Lately I keep running into tanks that not only do massive pulls, but are so tunnel minded that they are ignoring the one or two mobs attacking me and they're attacking me cause for each group the tank pulls, his HP gets lower and lower and I have to heal him so he don't wipe, regardless of the aggro I would have yanked.
I get we all want to rush the zodaic quests, but doing it sloppy is going to make the run take longer.
Overall I've been fairly impressed with the lack of ego in this game by high end raiders in PUGs. It's nice to have some of the tanks walk me through the fights when I'm there for the first time. Obviously I'm new in my level 70 gear, no materia and no cross class abilities.
However, there was a jackass a few nights ago that dropped group because he had to use his own.... Cooldown. That's it. So thank you for proving elitist jerks are still alive and well. Replacement tank came in with less gear and we finished the dungeon quickly without a single wipe.
I was on my WHM farming for my final relic and was in Pharos Sirius.
At the first boss, the monk kept tunneling the boss and leaving the wolves running around attacking the other undergeared summoner and me to get the crystal stacks. We wiped and even after told to kill the adds, the monk repeated this until the summoner and I stacked at the tank and used the caster LB and even then we barely made it. Monk suggests to summoner not to use the caster lb!
What I did was revenge - I single target healing the whole group while exclusively NOT healing the monk. The monk died and was rez'd by the summoner a few times during trash clearing. He was rez'd and with low HP, died immediately after and was rez'd. Died, rez'd, died, rez'd... well, you get the idea.
The monk and tank voted to kick me out but I would do the same thing again if it repeated itself. At present, that is the only time I was voted out of a group.
After that, I got into Pharos Sirius within 5mins of queuing time and cleared it with that group in about 20-30mins. And yes, they killed the wolves before they got to me.
Moral of the story - never EVER piss off your healer. We can always find another (more effective) group to join. ^.^
Last edited by Deheuty; 12-17-2014 at 12:13 AM.
Trying to lvl my scholar to lvl 50 yesterday, in Aurum Vale (Huzzah...). 2 new people, why not, I ask the tank (A 48 paladin I believe, on his first job), to take it slow. He goes and... Stand in the middle of the first room.
I feel a cold shiver running down my spine as the toads turn toward us, and the jellyfish start flying to us as some kind of gelatinous wolves... But the BLM (A new guy too !) put them all to sleep, and we slowly but surely kill them one after the other. Pfou.
First boss, and already i feel that something is wrong. I explained the fight beforehand, but for some reason, the entire team eats way too many damage. It takes me a while to finally realize that none of them are actually trying to dodge the boss AoEs, hence, monster damage. we miraculously manage to survive, and carry on.
By then, what seemed like a skill in the first room quickly appear to be some kind of misunderstanding, as the black mages (We had two of them) keep sleeping the mobs. All the mobs. Every time. Even in pull of 2 where I can basically let Eos heal on her own. Progress is slow and none of my politely phrased suggestions change anything. Whatever.
We reach the second boss, and my stomach ties into a knot, despite a part of me remaining hopeful. "Maybe they are not so bad, just a bit slow on the draw". I explain everything, and on we go.
They all put up a valliant effort, especially the tank, trying so hard to react fast and get out of range that he often kept going for several second after evading 100K Swipe. But as the fight drag on, I can see his will trembling like a candle in the wind. It finally breaks entirely when the Cyclop use 100K Swing for the first time, killing him on the spot. As soon as I rez him, he casts Sword Oath and desperatly try to hold aggro from the mages, until finally panic send him spiralling into the two black mages, allowing the Cyclop to take down all three of them with a single swipe. I weeped.
From this point, I become increasingly tense, although always remaining courteous and friendly on the outside, but something seems to have broken, deep down into my teammates souls. It becomes very clear when we reach the first goldvine, and everyone gets hit by the bad breath. I'm worried.
We finally get to the last boss, after more than 60 minutes. I'll not let them down. I want them to succeed. So we pull, and all hell breaks loose.
The paladin suddenly seems rooted to the very ground as he starts eating the bad breath. All of them. One after the other. When the eggs spawn, the black mages half tried to dps them down, only to have 5 of them hatch. 2 black mages. 5 eggs hatching. Madness.
We wipe. Then again. And again. At this point, I'm past hoping to carry them through this, for my Scholar arts didn't yet have time to fully mature. They don't answer my pleas for help our my advices, out of shame or of some ill placed remains of pride. The dungeon ends in failure, disappointment, and anger.
I'm heartbroken.
Last edited by ItaruKarin; 12-17-2014 at 12:47 AM.



So, it wasn't me healing this time, so it's technically not my horror story. I kindasortamaybejustaweebit contributed to what must have been the healer's horror story :x;;;;; NOT ON PURPOSE D: *shieldsface*
Being WHM main, I feel for you, WHMfromthatparty T^T Don't worry, it was a horror story for me, too, just knowing what it must have been like and knowing that I was contributing to it.
So I was in Titan HM on my bard and things are going well. We had a few new peeps, I think, that were still getting the hang of the crazy mechanics. Usually by heart phase (or after) there would be casualties. I was doing pretty good dodging and not getting hit too terriblySinging the songs of mah peoples (mages balled when needed) and such - but then..... for some reason, it's like something in my head just switched off... and I was hit by anything and everything. And died repeatedly. Often within seconds of being raised. x_x I'd live long enough to start and finish singing mages balled - pop battle voice to give them an emergency jumpstart on MP regen after raising my ass, and then...... BOOM. Down I go. Again. Multiple times. I am soooo sorry. |||OTL
First run through I dodged everything - bombs had dropped earlier than I remember ever seeing them (before heart phase o_O) and dodged them (and WoTLs) all. We wiped when we didn't destroy the heart by like a tiny sliver. In fact, it wasn't even a sliver. it was beaten within a pixel of it's life when it did it's shpeel and wiped us.
Second go, I was doing fine. Got through heart phase and such a round or two of bombs and then.... the derping begins. I don't know what it was. Hit by ALL the bombs (didn't get out of range fast enough) and hit by ALL the WoTLs and totally effed up one bomb set by running to the wrong corner too early. Die from ALL the things! I guess my concentration snapped? x.x fatigued? I have no idea!
The two tanks and one WHM that survived the whole thing were badass, killing it up. Unfortunately, Titan still had a large chunk of life (about 1/3 HP left) and the amount of stomps he started racking up over time just outright killed all three. There was no way any heals would keep up with 6+ stomps with just one healer.
Round three? - /Grovel'ed for forgiveness to the WHM and we began again. I still derped here and there a little in the beginning, but not as heavily, thank gad.
I got my rhythm and concentration back some time after the heart phase, somehow, and didn't die from there.
/groveltothehealersforbeingahorrorstory
Has anyone else had this happen? Where they're doing super awesome and then..... it's like something hit you with the 'stupid' hammer and you do super crappily o_Oa I'm starting to think my brain activated a buff skill.... it was then on a CD for a while >_>

This happened last Thursday or Friday, while I was still working on the last few items for my Zodiac weapon (I came down with a serious cold last week, so I ended up staying home and playing more than usual on the weekdays. I swear I didn't plan this).
It isn't an outright healing horror story because nothing went seriously wrong from a gameplay perspective, but I'm going to count it anyway. I joined Snowcloak with a Paladin, Ninja, and Black Mage. Right away, it becomes obvious that the Black Mage doesn't understand his rotation. He's doing things like spamming Fire III and only using Blizzard I to build Umbral Ice stacks. It isn't really enough to impede us from completing, so I don't say anything. That's how I usually roll in DF: if people aren't playing perfectly, I generally don't make an issue of it. I leveled every job just so that I could know when people aren't performing as well (like Dragoons who don't heavy thrust), but I rarely make actual use of this information unless someone ticks me off. About the only thing I'll usually do is point out missing tank presences or ninja poisons, but sometimes I won't even do that if I just don't care.
This run was really one of those times where I should have cared, but I let it go for some reason. The Paladin had his oath, but he wasn't using his cooldowns on the first mass pulls and was making it more difficult for me to heal him. Fine, whatever, I can usually deal with that. The ninja also forgot to put up a poison. Again, I just didn't care and was ready to let that go since the run seemed to be going okay without this stuff. But there was one minor problem: the Paladin and Ninja queued together, and they were determined to either make the Black Mage "get gud" or boot him out of the run. They spent the entire first section making fun of him for not doing his aoe or his rotation correctly, until they finally proposed a kick on him during the trash packs approaching the yeti. My "no" vote against their two "yes" votes failed, and the Black Mage was gone.
That's not to say that I was defending the Black Mage on a mechanical level. Oh no, he was playing his class quite poorly for a dungeon like Snowcloak (or anything over level 40, for that matter). But I don't think that is a good use of the Vote Dismiss feature. It's meant to be used to get rid of people who AFK or go offline for an extended period of time, or for dispelling people who are actually harassing the party. It's not supposed to be a personal tool for getting rid of anyone who doesn't deal perfect damage. I realize there are some players who do think that it should be for removing unskilled players, and that SE has avoided taking a position on this issue and has allowed kicks of this nature, but I still don't like it. People should form a full premade party if they don't want to get players who may not live up to their standards in skill. You take what you get in DF unless the person is being completely unreasonable, at least that's my philosophy.
Anyway, I wasn't being the best of people throughout all of this. I couldn't come to the Black Mage's defense verbally because I didn't approve of his sloppy play either, but at the same time I couldn't justify agreeing to a kick of a mediocre player by two other players who weren't even performing their basic functions properly (tank cooldowns and ninja poison). I continued onward with them a little more, but by the end of the yeti boss I couldn't handle the hypocrisy anymore. I told them that I couldn't support the unjustified use of Vote Dismiss after all, and ate the 30 min penalty rather than finish and go to Fenrir. I didn't want to reward them, however slightly, for abusing a feature that was meant for players who were legitimately disrupting the party with grief or extended absence.
I like to think that my stand was rewarded, because the next Snowcloak I did after the cooldown wore off was composed of pleasant individuals and ended with the acquisition of my Zodiac item. I guess it just goes to show that sometimes it is better to leave a group I don't like and try again later with a better one, however rare the circumstance may be.
Last edited by EmeraldAres; 12-17-2014 at 04:06 AM.
That is actually a normal sympthom of the DPS...
Your main focus is normally to just poke the boss, it wont face your way no matter how many hairs you pull from its back and you dont have to constantly be on your toes to keep its sandbag alive.
Hence, something switches off, sight goes blurry, you deviate your focus from the screen and start to pay less and less attention to the battle... ending up with this kind of results.
Sudenly losing tempo, cant catch mechanics, eats all AoEs and becomes an overall wasted weight... don't desperate tho, its normal... but do try better next time XD
PS: it gets worse on melee :v
Last edited by Arkenne; 12-17-2014 at 04:53 AM.
I'm not normally one to complain, but I just had a one hell of a DD run.
So I'm healing on Sch to do some relic farming, rest of the party aren't level synced, so i figure it'll be a slow run, which I'm ok with. Starts off fine until the tank and brd both run between the blue lights, under the All-Seeing Eye, so I wait a second to not get hit with his aoe, but they take a couple of hits and are too far ahead for me to reach with my heals and the brd ends up dieing, and gives me the old ???? as to insinuate that it was my fault, even though he kept on running ahead and I couldn't reach him, I try explaining to him that I couldn't reach him but he's not having any of it, and keep blaming me, anyways I drop it.
The boss fight, they are super slow moving between lights and they all eat every aoe and while I'm healing the tank the brd and drg both die, I rez everyone and we recover but again they blame me for the deaths, I tell them that I can't keep up with heals if they don't stay in the lights, but again aren't having any of it and they try to tell me to use Eos instead of Selene, but I tell them it's not the fairies fault, that they are taking too much avoidable damage.
So onto the second room, kill the first 2 mobs ok, but the tank and brd still are complaining that i'm using selene, go to kill the 2nd group and the tank gets aggro from the wandering frogs and everything gets pulled, and I got sucked into an aoe and got knocked off and we wipe. I try to explain that they need to pull the mobs back further, so we don't aggro the whole room, but again they blame me, anyways. Go to kill again, tank pulls, aggros the whole room again because she didn't move back, drg gets hit with every aoe and dies, but I manage to keep the rest of us up even though the mobs are all attacking everyone, and still they blame me for the drg death so I tell them that if they aren't satisfied with my healing that they are welcome to kick me, but they kick the Drg by accident first, then I get the boot. Which in hindsight I am thankful for.
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