Basically:
1.) if SMNs do not use Energy Drain and use our stacks for strictly Festers,I think we can last 3 minutes and 30 seconds to about 4 minutes I believe without Mage's Ballad while other DPS jobs, excluding BLM, can go 4 minutes plus without the use of Army's Paeon. In a typical endgame static, there are 2 DoWs and 2 DoMs or 3 DoWs and 1 DoMs when it comes to DPSs. Out of these two setups, Army's Paeon is better to use instead of Ballad since it would always affect more players. There is no point in playing Ballad if only your SMN needs MP. You'll be better off playing Foes or Paeon if the static is composed of 3 DoWs.
2.) Our battle raise is completely worthless when it comes to the FCoB or any content, in my opinion. If you have someone die in the FCoB, you might as well reset the fight. The rez order always go SCH>WHM>SMN. If people are dying so fast that it comes to the SMN to rez then there is a serious issue and not to mention the massive drain it is to our mp and waste of a swiftcast. Granted the utility of supervirus and the shorter cd on "Eye for an Eye" is great and all, it is hardly fight saving.
3.) The FcoB has adds...tons and tons of adds. We have to use another aetherflow stack on Bane and even more mp on setting DoTs on these adds. BLM can easily use AoEs without any real cost to their DPS, it's their specialty after all.
4.) GOD THE SPELL SPEED @.@... Such a useless stat for SMNs. No matter how minor the DPS change there is from secondary stats, it is a wasted stat for us. Not to mention the amount of MP bleed it results in when we have too much ruin spam and us messing up DoTs recasts.
I think I covered the main concerns of endgame SMNs but I am probably forgetting some.
BTW this is coming from an ex endgame SMN and raider....I can't find a new static T____T
p.s.: sorry for all the typos and grammar mistakes, it's like 5AM right now and I'm sleepy
EDIT: I forgot to include #4


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