Quote Originally Posted by Akiza View Post
The Summoner already has fun balance and mechanics issues even with DoTs as the main source of damage. Summoner's are supposed to be sustained dps but we aren't our damage starts out high then sharply declines to it's minimum potential and sits there. Black Mage is more sustained then us because their damage alternates between they plateau at their max value. Monks build up there damage over time and alternate between their min and max values. Summoner is just garbage when it comes to high end game raiding right now. DoT for Summoner stands for Diminishing Over Time.
You keep saying this but how is it dropping? To my knowledge the game doesn't have diminishing returns after a set time so DoT potency should remain the same.