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  1. #11
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Well the only real mention of the crash in terms of aether was the initial refences from 1.0 quests that explained the explosion unstablized the aether which caused all the aether crystals that aren't corrupted around Mor Dhona. So the primals we saw might have been an story idea that was dropped with the switch of team leads or just an explaination of a huge aetheral rip that released alot of energy and was shaped into the images of aetherial beings to represent how much energy was released.

    I have a feeling that the dungeon will have more to do with Ishigardians and the Ascian plot for them then with the aetherial vein of the lake and Midgardsormr. But unlike all the other dungeons displayed that video is completely devoid of enemies, now if that is intentional as an intro video or an attempt to remove clues we wouldn't be able to say yet.

    <edit>

    Had a thought maybe that was the original idea for primal specific aetherites. Before Yoshi P took over. Around the 1.0 world before the adjustments there were oddly specific things around the world for a world intentionally devoid of most land marks. There are a few videos but this was the only that shows it specifically in my small search.

    https://www.youtube.com/watch?v=zHhQAIKd9SA

    So maybe what we are seeing was the initial idea to primals being bound to specific crystals and that explosion scattered them across the world. When they introduced the primal fights alot of these areas were no longer able to be accessed as I tried to get back to the aetherial crystal cave prison thing after garuda was released to find invisible walls and caves that do to no where.
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    Last edited by Sakasa; 12-23-2014 at 04:21 AM.

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