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  1. #1
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Abriael View Post
    Someone seems to think that someone that puts little effort on his progression should be as powerful as someone that puts much more effort in it.

    I don't think that even makes sense.
    No if someone has put the effort in to get a Class to R50 then that should be fine. A bonus to make that Class better would be Merits and that would give someone who put that effort into getting fully merited for that Class an advantage like 10-15%. Here we are talking about a huge advantage over 50% for players that level every single class and thats ridiculous.
    (4)

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by AlexiaKidd View Post
    No if someone has put the effort in to get a Class to R50 then that should be fine. A bonus to make that Class better would be Merits and that would give someone who put that effort into getting fully merited for that Class an advantage like 10-15%. Here we are talking about a huge advantage over 50% for players that level every single class and thats ridiculous.
    As I had stated that is the entire point of the Armoury system. Mixing and matching class abilities to make an "optimal" build for a specific role. If you want to be the best possible tank you have to not only grab the gear but sink time into getting the cross-class abilities.

    That is the intention of the Armoury system, to stress and reward leveling multiple classes.

    It was an ambitious system that was never properly or fully implemented. It had great promise but was nowhere near complete at launch, like most everything else in the game.
    (1)

  3. #3
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Arcell View Post
    As I had stated that is the entire point of the Armoury system. Mixing and matching class abilities to make an "optimal" build for a specific role. If you want to be the best possible tank you have to not only grab the gear but sink time into getting the cross-class abilities.

    That is the intention of the Armoury system, to stress and reward leveling multiple classes.

    It was an ambitious system that was never properly or fully implemented. It had great promise but was nowhere near complete at launch, like most everything else in the game.
    No it WAS the intention of the Armoury System but what we have is not what it was designed to do. The intention of it was so that you could build you own custom Job by mixing and matching skills from the classes to build that Job. Physical Level was supposed to be dominant not Class Level but they changed it and made Class level Dominant and that has turned these Classes that you are supposed to use to build your custom Job into Jobs basically but because they were never designed to be Jobs they feel meh. Now they Dev team is going even further away from that original vision by removing Physical level, restricting cross classing further and shoe horning a Job system on top of it, it all seems like it is going to end up in one big mess.
    (5)