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  1. #1
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by JonBigwood View Post
    ...
    And they made dungeons more boring and longer that way with no sense of threat.
    (1)

  2. #2
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jinrya-Geki View Post
    And they made dungeons more boring and longer that way with no sense of threat.
    We've survived Getting Tempered by a primal, Numerous plots on our lives at the hands of Garlemauld and the Acsians, AND survived Ultima being fired at point blank range.

    Honestly why should we fear any thing at this point?
    (0)

  3. #3
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kaiser-Ace View Post
    We've survived Getting Tempered by a primal, Numerous plots on our lives at the hands of Garlemauld and the Acsians, AND survived Ultima being fired at point blank range.

    Honestly why should we fear any thing at this point?
    I mean as in myself. I have to pull absolutely everything to a boss room to feel like enemies are threatening. But these dumb gate mechanics, or drop our HP to 1, a mob won't appear till after a certain group is killed etc are making it boring because it seperates a lot of the mobs. Kill 10 mobs, then the bear pops. Open gate then kill 2 wolves in a bomb in snowcloak. Qarn, kill 9 mobs, open gate kill 3 (6 if someone opens the door). Just let me pull everything!
    (2)

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