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  1. #1
    Player
    GreatLeviathan's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    319
    Character
    Excessum Leviathan
    World
    Mateus
    Main Class
    Archer Lv 50
    I made a same post about MP. 75 for a single cure is way way waaaay too much.
    Fighting your own lvl mobs will take weeks to gain 1 lvl as they only give 70 sp.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    588
    Quote Originally Posted by GreatLeviathan View Post
    I made a same post about MP. 75 for a single cure is way way waaaay too much.
    Fighting your own lvl mobs will take weeks to gain 1 lvl as they only give 70 sp.
    Dang, the game actually takes thought and is hard and will give you something to do for a long time. Who would want an MMORPG like that? Everything should just be faceroll easy. Unlimited cures hurr durr.
    (0)

  3. #3
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Visch View Post
    Dang, the game actually takes thought and is hard and will give you something to do for a long time. Who would want an MMORPG like that? Everything should just be faceroll easy. Unlimited cures hurr durr.
    Theres harder, and theres frustrating. Theres a difference. Nothing has changed to make this game more difficult, merely more frustrating. Penalising players for doing their job (ie, healing) isn't balancing anything, and notice how we're the only ones who've been effectively nerfed in that respect.

    The lower level Raise spell was nice, but its still not much of a bonus considering the one spell that was made insanely expensive is the same one we use to prevent Raise being needed!
    (2)