Quote Originally Posted by Ricdeau View Post
What I'm about to say pertains only to monk, and not your issues with the ninja changes.

While PB Rock Breaker spam is nice for the duration you need to remember that PB is a 3 minute cooldown, and you won't be able to use it much at all in a dungeon. Also you're mentioning monk with GL3 doing PB+BfB Rock Breaker spam. It takes over 20 seconds to get GL3 up without PB to get there in the first place so holding PB until after you get GL3 usually will mean that a lot of trash on a big pull will be dead or close to dead already. Monk AoE is extremely weak because of setup time, and by the time you're ready to get that ideal Rock Breaker spam going with all your buffs up (IR+BfB+GL3) a lot of mobs will be low on health already from other classes that don't need that kind of setup time for their AoE. Monk AoE isn't very good at all outside using it with a 3 minute cooldown and totally wrecking our TP pool, and quite frankly that's fine given how good our single target damage is.
hm. i see i see said the blind mouse. you make very good points. and i appreciate the advice. but would like to add on that it seems to be situational on which way it would be done. it took me 20.61 seconds to GL3. but also during this time you still doing AoE damage. so it's not so bad. and if you are certain the mob will last for at least 10 more seconds, then PB would be pretty good. but i wouldn't save Blood for Blood under that situation. chances are it will be half wasted. better to use it right away.

but yeah, if you know the mob will just die so quickly, may as well go for PB right at the start.