You keep saying this but how is it dropping? To my knowledge the game doesn't have diminishing returns after a set time so DoT potency should remain the same.The Summoner already has fun balance and mechanics issues even with DoTs as the main source of damage. Summoner's are supposed to be sustained dps but we aren't our damage starts out high then sharply declines to it's minimum potential and sits there. Black Mage is more sustained then us because their damage alternates between they plateau at their max value. Monks build up there damage over time and alternate between their min and max values. Summoner is just garbage when it comes to high end game raiding right now. DoT for Summoner stands for Diminishing Over Time.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.