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  1. #31
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    as tank is running use quelling strikes and the problem goes away as you'll start thunder 2/3 straight after, with it hitting as tank hits its first target, then fire 3, either tank has at least 2 hits by the time fire 3 hits and are on there way to generating more hate on the whole group or single target.. blm should not have to hold back at all.

    of course you have to correctly identify the tanks target as he is running to precast thunder, but my guess is closest enemy to him/her 99% of the time.

    I say this as a blm main who tanks more I think lol.

    if the tank cant hold hate from that point its on them, heck a blm shouldn't even need quelling strikes at that point but at least there doing there part to help the tank.
    (0)
    Last edited by chidarake; 01-12-2015 at 09:38 AM.
    strange awareness of ghosts that no longer haunt this shell.

  2. #32
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Annoying DPS never seem to get it. They aren't the center of attention. If they want to screw with me, then I'll let them die. Let them leave, I don't care, DPS are a dime a dozen, and I can put the offer of a dungeon run with me as tank in my FC or LS chat and watch it get flooded with people scrambling to come play who will actually respect and follow lead. The healer isn't there to hold the DPS' hand, and just about every healer I meet will happily disregard an annoying DPS and play along with what I ask of them, to allow the annoyance to just die, get bored, and leave. Often, in dungeons, I run DPS trinkets anyways, and if a DPS wants to be an idiot, I reduce the pull number for less damage input and drop into Sword Oath to boost my own DPS. I can still hold agro without issue, pick and choose my targets easier and let the target the annoying DPS is highest on go. I get the healer to use Cleric stance more and have them target only the mobs I want to keep on me with single target attacks. If a DPS wants to troll, two can play at that game. Their choices then are to either to play properly, die, or do nothing and get bored. Once the vote kick function becomes available, we use it and replace them without a second thought.
    (1)
    Last edited by Ceodore; 01-12-2015 at 09:40 AM.

  3. #33
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Ceodore View Post
    snip
    Err, uhh. You mean if a DPS doesn't use quelling on an AoE pull, or on single target pulls? You do know that Quelling won't be up on every trash pull right?
    (0)

  4. #34
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    Err, uhh. You mean if a DPS doesn't use quelling on an AoE pull, or on single target pulls? You do know that Quelling won't be up on every trash pull right?
    No no, I mean DPS who constantly try to pick targets off me when I am pulling still, the ones who finish casting right as I shield lob one target, but end up hitting another target with their cast. Please, be a dear and examine my character info closely and see what jobs I have at 50. I'll make it easy for you, it's all of them. I know Quelling Strikes can't be up on every pull, and frankly, I don't EXPECT them to even use it. What I do expect though is a dps who can monitor their agro tables with the intent to keep themselves alive.

    Furthermore, DPS who know I'm doing large pulls, and start dpsing the first thing I pull, knowing I still have 3 or 4 more groups to grab on the way before I stop are annoying too. Can you wait until your tank comes to a complete stop before blowing your load? It's like the calling card of the minute men. Makes me think they do the same thing in bed. Get all excited at first, and then end up blowing it too early.
    (0)
    Last edited by Ceodore; 01-12-2015 at 10:00 AM.

  5. #35
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Err, chilllll. Your horse has a limp leg btw.

    Yes, DPS should wait till the tank is finished pulling all mobs. It is really annoying seeing that happen (even from a dps standpoint). You could of said just that instead of making yourself look self indulgent lol.
    (3)

  6. #36
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    Err, chilllll. Your horse has a limp leg btw.

    Yes, DPS should wait till the tank is finished pulling all mobs. It is really annoying seeing that happen (even from a dps standpoint). You could of said just that instead of making yourself look self indulgent lol.
    Oh believe me, tanks aren't the only ones who think they are the center of the universe and unjustly I might add. I've made it really clear before, the center of the universe in every single party is the healer. I can't do anything without them, except maybe Amdapor Keep that one time. But that's neither here nor there. I know my place, second fiddle to the White Mage or the Scholar, and I commend accordingly. It's when a DPS thinks they run things that annoys me.
    (0)
    Last edited by Ceodore; 01-12-2015 at 10:22 AM.

  7. #37
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Nobody runs anything; it's a team effort. DPS also aren't anymore expendable than the other classes, and you running DPS accessories probably doesn't bring you as high as you think. It's 4 vs the instance (or 8), not 1, or 2.
    (2)

  8. #38
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    Nobody runs anything; it's a team effort. DPS also aren't anymore expendable than the other classes, and you running DPS accessories probably doesn't bring you as high as you think. It's 4 vs the instance (or 8), not 1, or 2.
    Lol, believe me, your healer runs everything. Plenty of fights in this game's dungeons can be done without a dps, or a tank, but much less can be done without your healer. They really are the heart of the party, and remove the heart, little else can function properly. Also, running DPS accessories and using Sword Oath does bring a tank up pretty high. No, it isn't going to make up entirely for a missing DPS, but it will make up a lot of the missing DPS. Just switching out to Gloam trinkets, you're looking at an increase of 90 Strength. Include Shield Oath in that also, which has been calculated to be an approximate 30% increase in DPS over Sword Oath, and you will make up some serious ground.

    Team effort, yes, but I find that in a team effort, if you there is "...a black sheep in our happy flock" (thank you Advent Children) then it's usually better to cut them loose and get someone else to fill in. It's just that replacing a DPS is way easier than replacing a tank or healer. So, for this reason, DPS should be on their best behavior, especially with respect towards their healers. Because I guarantee you, even if a talented DPS is disruptive, there is probably 20 or 30 others that can do the job just as well. This isn't saying that a Tank or a Healer has any right to be rude or disruptive either, but that they are harder to replace, especially if they are talented.
    (0)

  9. #39
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Oh please guy. Seriously, you're really full of yourself here. I'm going to bow out of this "discussion" before things get heated.
    (3)

  10. #40
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Ceodore View Post
    cut.
    totally agree with the dps hitting targets mid pull as your collecting up multiple mobs.. totally unacceptable.

    however hitting your intended target as you lob it or tomahawk it isn't a bad thing as blm since it will be a dot and not a fully buffed fire 3.

    as pld our next move is nearly always cos and flash... and if its a big pull followed up by flash spam which in my experience is more than enough to hold of proactive dps. although less so under the hitting mobs on route.

    I do agree though that letting the tank take full hate is important and so any dps should switch to the next target for atleast 1gcd move to allow the tank to gen more hate on intended target if your hate meter spikes to high or you actually do grab hate.. even if as blm it means cancelling your next cast altogether.
    (0)
    strange awareness of ghosts that no longer haunt this shell.

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