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  1. #1
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Lowering the MP cost of Ruin would solve half the SMN's problems in a stroke.
    (6)

  2. #2
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jacost View Post
    Lowering the MP cost of Ruin would solve half the SMN's problems in a stroke.
    Indeed. Reading that reddit thread, giving SMNs back Thunder and lowering Ruin's MP cost seem to be relatively easy fixes. And throwing them a bone with the poetics trash too.
    (1)

  3. #3
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Parodine View Post
    Indeed. Reading that reddit thread, giving SMNs back Thunder and lowering Ruin's MP cost seem to be relatively easy fixes. And throwing them a bone with the poetics trash too.
    This is the easiest solution, while boring it would be effective.

    Thunder would give SMNs roughly a 10% increase in DPS, lowering Ruin's MP cost would make their DPS fall off less and even switching a single piece of Dreadwyrm gear to something like Crit/Det would be a nice buff. This would easily close the gap that other DPS's have on them.
    (4)

  4. #4
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Jacost View Post
    Lowering the MP cost of Ruin would solve half the SMN's problems in a stroke.
    Lowering the MP cost of Ruin II would be better.
    (1)