Quote Originally Posted by Reynhart View Post
Yet, none of us were punished when our levequests required that we slay hundred of animals in the Shroud.
To be fair, that's what "leve" means - we were granted permission to do that slaying. The elementals seem to be cool with the cullings assigned by the levemetes; not so much with the illegal hunting done by the Coeurlclaws and other poaching groups.

They don't seem to have any issue with the random monster slaughtering done by adventurers, either, since an adventurer seems to be free to waltz into the South Shroud and murder hundreds of elk for horns and meat without any consequence.

An "animal part" gathering class isn't a bad idea, but actually calling it "Poacher" might lampshading the "adventurer can do no wrong" aspect of the game a bit too much. Maybe call it "Trapper"?

It would also need SOMETHING, too, to differentiate itself from DoM and DoW. As was mentioned, these jobs already do a fine job of "gathering" meat and bones. Poacher (or Trapper or whatever) would need something to set it apart; unique drops, perhaps, or guaranteed acquisition of items (rather than the RNG DoW and DoM have to put up with), or maybe even methods for obtaining items without actually having to kill (like the Ixali beard quest). Or all of the above.