
I agree with this. T3 is just fluff.
Also, I am not looking forward a "carry", I really want to beat Twintania, but I just despise when developers rely on randomness (which you see a lot in this game) instead of clever design.
Last edited by Kasathar; 01-07-2015 at 06:55 AM.


I'm just curious, what is it about turn 5 that you find so random?
Divebombs are easily avoided using a known strategy where you stand in a crevasse and simply have the whole group run forward a bit and then back to the original spot baiting divebombs towards a specific direction essentially.
The only semi-random thing I can think of is twisters which aren't actually random at all and are also easy to avoid once you know how they work, spread out and start moving as soon as you see the cast bar for twisters.

Dive bombs are ridiculous and random, having to bunch up 8 people in a tiny spot (like a troop of clowns in a VW Beetle). The randomness of it all when you have to move everyone at unison since the time frame in between the green cross-hair appearing and the dive is minuscule, giving you no leeway to see who's got it so they can move out on their own. It's like a bad joke.
But I understand why people who have beaten the whole thing more than once feel the fight is like taking a candy from a baby, most of the block is psychological, once I beat it 2 or 3 times I'll probably feel is not that big of a deal.
It's the same thing as Titan HM, to me is a child's play now but I see how a lot of people struggle and still fear that fight because they have never won it before.


I understand how you can be having difficulty, turn 5 is probably one of the first real challenges, but honestly I think you should just keep practicing the fight and try not to get worked up about losing.
I don't mean to be rude at all but the fight is very scripted, as other people mentioned, and once you figure out the patterns it's going to become very easy just as you mention in your experience with Titan HM (haha wait until you try Titan EX :P).
All it takes is practice and it won't seem so random, the divebombs are actually on a timer so eventually you will be able to anticipate exactly when they are coming once you've practiced the fight enough times.
Last edited by DoctorPepper; 01-07-2015 at 08:05 AM.

Didn't take you as rude at all, no worries. By the way, I have beaten Titan EX already a couple of times, he's up there with Twintania, although a little higher due to the whole "plume" thing, but it is not as frustrating since you can actually see the plumes, while Twintania's dive only gives you less than a second to check who out 8 people has the damn cross-hair and if someone is a bit slow everything goes down to hell.
You shouldn't have an issue with that. Have everyone go to this pit;Didn't take you as rude at all, no worries. By the way, I have beaten Titan EX already a couple of times, he's up there with Twintania, although a little higher due to the whole "plume" thing, but it is not as frustrating since you can actually see the plumes, while Twintania's dive only gives you less than a second to check who out 8 people has the damn cross-hair and if someone is a bit slow everything goes down to hell.
https://www.youtube.com/watch?v=9h0MsJh3vC8
Green marker appears
|| RUN OUT, 1-2 || RUN BACK IN ||
5 SECONDS
|| RUN OUT, 1-2 || RUN BACK IN ||
5 SECONDS
|| RUN OUT, 1-2 || RUN BACK IN ||
----Wait in the pit for (40 seconds?) I don't recall the exact time, (I'll edit if I can remember) ----
Green marker appears
|| RUN OUT, 1-2 || RUN BACK IN ||
5 SECONDS
|| RUN OUT, 1-2 || RUN BACK IN ||
5 SECONDS
|| RUN OUT, 1-2 || DO NOT RUN BACK IN just run away from the pit ||
By randomness, I take that you mean HEAVY SCRIPTED fights??? There is no randomness in the mechanic in all fights, they are all scripted, once you get the script done, any fight is a child play. If you have problem dealing with mechanics, it is not design flaws or randomness, it is you who still need more practices.
Not enough decent people to clear contents with you while you are experience enough for a clear is one thing, but if you are clueless how to deal with mechanics, you are the problem. Practice, practice and keep practices.
Sorry to break it down to you, but if you can't even clear T5, given you are not the derp one, you won't be able to clear T9, let alone T13 unless you are looking for a carry that is.
Particularly speaking of Divebomb in t5, if you are the only one getting hit by Divebomb, you are not the marked one, you are too slow. If everyone get hit by the Divebomb, the marked player moved too soon or not stack properly. If you are the marked Divebomb, and the whole pt get hit, you were running early or not stack properly. So adjust your pace accordingly and the Divebomb dodging skill will come naturally.

I read this, decided nothing else was worth reading in what you said.
First off: Are fights scripted - Yes every fight has a running script, but just because there is a running script doesn't MEAN there isn't any randomness.
T10 is a good example of possible RNG, You could get Lightning / Tether or You could get Tether / Charge and its a dice roll, then its random on whoever gets targeted by x - ability so you have to react most of the times.
Another good example is back when doing T5 there was a change that One healer could get randomly targeted by conflag and the other healer could get targeted by Fireball. In which case the tank had to react to that situation otherwise he would die.
RNG is very prevalent in almost every fight in this game, so YES there is randomness.

I love the empathy of elitist pricks like this one....
Not enough decent people to clear contents with you while you are experience enough for a clear is one thing, but if you are clueless how to deal with mechanics, you are the problem. Practice, practice and keep practices.
Sorry to break it down to you, but if you can't even clear T5, given you are not the derp one, you won't be able to clear T9, let alone T13 unless you are looking for a carry that is.
What Lionking says isn't Elitist (seriously look up definition of that word), just a fact, as what you learn from t9 prepares you for SCoB and what you learn there prepares you for FCoB. Albeit, not so much with echo and nerfs.
It's a pattern that has existed in all forms of tiered raiding, and the fact is if you can't clear lower tier content, especially after it has been made easier then you will struggle on higher tier raids even moreso, especially at their original difficulty.
Just like this I've found from jumping in DF for high level content that the ones who rage the most at everyone else usually are the ones eating dirt the most. Ego is a great big wall that stops people from improving, at anything even in RL, as it is easier to project the blame onto others for your own mistakes. Instead of looking objectively on how they can improve. Ego prevents them from admitting they make mistakes themselves, thus they do not learn. As we all know, people learn from their mistakes. Or they blame it on lag (some do have lag) because no-one else can prove otherwise ^_^
The top players are the ones most willing to help others, just look at all the guides they have put on the internet for that exact same reason.
Yet others are so quick to throw insults.
Last edited by Sapphic; 01-10-2015 at 08:33 AM.
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