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  1. #1
    Player
    ChibiChan_Hyperion's Avatar
    Join Date
    Oct 2014
    Posts
    65
    Character
    Chibi Chan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Fyce View Post
    The real subject is: is it okay for someone to be able to get the gils of someone else in exchange of a real money service?

    That said, the answers to the real question can't be considered as facts. They'll just be mere opinions of people ok or not ok with it.
    "Our Definition of RMT: RMT is defined as the selling and buying of virtual assets for real-world money. Virtual assets can include, but is not limited to: Accounts, Characters, In-game Currency (Gil), In-game Service, In-game item." - from the Square-Enix support site

    Party Finder entry: "WTS Gold/Plat bracelets for 20m"
    Simplified: "WTS $10/$20 bracelets for 20m"

    I'm sorry, but it looks like all the information needed is there. Is this really still able to be considered opinion at this point?
    (5)

  2. #2
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by ChibiChan_Hyperion View Post
    I'm sorry, but it looks like all the information needed is there. Is this really still able to be considered opinion at this point?
    You've got it backwards. Selling in-game currency for real-world money is RMT. Selling real-world money for in-game currency is not necessarily the same. Let me put it this way; RMT aims to gain real-world money. The other is spending real-world money to gain in-game currency.
    (0)

  3. #3
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by AdamFyi View Post
    You've got it backwards. Selling in-game currency for real-world money is RMT. Selling real-world money for in-game currency is not necessarily the same. Let me put it this way; RMT aims to gain real-world money. The other is spending real-world money to gain in-game currency.
    SE gains real money with this. You are paying for obtaining in-game currency, but instead to one not so trustworthy entity, you pay it directly to SE, this is worse because encourages people to do it, since they can trust SE in that matter.

    Seriously, I can't understand you people and the many 'arguments' you try to bring whenever they are broken by the common sense.

    Basically, they're replacing the RMT for themselves. "Oh, but, shouldn't we be happy about it? It means fraudulent RMT will end, now we have legal one, SE instead!". No, we shoudln't, legal RMT is worse, people trust it, people will pay for it, people will take it and boost their gaming, it is not optional since it is there, when you see another do it you feel so shitty about it that you either quit the game or you fall in repeating that social conduct and you also legal RMT, and that's all in a basis of a P2W.

    Only a 10% would risk their accounts and information to some fraudulent sellers like RMT one are, and you can't really be sure of what you do until that point. If you can trust the one who provides you that service because it is the developer of the game itself, then you can say that 10% would become a 50% or more.... And everyone wins! They win more money, those people happily do everything easy and fast as they want and... Oh, wait, we who choosed to play games were we are equal to the rest and money has nothing to be on it don't win. Where's the experience, skill, knowledge? Bah, money!
    (5)
    Last edited by Adrian74; 12-11-2014 at 04:34 AM.

  4. #4
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Adrian74 View Post
    Snip
    By the words of lynyan;

    Quote Originally Posted by lynyan View Post
    holy shit calm down
    There isn't much of a pay-to-win other than the one the players decided to create (just like the metallic dyes from quick ventures) themselves. Though, you do seem distressed that other people are willing to buy those Cash Shop goods that they themselves don't have access to by using Gil (an in-game currency).

    Let me make this clear to you; Legal RMT can be interpreted as Resale of goods. You buy the goods from SE, then you sell it to the general public. Think of SE as the supplier and the players as the consumer. Do I condone such activity? No. Can said activity be beneficial? Yes, in a sense it allows access to content. Is this a bad example? Probably.


    Quote Originally Posted by DefendPopPunk View Post
    Snip
    I went ahead and looked around for information about RMT just for you; Real Money Trading refers to the practice of the purchasing of in-game items, currency, accounts or other data in order to obtain real money. Please note the "obtain real money" portion of the definition. You are not purchasing in-game currency with real-world money in this case, rather, you're purchasing in-game goods using real-world money then selling it off for in-game currency. In the latter, no real-world money is actually gained by both parties, so RMT can possibly be cut out of the equation. Not far off, and not saying that your definition is wrong either. RMT is a pretty broad term.
    (2)
    Last edited by AdamFyi; 12-11-2014 at 05:11 AM.