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  1. #36
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50


    I have to agree SMN need to be rework it does not feel like a real true pet job. Like if you take away the pet and give me the spell Contagion noting would change from the job. Pretty much what i'm saying is they need to rework the EGI part of SMN leave everything else. Don't change the fact that it's a Dots and DPS over time just give us a better way to gain more MP.

    I try out turn 10 and i do see the MP issue if energy drain and bane was not part of Aetherflow. I believe SMN could keep there DPS up and have more MP at hand. I don't know maybe give SMN the spell Sublimation "Stores MP while reducing HP. The effect ends once the MP limit is reached" But in FFXIV it would allow a smn to gain all MP back. I don't see why this could be a issue BLM can gain there full MP with one spell. So it not very game broken if a SMN could do this also. This way they don't even need to get rid of bane and energy drain being part of Aetherflow stacks.

    But the issue does not spot there they really need to fix the pet part the egi are just waste of space. In 3.0 there going to be what 5 new spell for each jobs? So SMN going to get 3 new egi and maybe one ok spell and one lame one? I hoping w/e SE do with SMN they fix the MP issue the spell issue and the fact that it does not feel like a pet job.

    I enjoy SMN and even got apocalypse for it so i be playing this job for a long time. Let's hope SE does not mess this up and fix it without changing it 100%
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    Last edited by Zenaku; 01-08-2015 at 05:33 PM.
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