Quote Originally Posted by Red_Wolf View Post
It is obvious to me that melee players are used to their free caster kills. Now that they have to fight eachother... OMGZ!!! NERF CASTERS!!! IT'S TOO HARD!!!
When you can show me a melee class that gets 20+ kills literally every game maybe you'd have a point. Nowhere in any of Final Fantasy with jobs has it been a good idea for a Mage to sit there and duke it out with a melee. That you think it should because of other games is silly and pointless.When dealing with Casters as a Melee I have 2 choices, pursue or let them go. If they stay I get a "free kill" but really they gave it to me, but if they even look like they're going to kite I just let them be. By contrast a caster has the same choice. Try and kite or get the hell away from the melee as fast as possible.

Casters do not face anything like what a melee does in slaughter. It turns every melee dps into a tank basically, you HAVE to play contrary to the jobs entire point of the job. When melee are dominating mages so hard they are relegated to only healing, then you'd have a point. 1v1 or in equal sizes with similar skill levels I find them to be fairly balanced in these open area's, but this plays 100% into mages biggest strength and melees biggest weakness. If we have 1v1 in a 3 meter wide room I'd say it favors melee why cant you say the same for this?