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  1. #11
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rufalus View Post
    Just pointing out what I believe to be an oversight. It just happens to be after the job was adjusted, but I could have made the same topic a year ago. It has nothing to do with effectiveness in battle. If no reduced fall damage, then it would be nice to know why the dev team decided to omit such a trait.
    Cause you are the only DPS in the game with high DEF, regular melee MDEF, also higher HP than any other DPS. Dragoons got enough.
    (1)

  2. #12
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Ephier View Post
    Cause you are the only DPS in the game with high DEF, regular melee MDEF, also higher HP than any other DPS. Dragoons got enough.
    I don't think he's really looking for a buff, just wants to know why something that fits the character is not included on that character.

    Besides, I don't really see how reduced fall damage would make them more OP. It seems more like a quality of life thing, and not a very good trait to begin with.
    (8)

  3. #13
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    I'm still trying to figure out why people want such a useless trait.
    (6)

  4. #14
    Player

    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    120
    Do you take falling damage enough for it to even matter? I don't. Maybe once a week or something.
    (0)

  5. #15
    Player
    Blueskyy's Avatar
    Join Date
    Nov 2014
    Posts
    116
    Character
    Frozen Warrior
    World
    Unicorn
    Main Class
    Scholar Lv 60
    You see, people are never satisfied with what they have. Wanting one thing after another for the class they play
    (1)

  6. #16
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    A no weakness trail would be more appropiate for dragoon.
    (0)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  7. #17
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    It's not really anything much and it's not related to fights. Lore-wise DRGs would logically have reduced fall damage since all of their jump skills launches them to the air and they land without receiving any recoil. The maneuver itself defies all laws of physics, really.

    What annoys me that if there's a ground AoE and if you SSD / DFD and you fly across the AoE, you'll receive damage / debuff from it (Which happened to me with T11 gravity wells). I was like come on now, what's the point of making DRGs fly across the screen if you'll still get hit by something on the ground? If it's Shoulder Tackle, it makes sense since the MNK zooms to the boss. But DRG / NIN / BLMs are technically flying / teleporting o_O
    (4)
    Last edited by kyrios91; 12-15-2014 at 03:54 AM.

  8. #18
    Player
    Ceront's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    11
    Character
    Ceront Lanverlais
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Blueskyy View Post
    You see, people are never satisfied with what they have. Wanting one thing after another for the class they play
    It's not that I'm not satisfied at all. I'm really enjoying the buffs, but this really has nothing to do with it. Not taking fall damage really does not affect gameplay, it's just a silly lore change really that sort of makes sense with jumps.

    I don't really care if we get it or not, but it would make sense if we got it what with jumps and all. I'm not really asking for the change, just noting it makes sense -- and it's not like I'm asking to take no AoE damage or anything that actually matters in content.
    (0)

  9. #19
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    You're all aware you can Elusive Jump off ledges and take no fall damage, right?
    (0)

  10. #20
    Player
    Zankes's Avatar
    Join Date
    Apr 2014
    Posts
    52
    Character
    Sho Yuki
    World
    Coeurl
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kaisha View Post
    You're all aware you can Elusive Jump off ledges and take no fall damage, right?
    For some reason in the latest dungeons such as Qarn HM and Hullbreaker, there is invisible wall preventing us Dragoons using Elusive Jump in such a manner that we could avoid taking fall damage. It stops us from going down and after wasting the Elusive Jump we are still top of the ledge and we are forced to go down by taking damage. Last dungeon where I recall that I could use Elusive Jump without any issues was Copperbell HM.
    (1)

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