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  1. #51
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    That is basically what I said? I guess if you don't know how Warlock operates in WoW you might not have understood it. Yes, it is a dot class that happens to have an NPC following it around. Pets are no more than a glorified, click and forget dot.
    Affliction warlock specifically. There are 2 other specs.

    Quote Originally Posted by Rhas View Post
    Actually because its green mage with pets, not an actual summoner. Dot's... really....
    I'm guessing FFXIV is your frist MMO, because the summoner is not a "green mage" from the Tactics series. A mage that has a pet and casts DoT spells is a rather old archetype. To my knowledge, the first incarnation of this was Everquest's necromancer class, but I am sure if you go back to MUDs, you will find similar classes. What I find humorous is the "really" quote. There is a long discussion in the DPS forums that basically state what people want is the FFXI summoner, because summons have traditionally been short term allies (FFX, FFXII, and FFXIII) or glorified casting animations (most console RPGS). Well, if you want a FFXI summoner, go play FFXI. Classes that rely heavily on pets for damage have all sorts of fun balance and mechanics issues (like, when the pet is dead, the player is useless). Also, it was stated the designers wanted the player to be the active agent in the game, not the player's pet, so the fact that pets are secondary is intentional. I could see the summoner class be slightly reworked to be like a Demonology warlock from WoW, but people who think the developers are going to port over the FFXI summoner don't understand game design.
    (2)

  2. #52
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Delily View Post
    Affliction warlock specifically. There are 2 other specs.



    I'm guessing FFXIV is your frist MMO, because the summoner is not a "green mage" from the Tactics series. A mage that has a pet and casts DoT spells is a rather old archetype. To my knowledge, the first incarnation of this was Everquest's necromancer class, but I am sure if you go back to MUDs, you will find similar classes. What I find humorous is the "really" quote. There is a long discussion in the DPS forums that basically state what people want is the FFXI summoner, because summons have traditionally been short term allies (FFX, FFXII, and FFXIII) or glorified casting animations (most console RPGS). Well, if you want a FFXI summoner, go play FFXI. Classes that rely heavily on pets for damage have all sorts of fun balance and mechanics issues (like, when the pet is dead, the player is useless). Also, it was stated the designers wanted the player to be the active agent in the game, not the player's pet, so the fact that pets are secondary is intentional. I could see the summoner class be slightly reworked to be like a Demonology warlock from WoW, but people who think the developers are going to port over the FFXI summoner don't understand game design.
    The Summoner already has fun balance and mechanics issues even with DoTs as the main source of damage. Summoner's are supposed to be sustained dps but we aren't our damage starts out high then sharply declines to it's minimum potential and sits there. Black Mage is more sustained then us because their damage alternates between they plateau at their max value. Monks build up there damage over time and alternate between their min and max values. Summoner is just garbage when it comes to high end game raiding right now. DoT for Summoner stands for Diminishing Over Time.
    (1)
    Last edited by Akiza; 12-25-2014 at 05:44 AM.

  3. #53
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Can people please stop spreading rumors that they are getting rid of classes, they have never once said they were going to or even hinted at it.
    (1)

  4. #54
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70
    Keep Classes forever, and in future expansions add more.
    Just because Hevensward new jobs are classless doesn't mean we cant still get more classes later
    Personally i want them to finally add: Musketeer
    (0)

  5. #55
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sylve View Post
    TL;DR, the Lore supports the existence of multiple Dragoons, Monks, Scholars, Summoners, Warriors, Paladins etc.
    This was already explained in the Lore Panel during Fanfest. There are other ways to get access to the long forgotten jobs, but lorewise, only your character has gone through all the tasks and had a soul crystal speaking knowledge to you. In 2.3 main scenario, you even fight a PLD and a WHM, they obtained their knowledge in these other ways, just like every other player character you see and play with did.
    (0)

  6. #56
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sove92 View Post
    This was already explained in the Lore Panel during Fanfest. There are other ways to get access to the long forgotten jobs, but lorewise, only your character has gone through all the tasks and had a soul crystal speaking knowledge to you. In 2.3 main scenario, you even fight a PLD and a WHM, they obtained their knowledge in these other ways, just like every other player character you see and play with did.
    Uhh.. Yes, thank you for agreeing with my post? My post was speaking to someone who claimed "The lore only supports 1 of any given job".
    (0)

  7. #57
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sylve View Post
    Uhh.. Yes, thank you for agreeing with my post? My post was speaking to someone who claimed "The lore only supports 1 of any given job".
    Was just supplementing your post.
    (1)

  8. #58
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sove92 View Post
    Was just supplementing your post.
    Ah. I should probably refrain from making posts after stumbling out of bed.
    Sorry >_>
    (1)

  9. #59
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Akiza View Post
    The Summoner already has fun balance and mechanics issues even with DoTs as the main source of damage. Summoner's are supposed to be sustained dps but we aren't our damage starts out high then sharply declines to it's minimum potential and sits there. Black Mage is more sustained then us because their damage alternates between they plateau at their max value. Monks build up there damage over time and alternate between their min and max values. Summoner is just garbage when it comes to high end game raiding right now. DoT for Summoner stands for Diminishing Over Time.
    You keep saying this but how is it dropping? To my knowledge the game doesn't have diminishing returns after a set time so DoT potency should remain the same.
    (0)

  10. #60
    Player
    Mirron's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    151
    Character
    Mirron Cykyledo
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Eh, I think there are plenty of ways they could have gone with Summoner that would have kept the player engaged without winding up with what we got. I do think the comparison to Green Mage is apt as well, at least within the context of Final Fantasy. It's the closest thing we have to a pure status effect mage, or at least that seems to be the intention of it. But it's way too late to change it now.
    (1)

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