Quote Originally Posted by Velo_Vandore View Post
Perhaps a better system would be to drop one random weapon (as is already happening), but in addition give every player a token. Maybe 15 tokens can be exchanged for a weapon at Revenants Toll. In other words you might get lucky, which feels awesome, if not you are always guaranteed a weapon after 15 clears (which isn't as excessive as RNG's possible 100 or more clears).
Hi Velo,

Yah I posted about this last week. In FF XIV 1.0, Yoshi P actually did put in this system:

* (No Lockouts) Low Chance for a Weapon Drop *and* 100% Token Drop. Collect enough Tokens and you get the Item of your choice.

It worked really well and seemed the most fair for all players:

You get the "Lottery/RNG feel" (that some players seem to like), and after enough wins, you get enough Tokens to trade in for your weapon (if you were just too unlucky). Win-win.

I hope they bring this back for 3.0 Heavensward. Please.