Page 10 of 18 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 172
  1. #91
    Player
    Lycieus's Avatar
    Join Date
    Jun 2012
    Posts
    170
    Character
    Legosi Grey
    World
    Sargatanas
    Main Class
    Dark Knight Lv 80
    (3)

  2. #92
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    With all respect, but I'm going to speak a little about your worries with the direction the cash shop is getting and so....

    I know here a lot of people, (surprisingly) thinks this all is normal and we players should empty our wallets, but, uh, okay...

    I just noticed something important aside the P2W(OR however you want to call the fact people can obtain advantages in-game thanks to their real money) and is the change of... Hm... Let's say, their way to develop?:

    - Before we had it so crafters were useful only for vanity stuff. They were the ones in previous patches that took everything that was needed for making certain recipes etc and craft-sell the vanity stuff... From now on, since cash shop came, that function of the crafters have been almost vanquished, now vanity stuff is no more concerning crafting classes, at least not at all, now cash shop is...

    So... What decided SE to do now that crafters were loosing their main function? Give them back more vanity stuff and remove it from cash shop? No, give them some utility in the new relic quest, because that was the only way to give crafters utility without damaging the integrity of the cash shop....

    (Note, important note: This is only the point of view of a poor noob, only my perception, I'm not saying it is exactly like that. The lack of answers for developers is what make me do my own points of view until we obtain some official responses regarding this.)
    (7)

  3. #93
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Adrian74 View Post
    snip
    umm... this was a QoL patch, not a major update. 2.40 was the major update and there was a lot of vanity items added for crafters to make and not a single one of them was removed nor were any vanity armours placed on the Mog Station.

    Edit- Slightly different and dyable wedding dress / suit as part of the bonuses for paying extra for wedding. the Normal dress is still there only difference is dyable and a small amount of frills
    (1)
    Last edited by Nel_Celestine; 12-15-2014 at 03:05 AM.

  4. #94
    Player
    Venos's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Impulse Fabulous
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Umm no, I'd rather buy a full outfit for $5 from the CS, than bust my ass to make 12mil for a full outfit in game, because this community think it's fine to over price Level1 vanity gear. That's why all 3 wedding options are on the CS, including the free one. They knew players would over price these items if they were made by crafters. The way I see it, they dealt with a problem before it started.
    (6)
    Last edited by Venos; 12-15-2014 at 04:54 AM.

  5. #95
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    Stop with the hyperbole
    "The cash shop is stifling development."

    Ok.

    Quote Originally Posted by Adrian74 View Post
    - Before we had it so crafters were useful only for vanity stuff. They were the ones in previous patches that took everything that was needed for making certain recipes etc and craft-sell the vanity stuff... From now on, since cash shop came, that function of the crafters have been almost vanquished, now vanity stuff is no more concerning crafting classes, at least not at all, now cash shop is...
    Seems you ignored the gear people used for vanity this patch that people also used when overmelded. You also seem to have forgotten that crafting is important to this new relic step.

    So... What decided SE to do now that crafters were loosing their main function?
    Since when did crafters become unable to craft things? I can craft plenty of stuff without the cash shop interfering o.O Their main function was not vanity nor even "useful" gear, their main function was crafting in general while Dungeons/Raid dropped the better option.
    (4)
    Last edited by Tupsi; 12-15-2014 at 04:01 AM.

  6. #96
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    If you want to accuse me of hyperbole find something that actually states my shouting to the treetops doom and gloom. I'm simple stating my concern where you are sitting here dismissing anyone with a opinion different than your.

    I respect the peoples opinion that are for the cash shop, I get it they would rather pay than work for certain content or truly believe that the developers actually need the money to make this content. It doesn't stop me from stating my opinion though.
    (5)

  7. #97
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jynx View Post
    or truly believe that the developers actually need the money to make this content.

    Because the development team, localization team, community team etc all work for FREE! Right? Right?
    (3)

  8. #98
    Player
    Venos's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Impulse Fabulous
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jynx View Post
    I get it they would rather pay than work for certain content
    Excues me, are we making assumptions now? Where did anyone say they wouldn't work for anything in game????? That is basically a passive, aggressive comment.
    (2)
    Last edited by Venos; 12-15-2014 at 04:27 AM.

  9. #99
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    If you want to accuse me of hyperbole find something that actually states my shouting to the treetops doom and gloom.
    You're also making a heavy assumption. Refuse to work for what? Isn't the typical mantra: "RNG isn't work, it isn't a challenge, it's a time sink?" What you meant to say, some people would choose to use the cash shop because it's their choice to. Much like there's plenty who choose to go after in-game rewards and never touch the cash shop.

    'Unless you can show internal documents from Square Enix's dev office, it's pretty hard to state development has been stifled. I mean, you could buy extra retainers and fantasias long before they even introduced a cash shop and we still had updates just fine.

    Fyi, the term stifling is usually akin with doom and gloom. Look it up sometime.
    (2)

  10. #100
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Adrian74 View Post
    - Before we had it so crafters were useful only for vanity stuff. They were the ones in previous patches that took everything that was needed for making certain recipes etc and craft-sell the vanity stuff... From now on, since cash shop came, that function of the crafters have been almost vanquished, now vanity stuff is no more concerning crafting classes, at least not at all, now cash shop is...

    So... What decided SE to do now that crafters were loosing their main function? Give them back more vanity stuff and remove it from cash shop? No, give them some utility in the new relic quest, because that was the only way to give crafters utility without damaging the integrity of the cash shop....
    Uh... what? So because 3 dyes and some minions went into the cash shop, crafters are all of a sudden useless? I don't follow. Crafters certainly make a lot more than just vanity items, in any case. Good luck getting a relic without crafters. A lot of the higher level stuff that was just introduced is actually really good when it's overmelded as well. I don't see how anyone can possibly say that "the function of the crafters have almost been vanquished".
    (3)
    Last edited by Ashkendor; 12-15-2014 at 04:47 AM.

Page 10 of 18 FirstFirst ... 8 9 10 11 12 ... LastLast