With all respect, but I'm going to speak a little about your worries with the direction the cash shop is getting and so....
I know here a lot of people, (surprisingly) thinks this all is normal and we players should empty our wallets, but, uh, okay...
I just noticed something important aside the P2W(OR however you want to call the fact people can obtain advantages in-game thanks to their real money) and is the change of... Hm... Let's say, their way to develop?:
- Before we had it so crafters were useful only for vanity stuff. They were the ones in previous patches that took everything that was needed for making certain recipes etc and craft-sell the vanity stuff... From now on, since cash shop came, that function of the crafters have been almost vanquished, now vanity stuff is no more concerning crafting classes, at least not at all, now cash shop is...
So... What decided SE to do now that crafters were loosing their main function? Give them back more vanity stuff and remove it from cash shop? No, give them some utility in the new relic quest, because that was the only way to give crafters utility without damaging the integrity of the cash shop....
(Note, important note: This is only the point of view of a poor noob, only my perception, I'm not saying it is exactly like that. The lack of answers for developers is what make me do my own points of view until we obtain some official responses regarding this.)
umm... this was a QoL patch, not a major update. 2.40 was the major update and there was a lot of vanity items added for crafters to make and not a single one of them was removed nor were any vanity armours placed on the Mog Station.
Edit- Slightly different and dyable wedding dress / suit as part of the bonuses for paying extra for wedding. the Normal dress is still there only difference is dyable and a small amount of frills
Last edited by Nel_Celestine; 12-15-2014 at 03:05 AM.
Umm no, I'd rather buy a full outfit for $5 from the CS, than bust my ass to make 12mil for a full outfit in game, because this community think it's fine to over price Level1 vanity gear. That's why all 3 wedding options are on the CS, including the free one. They knew players would over price these items if they were made by crafters. The way I see it, they dealt with a problem before it started.
Last edited by Venos; 12-15-2014 at 04:54 AM.
"The cash shop is stifling development."
Ok.
Seems you ignored the gear people used for vanity this patch that people also used when overmelded. You also seem to have forgotten that crafting is important to this new relic step.- Before we had it so crafters were useful only for vanity stuff. They were the ones in previous patches that took everything that was needed for making certain recipes etc and craft-sell the vanity stuff... From now on, since cash shop came, that function of the crafters have been almost vanquished, now vanity stuff is no more concerning crafting classes, at least not at all, now cash shop is...
Since when did crafters become unable to craft things? I can craft plenty of stuff without the cash shop interfering o.O Their main function was not vanity nor even "useful" gear, their main function was crafting in general while Dungeons/Raid dropped the better option.So... What decided SE to do now that crafters were loosing their main function?
Last edited by Tupsi; 12-15-2014 at 04:01 AM.
If you want to accuse me of hyperbole find something that actually states my shouting to the treetops doom and gloom. I'm simple stating my concern where you are sitting here dismissing anyone with a opinion different than your.
I respect the peoples opinion that are for the cash shop, I get it they would rather pay than work for certain content or truly believe that the developers actually need the money to make this content. It doesn't stop me from stating my opinion though.
You're also making a heavy assumption. Refuse to work for what? Isn't the typical mantra: "RNG isn't work, it isn't a challenge, it's a time sink?" What you meant to say, some people would choose to use the cash shop because it's their choice to. Much like there's plenty who choose to go after in-game rewards and never touch the cash shop.
'Unless you can show internal documents from Square Enix's dev office, it's pretty hard to state development has been stifled. I mean, you could buy extra retainers and fantasias long before they even introduced a cash shop and we still had updates just fine.
Fyi, the term stifling is usually akin with doom and gloom. Look it up sometime.
Uh... what? So because 3 dyes and some minions went into the cash shop, crafters are all of a sudden useless? I don't follow. Crafters certainly make a lot more than just vanity items, in any case. Good luck getting a relic without crafters. A lot of the higher level stuff that was just introduced is actually really good when it's overmelded as well. I don't see how anyone can possibly say that "the function of the crafters have almost been vanquished".- Before we had it so crafters were useful only for vanity stuff. They were the ones in previous patches that took everything that was needed for making certain recipes etc and craft-sell the vanity stuff... From now on, since cash shop came, that function of the crafters have been almost vanquished, now vanity stuff is no more concerning crafting classes, at least not at all, now cash shop is...
So... What decided SE to do now that crafters were loosing their main function? Give them back more vanity stuff and remove it from cash shop? No, give them some utility in the new relic quest, because that was the only way to give crafters utility without damaging the integrity of the cash shop....
Last edited by Ashkendor; 12-15-2014 at 04:47 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.