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  1. #1
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ReapKarmah View Post
    I remember when Final Fantasy use to mean that you could adventure throughout the story and level up appropriately based solely on how far you've traveled.
    You cannot compare a massively multiplayer game experience with that of a single player offline game experience. Is that not blatantly obvious?

    You can beat any Final Fantasy, start to finish in 20 hours or less. If it only takes 1 day to get to the top level in an MMO, then whats the point of even having levels?
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  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    140
    Quote Originally Posted by Korbei View Post
    You cannot compare a massively multiplayer game experience with that of a single player offline game experience. Is that not blatantly obvious?

    You can beat any Final Fantasy, start to finish in 20 hours or less. If it only takes 1 day to get to the top level in an MMO, then whats the point of even having levels?
    This is why I thought that point allotment should not be so open or based on Physical levels. I would have rather seen an "unlocking" system where your attributes would improve based on the classes you decide to level. Later they could have implemented a "swing" point system with a merit point progression. I think it makes sense that a 50 mage class should not be able to swing all of their attribute points into other areas to max out their caps at 1st level.
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  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    45
    Quote Originally Posted by Korbei View Post
    You cannot compare a massively multiplayer game experience with that of a single player offline game experience. Is that not blatantly obvious?

    You can beat any Final Fantasy, start to finish in 20 hours or less. If it only takes 1 day to get to the top level in an MMO, then whats the point of even having levels?
    Even so, this is Final Fantasy in the end. There is no real reason to have to conform to every other MMO out there and make it so boring when it has such huge potential to be far more than it is. Having to grind to level up in any MMO is pathetic and time wasting. I'd rather go back to work!

    I'm sure I'm being completely reasonable expecting the same top-line experience from XIV that we've had with previous Final Fantasy titles in the past.
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