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  1. #11
    Player
    Espritduo's Avatar
    Join Date
    Oct 2013
    Posts
    975
    Character
    Esprit Libre
    World
    Mateus
    Main Class
    Dancer Lv 90
    I can't even count how many times having an extra 3 CP has saved me from total crafting destruction at the end of a synth, both before 4-stars and now. It's absolutely vital on your offhand as far as I'm concerned.

    So, Control IV, Craft III x3 and CP III on all 8 offhands for me, and I have never regretted it once. If I wasn't impatient, I might have waited until I got my artisan's gear so I didn't need that Control IV to hit caps, but eh. I'd have been using food and FC buffs to hit 4-star caps for a month if I went that way. Nah.
    (0)

  2. #12
    Player
    MeridaQ's Avatar
    Join Date
    Jan 2014
    Posts
    522
    Character
    Merida Quigg
    World
    Ultros
    Main Class
    Culinarian Lv 80
    I meld mine 4 control + 6 craft + 5 craft + 5 craft. That leaves with full melds on artisan left side and supra to hit 4 stars.
    (0)

  3. #13
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by scarebearz View Post
    Why 3 control? It's not needed on offhand.
    Neither is the craftmanship. And the extra craftmanship doesn't change the rotation.

    But, if you do 15 craft, 3 control and 3 CP (if you're not doing the 3 CP that's bad), then you can do 4-star stuff with just the i70 tool and shark fin soup, or still with bouillabaisse and just the craftmanship fc buff. Good for stuff you don't need to HQ or that you don't depend on HQ'ing, like crp stuff.
    (0)

  4. #14
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Alistaire View Post
    Neither is the craftmanship. And the extra craftmanship doesn't change the rotation.
    Actually it does.
    (0)

  5. #15
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    I do some crafts that leave me 3 progress from finishing on my weaver, as I melded it before making my artisans and it has control on the offhand. My other offhands were melded after and do not have any control melded, but they do have the 3 cp. They allow me to finish 1 progress action sooner as a result.
    (0)

  6. #16
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    I did some more 4 star crafts earlier today and that extra 3 cp was sometimes needed and sometimes wasn't. I am considering melding now as

    Control +4
    Craft +6
    Craft +5
    Craft +5/4
    CP +3

    Just because while having 4 more control would be nice, that 3 cp could end up saving me :P

    This is assuming, you have max melded artisan gear. The reason i added control is because as inner quiet stacks, it becomes bigger but since i can't eliminate a step by adding more craftmanship, i didn't see a reason not to add control. Unless someone knows something i don't :P
    (1)
    Last edited by xPeAcEx; 12-07-2014 at 02:49 PM.

  7. #17
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by scarebearz View Post
    6 Craft - 5 Craft - 5 Craft - 5 Craft - 3 CP, on all 8.
    If you have the supra, do this. If you do not have the supra, you'll need to put at least 4 control on there and probably the new artisan gear to do 4-star with Craftsmanship food. To be honest, I've found the Supra to be unnecessary. After I started turning a profit, it just seemed natural to upgrade to the supra. My HQ rate was near 100 before. The supra didn't change much. You can absorb more failure the supra and extra CP, but ultimately, if your RS/HT fail, no amount of CP/control is going to save the synth.
    (0)

  8. #18
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    I am seeing a lot of people say that they melded all craftmanship, which is fine but here is my question. Why? Where did you save that extra step?

    You have supra, all artisan set with everything melded to the max. You made your off hand +15 craftmanship and +3cp.

    Your choice for your last meld was a +6 craftmanship or a +4 control. Where/in which craft did that 6 extra craftmanship save you a step or saved you cp in some way or form? Shark fin soup saves you a step, does the shark fin + the extra 6 craftmanship save you an additional step to the one you already saved? I am just trying to understand the choice people made in their melds so that i can finish mine as well Personally i am waiting until 2.45 before fully melding my remaining offhands to see if we are getting a new piece of body gear.

    Edit because no matter how hard i try.

    4* 451:
    pbp, ing2, rs, rs
    cs at end to finish
    meaning we have 366 usable cp (398-32)

    4* 518:
    pbp, rs, rs
    just a standard synth.
    meaning we have 358 usable cp (373-15)

    As far as i know, at best i can eliminate a step in a 3 star using a shark fin soup to get it to complete in 3 ing2 + RS + RS and finish with CS2 alone compared to 4 steps without the soup. So i go back to the question of what does that 6 craftmanship over the 4 control give as a benefit?
    (0)
    Last edited by xPeAcEx; 12-08-2014 at 06:53 PM.

  9. #19
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by xPeAcEx View Post
    I am seeing a lot of people say that they melded all craftmanship, which is fine but here is my question. Why? Where did you save that extra step?

    ...

    4* 451:
    pbp, ing2, rs, rs
    cs at end to finish
    meaning we have 366 usable cp (398-32)
    At around 455 craftsmanship you can drop the INGII from that.
    (0)

  10. #20
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by StouterTaru View Post
    At around 455 craftsmanship you can drop the INGII from that.
    No! That's just misinformation. Without the Ingenuity 2, you don't get enough progress to finish it in 4 steps. If you do, provide your stats and progress per step if you think you do please.
    (1)

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