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  1. #1
    Player
    Gorvi's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    57
    Character
    Gorvi Velgin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Artiste, that's all well and good, but I'm talking about tanks that can't handle that. I think I've just been getting really bad luck in DF lately with people pulling far more than the can handle, but I'm talking about popping Divine Seal and Presence of Mind and spamming Cure 2 non-stop and that still isn't enough. There isn't time to even throw out a Regen because by the time the GCD comes around again for another Cure 2 they're eating dirt.

    Then again I've also caught tanks trying to spiritbind and do this as well, so maybe I really am just getting really bad luck with DF.
    (2)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gorvi View Post
    Artiste, that's all well and good, but I'm talking about tanks that can't handle that. I think I've just been getting really bad luck in DF lately with people pulling far more than the can handle, but I'm talking about popping Divine Seal and Presence of Mind and spamming Cure 2 non-stop and that still isn't enough. There isn't time to even throw out a Regen because by the time the GCD comes around again for another Cure 2 they're eating dirt.

    Then again I've also caught tanks trying to spiritbind and do this as well, so maybe I really am just getting really bad luck with DF.
    A lot of tanks I've seen in the roulettes for Expert dungeons do not pop ANY cooldowns (like noobs), which can be part of the problem, especially in Qarn where everything hits like a truck. I can cover this problem as SCH due to all my damage mitigation, but it cuts close at times. It's worse if it's a WHM healing and the tanks are not popping cooldowns, simply because there isn't enough damage mitigation to cover the damage being taken, and unless there is a lot of Divine Seal - Presence of Mind - Cure 2 spam from the WHM and enough DPS to burn things down, the tank is most likely going to fall.

    The second their HP gets low, Hallowed Ground or Holmgang should be popped ASAP by the tank, because if not then they're going to die, and the rest of the party will follow. The healer cannot do all the work alone, the tanks have to help with cooldowns. If they don't, they're bad, period dot dot.
    (10)

  3. #3
    Player
    Numenor1379's Avatar
    Join Date
    May 2014
    Posts
    376
    Character
    Lucius Magnus
    World
    Famfrit
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    A lot of tanks I've seen in the roulettes for Expert dungeons do not pop ANY cooldowns (like noobs), which can be part of the problem, especially in Qarn where everything hits like a truck. I can cover this problem as SCH due to all my damage mitigation, but it cuts close at times. It's worse if it's a WHM healing and the tanks are not popping cooldowns, simply because there isn't enough damage mitigation to cover the damage being taken, and unless there is a lot of Divine Seal - Presence of Mind - Cure 2 spam from the WHM and enough DPS to burn things down, the tank is most likely going to fall.

    The second their HP gets low, Hallowed Ground or Holmgang should be popped ASAP by the tank, because if not then they're going to die, and the rest of the party will follow. The healer cannot do all the work alone, the tanks have to help with cooldowns. If they don't, they're bad, period dot dot.
    This... so much this... I don't know what a lot of the DF tanks I've been seeing are thinking lately, but they seem allergic to any sort of defensive c/d. Hell, I had one tank that they only way I could keep them up was Cure II spam plus regen because the idiot was going full DPS on the mobs. Then of course when DPS start getting hit and you're busy hitting them with a Cure I to keep them up, and the Tank refuses to hit Hollowed/Holmgang when they hit triple digits on HP... *sigh*
    (5)