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  1. #1
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Bishop81 View Post
    I can see why the OP wants it, it makes sense.

    No reason why every Job has to have the same number of traits anyway.

    PS: /sigh It seems on the DPS forums, people will oppose anything, no matter how harmless.
    Pretty much. While it does make sense, it's a pretty useless trait as it stands. But the amount of salt from all the ninjas and monks is hilariously real.

    Like, wow.
    (2)

  2. #2
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MrCookTM View Post
    ARR has a mechanic that makes it impossible to die to fall damage, you will survive with 1hp anyway.
    o.o really? I've died from fall damage. Am I bugged?
    (0)

  3. #3
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Squintina View Post
    o.o really? I've died from fall damage. Am I bugged?
    So long you aren't in combat you will survive falls with 1 HP
    (0)

  4. #4
    Player
    Pots_Talos's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Pots Talos
    World
    Exodus
    Main Class
    Gladiator Lv 50
    I agree, SE should give DRG the trait and take it away from NIN.
    (1)
    Dovie’andi se tovya sagain

  5. #5
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Pots_Talos View Post
    I agree, SE should give DRG the trait and take it away from NIN.
    Naw, as the other drgs have mentioned, drgs have elusive jumps. Instead, every drg should change direction and ask for 30 second cooldown elusive jumps instead!

    I may have failed the xi dragoon academy's harsh training of standing very still in jeuno for days on end (leg muscle training, you see) and ended up in pld school but dammit that was my first choice! Even if I'm not raiding as a dragoon in xiv either, I still want drg to be stronk. They deserve to be the dps of the year, all years.
    (0)

  6. #6
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Maybe think of it as a matter of technique. As stated, when a Dragoon uses a jump skill off a cliff, they take absolutely no falling damage. When they run off it without taking any precautions, it hurts like any other class. Like if a trained diver just walks off a diving board.

    Maybe in Heaven's ward we'll get an AOE placeable jump manuever so we can descend with style. (or jump between close enough but too far for a normal jump floating island).
    (0)

  7. #7
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    I was thinking about a Jump skill that damages mobs in between its flight path.
    (1)

  8. #8
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    hehe if we are talking about jump skills we want, i want a channeled one where i jump into the air and rain down spears in a targeted aoe area like freya in FFIX. Or maybe some sort of dragon breath attack.
    (0)

  9. #9
    Player
    Artuzios's Avatar
    Join Date
    Aug 2013
    Location
    gridania
    Posts
    12
    Character
    Artuzios Astarte
    World
    Shiva
    Main Class
    Lancer Lv 60
    I agree, its minor but significant. Our job skills are based around jumping! We should be able to land properly...
    (1)

  10. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    It gives them more mobility options in PvP. Don't need them being as agile as ninjas. Wait, who cares about PvP in current state =3=.

    Either case, they could just get rid of those useless Enhanced <stat> passives. Those are the embodiment of skill/passive bloating and wasting slots (three of them no less). You know...maybe more unique/different passives to jobs instead of classes so we can set up a foundation for more diverse 2nd job routes...
    (0)

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