date
    Oct 2013
    Posts
    250
    Character
    Faelandaea Dravin
    World
    Phoenix
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by abzoluut View Post
    I just can not grasp why someone would think this "stands to reason". Two complete different roles. Surely the numbers can't be the same.

    This is another reason why we need an ingame parser. People just don't have a clue and it's not always their fault. Would be nice if people would have a general idea about (over) healing, dps, mitigation %. I think it would be for the better in general.
    I agree and I stood corrected a couple pages ago. I have played games where healing was on par with damage and such that it all balanced out. In this game healers can definitely get more numbers than damage, so my confusion was nullified thanks to people speaking up.
    (1)
    http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.


  3. #53
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    So much crit. 44% actually seems like it's on the lower end of rng if you had that much crit. On my build w/ 620 crit I seem to get around 44-45%. The length of the encounter is a bit shorter on that fight. Depends on party config too. Mine was triple melee so I used Paeon more than usual but also received Goad at least 2 or 3 times, haha.
    (0)
    Last edited by RinchanNau; 01-24-2015 at 02:51 AM.

  4. #54
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by RinchanNau View Post
    So much crit. 44% actually seems like it's on the lower end of rng if you had that much crit. On my build w/ 620 crit I seem to get around 44-45%. The length of the encounter is a bit shorter on that fight. Depends on party config too. Mine was triple melee so I used Paeon more than usual but also received Goad at least 2 or 3 times, haha.
    Yeap that's why I mentioned it wasn't really a fair comparison if we were talking about the fight itself and the DPS number, but more of showing a hand of the crit %

    BTW yes at around 620 is 40-45% range. I was running at 641 just now as I am still missing on 3 items to hit the 699 mark, which I suspect should be typically 45-50% range.
    (0)
    Last edited by Ooshima; 01-24-2015 at 05:13 AM.

  5. #55
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Faelandaea View Post
    I stayed alive, stayed out of AoE, had the right targets, but just didn't put out the punch.
    I did a post some time ago about something similar with me regarding this. It went as far as made me feel like utter crap that I took a two-month hiatus from FFXIV to reactivate FFXI.

    I returned this past Thursday, and decided to stick to my roots as WHM. Sadly, I'm 69/75 towards completing Artemis Bow Animus, but I've already collected all 12 Atma and am on Book 2 for WHM's Thyrus.

    As BRD, I did as you; attacked, stayed alive, even would be Number 3 or 4 on hate list, but apparently, I still wasn't a good enough DPS. People say we're support DPS, but at the end of the day, we're expected to exceed expectations. So yeah, sticking with my WHM.
    (0)

  6. #56
    Player
    ZhycranaDranix's Avatar
    Join Date
    Jun 2014
    Posts
    572
    Character
    Zhycrana Dranix
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Am I the only one that noticed OP said on normal heals , he's hitting 2K at the lowest on physick what are you like ilvl160?
    (0)

  7. #57
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by FranSeara View Post
    Ok if any of you Great bard players can prove you get the FULL 15% Dex increase for hawks's eye then do so. I dont think you can prove it. If what you are saying was true I'd could easily do 700-800 dps some time. We ALL know thats not true. Hawk's eye has diminishing returns has you level, its great at low not so great at higher levels. You dont really get 15% dex in real damgae numbers guys, just try and see for yourself. You will not see a 15% overall damage increase, sorry charlie.
    nobody said it is a plain 15% DPS boost but it's still a DPS boost.
    no matter if it's end up being only 2% DPS boost, the one using it do 2% more than the one who doesn't.

    Quote Originally Posted by ZhycranaDranix View Post
    Am I the only one that noticed OP said on normal heals , he's hitting 2K at the lowest on physick what are you like ilvl160?
    fighting Ex/coil with max echo?
    (0)
    Last edited by Hik0; 01-25-2015 at 09:30 PM.

  8. 01-26-2015 06:39 AM

  9. #58
    Player
    ChriZirhC's Avatar
    Join Date
    Feb 2014
    Posts
    204
    Character
    Chrizirhc Vanih
    World
    Tonberry
    Main Class
    Archer Lv 50
    dont use macros. I learned that the hard way. If u need to use it then use it for your cooldowns and separate barrage so u can surely pop that last during your opener.
    (0)

  10. 01-27-2015 01:53 PM
    Reason
    Double Post. -.-

  11. #59
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by FranSeara View Post
    Ok if any of you Great bard players can prove you get the FULL 15% Dex increase for hawks's eye then do so. I dont think you can prove it. If what you are saying was true I'd could easily do 700-800 dps some time. We ALL know thats not true. Hawk's eye has diminishing returns has you level, its great at low not so great at higher levels. You dont really get 15% dex in real damgae numbers guys, just try and see for yourself. You will not see a 15% overall damage increase, sorry charlie.
    Hawk's Eye always gives a FULL 15% extra DEX. That's what the skills does. If you have 100, you now have 115. If you have 500, you now have 575. In both cases, it's a 15% increase in DEX for that time. It would be a different story if Hawk's Eye's DEX boost was capped like how food or potions are.

    I don't know of anyone who thinks that any % of DEX is worth the same % in damage output. But you will get the same damage output with 500 DEX + Hawk's Eye as you would with 575 DEX without Hawk's Eye.
    (2)

  12. #60
    Player
    Jamie28334's Avatar
    Join Date
    Jul 2013
    Posts
    23
    Character
    Beez Nuts
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Hey Faelandaea, here's some of my advice from having BRD as one of my top choice jobs.

    There's mixed opinion about when you should use CD's but typically what i do when opening a fight (boss of any kind, eg.ST) is the following

    Flaming arrow (just re-apply when CD resets, as and when you can)
    --------------
    Straight Shot (Increases Critical Hit Rate by 10%)
    Bloodletter
    Windbite
    Venemous Bite
    Heavy Shot
    Foe Requiem
    --------------

    Now the above rotation does not include any DPS buffs and is just usually the rotation i repeat throughout most fights, spamming heavy shot to try get a Crit Straight Shot in between re-applying my DoT's.

    The most important thing for me when using DPS buffs is about the duration of each one so when I want to spike DMG I hit the following in the exact order:
    --------------------
    Straight Shot (Increases Critical Hit Rate by 10%)
    Hawk Eye (Duration 20 secs)
    Windbite (Duration 18 secs)
    Blood for Blood (Duration 20 secs)
    Venemous Bite (Duration 18 secs)
    Raging Strikes (Increases DMG dealt by 20%, Duration 20 secs)
    Internal Release (Crit +30%, Duration 15 secs)
    Heavy Shot
    Barrage (Duration 10 secs)
    --------------------

    I use this order because it gives the most amount DD buff duration for when I get round to Barrage and usually my CRIT modifiers are still on for this final 10 seconds so Bloodletter tends to proc quite a bit and I can spam Heavy Shot as well.

    Barrage tends to crit on all 3 attacks quite regularly which is a nice 1.5k DMG, BL's do around 750-800, SS's around the same. Because the CD's have different reset timers I usually just pop them when they are back up if the fight lasts that long and it's worth it, otherwise I stick to my job and manage other things like ballad, foe, mantra, blunt arrow, repelling shot as and when needed and typically just avoiding taking any DMG.

    It's great if all these DPS buffs are up and the fight goes down to the last 20% as a Misery End usually crits for a nice 900+


    Don't forget your handicapped somewhat by weapon DMG and potency on actions, but spike DMG can be great when needed and you're there to support PT's a lot more than other. A Battle Voice Foe Requiem is damn helpful when you have a mage heavy DPS alliance.
    (0)
    Last edited by Jamie28334; 01-28-2015 at 08:01 PM.

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