Quote Originally Posted by Clarkamite View Post
EDIT: One thing I will point out is that I see a lot of discussion about SMN's having mana issues now with this Final Coil. I'll have to pay more attention but in the past our SMN has NEVER even come close to running out of mana and he's also not holding off on using Ruin 2 or Shadow Flare. I've watched some gameplay videos he's put up and it does look like at times maybe he's not going all out blasting things as hard as possible but at the same time he's always hovering anywhere from 360-400 DPS depending on the turn. How much more DPS does he really need to be doing? It does suck to not be able to just constantly nuke all the time like some jobs but I think part of that is unless you're trying to progress and squeeze that lemon as hard as you can, there's no real need to blast away until your mana starved once you have content on farm. That's usually when my group eases up and starts just worrying about opening chests and hoping for the loot we will never see.
360-400 is really bad for every turn, no offense to your SMN.

This topic was never about if SMN can complete content, meet enrage timers, kill adds in time, etc. It sure can, especially once your group gets the content in question on farm. The issue is it's just a worse DPS than the others, and in the MMO community it's a legitimate issue when the job you gear up (based on weekly lockouts, no less) and specialize in is not wanted and shunned by people in the know.