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  1. #81
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    There definitely should be a lot of content for each individual group whether it be casual or hardcore. However I don't believe that content should be nerfed for those who don't have the time. MMORPGs are a time investment game. Content should be made for that specific group. If they decrease or increase time/difficulty of the content it's just going to irritate the opposite group.

    Also I don't think that because you have an hour that should mean you get an instant tele to the dungeon or area the content you want is at. Use your Anima.

    When it comes to party play there should be an easy quick system to be able to hop in and play with others to do a dungeon or a quest. I've never played WoW (and I don't plan to) so I can't speak for how that game works but FFXI had a great system for lfping.
    (1)

  2. #82
    Player

    Join Date
    Jul 2011
    Posts
    23
    A better grouping system is definitely in need.
    (0)

  3. #83
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Vhile View Post
    Because we want a larger player base than FFXI had.
    FFXI had a very healthy player base (~500,000 players for over 7 years of its service is very good), and its travel system - even now - is nowhere near even as convenient as XIV is already. Ironically, at the height of FFXI's popularity there were even fewer options for transportation and getting around took even longer.

    So really, citing FFXI's numbers, seemingly as a negative, to make a case for "faster transportation" in XIV just really doesn't add up. FFXI was a very successful game with a very healthy and stable population, despite having a much slower and more tedious transportation system.

    I see nothing wrong with having specified locations that can be teleported to - similar to Aetheryte Crystals now - only specific to dungeons. Hell, they could use Aetheryte Nodes for this purpose. You have to physically get there in person at least once and bind yourself to it. From that point forward there could be a NPC in each city, or perhaps a teleporter of some kind, that can get you directly to your destination, for a modest fee.

    Look at the Staging Points in FFXI, for example. You unlock them once and you're set. Getting to any one of those Assault areas after that is as simple as getting "pass" for it, either from the Assault NPC, or from the Taru standing in the teleporter room (forget their name).

    I mean, SE already solved the problem of "taking too long to get to dungeon locations" for content added later in the game with the Staging Point system. The only difference is you have to actually put some effort into unlocking each location before you can use it.
    (2)

  4. #84
    Player
    Mugiwara's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Caius Illiyunn
    World
    Malboro
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Crica View Post
    What?

    I log on and have an hour to play with the linkshell.

    The linkshell is going to do a dungeon in 5 mins and has room for me.

    I am 15mins away, however.

    A port to the dungeon would enable me to be able to play with them with the 1 hour I have instead of traveling away 15mins of the 1 hour I have.

    It's not about entitlement, it's about being able to play with the time you have.

    It makes SENSE to give players with less time the ability to insta-travel, that way they do not have to spend the majority of their limited game time traveling to get to the places that all of the other players who have lots of gametime can get to w/o having to use any insta-traveling options and still be able to play together.

    And SE recognizes this, unlike players like you, thankfully.

    Again, it boils down to if SE wants casual gamer's money, they will continue to cater to the limited game time casuals have, regardless of what players who have alot of gametime think.

    Don't have to use the options just because they are in the game.

    Walk if you want, while players with little game time insta-travel and meet you there when they can log on.
    If I wanted instant travel to everyhere, I would play vindictus, which doesnt have an open world to roam. But hey, Why did they create this enormous world anyway?
    (1)

  5. #85
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by Crica View Post
    What?

    I log on and have an hour to play with the linkshell.

    The linkshell is going to do a dungeon in 5 mins and has room for me.

    I am 15mins away, however.

    A port to the dungeon would enable me to be able to play with them with the 1 hour I have instead of traveling away 15mins of the 1 hour I have.

    It's not about entitlement, it's about being able to play with the time you have.

    It makes SENSE to give players with less time the ability to insta-travel, that way they do not have to spend the majority of their limited game time traveling to get to the places that all of the other players who have lots of gametime can get to w/o having to use any insta-traveling options and still be able to play together.

    And SE recognizes this, unlike players like you, thankfully.

    Again, it boils down to if SE wants casual gamer's money, they will continue to cater to the limited game time casuals have, regardless of what players who have alot of gametime think.

    Don't have to use the options just because they are in the game.

    Walk if you want, while players with little game time insta-travel and meet you there when they can log on.
    Both dungeons are less than 5mins from Aetheryte camps. If you don't have the anima to get there, have someone in the PT who does have anima come and get you from w/e city you're in. You don't need instant destination warps.
    (5)

  6. #86
    Player
    Alym's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Oliver Black
    World
    Adamantoise
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Mugiwara View Post
    MMos are designed in a way that you dump enormous amounts of time into while playing. Hence, MMOs usually never ends. Why would you remove most time sinks in a game? You want to drastically decrease the life of the game? WOW's dev team is most likely huge when compared to SE's so they can keep up with constant streams of content to push out. SE can't and I don't need examples for this. This is why WOW is able to have fewer time sinks.

    Second Point, "Streamlined" is a fancy word for dumbing down something. I have a full time job as well so when I can't play, I can't play. I don't expect the game to make time for me. Grow up and take responsibility for the time you have. You made the choice to invest time you didn't have. Don't be a self-entitled baby because you don't have as much time as everyone else.
    Is this a joke post? I honestly can't tell. Due to a lack of "LULZ!!1!1!!1" all over this jumble of nonsense, i'm going to assume it's not and will respond accordingly.

    Yes, some MMOs are designed in a way that you dump massive amounts of time into them. Do they have to be designed this way? Certainly not. MMOs are moving away from this in the current market and SE would be smart to do the same thing. It seems like the only people who fight this so hard are: 1) MMO dinosaurs that still believe they should be the only ones playing MMOs 2) people who have unlimited amounts of time and want to lord their MMO accomplishments over others.

    I don't know what to say about development teams and what they are able to accomplish with their resources, but that's not my responsibility as a consumer. My only responsibility as a consumer is to pay (when this begins) to play the game IF i enjoy it. I would enjoy it more and be more willing to pay if simple things didn't take massive amounts of time because the small amount of people craving HUGE EPEEN GLORY that can dump massive amounts of time into don't feel i'm worthy to do the same events based solely on the fact that i'm not logged in for the same amount of time they are. Also, if you're suggesting that SE purposely made getting a group together take so long so the current content isn't completed too quickly, then SE is the worst company in the world.

    Also, you're correct. Streamlining can make things easier. Streamlining the way to get a group together to do something fun is a good thing. The challenge should be in the content, not in navigating the UI or in travel time. I fail to see how it's a bad thing to "dumb down" the system for getting a party together. "Hardcores" wouldn't even have to use it - just use your linkshells instead.

    Asking to participate in content that i am (or will be) paying for does not make me a self-entitled baby. If the game is moving towards party play, the time and stress needs to be removed from finding a party if they want to make money off of people who don't have as much time. If they choose to go through this using a copy of WoW's dungeon queue, i won't complain. However, that's not what I am personally asking for.
    (1)

  7. #87
    Player

    Join Date
    Jun 2011
    Posts
    76
    There is a dungeon finder system, if you haven't looked. It's in the party menu. If you are starting the party, you go Party>Recruit> and set purpose to "Instanced Raid." Then you set the raid you want to create a party for and fill in the other specifics. If you're looking for a party you do Party>Search> and set purpose to instanced raid. Then you can skim through the raids that you qualify for on your class and rank.

    The problem here is that nobody uses the party search system. There's really not much wrong with it, although it could use some tweeking, but it's still usable. I can see 2 main reasons that people don't use this function. First, the system is different than the MMO norm (parties LFM, rather than players LFP). Second, since the first reason diminishes search function use, those willing to use it don't because others are obviously not using it -- a self perpetuation of the first reason.

    If you really want easy dungeon finding, then I would suggest using the party search function and start teaching others how to use it. Start a trend. That's all it really needs to get going. Break people out of their crappy little "let's go shout in the city because i'm too skeptical/lazy/stupid to use the party function" bubble. I will even start doing it myself when i'm not as busy as I have been lately.

    BTW as far as hardcore content goes, we don't even have any in FFXIV. Maybe a couple high rank NMs, but definitely not the dungeons. The 60min time limit is so not hardcore. Hardcore is like "lets go do Dynamis for 3 hours and then level in abyssea for 4 hours before it's time to run salvage."
    (0)

  8. #88
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mysterytaru View Post
    You don't need instant destination warps.
    What?

    Who are you to tell other players what they need or not?

    You do not pay for their subs, you do not live their lives, you are not playing their game.

    Stop telling other players how they need to play THEIR game with THEIR money and THEIR time.

    If you do not want to use anima, DON'T USE IT.

    Yoshi-P has already stated he agrees with players having the freedom and options to play the game they way they want to.

    http://forum.square-enix.com/ffxiv/t...481#post238481

    We’re also going to be balancing in-game means of transportation.

    Our main focus will be on the already existing anima-based teleportation system, but new forms of high-speed travel are on the way as well.

    All of this means big changes to the game’s balance, aimed at giving players the freedom to play however they like.

    I know there are players out there who are too busy irl to spend a lot of time playing during the week.

    No problem!

    Use your anima to get you where you need to go.

    Maybe you have more time to play on the weekends?

    Great!

    Mount up and travel around Eorzea with your companions on chocoboback, or grab an airship!

    This is the kind of freedom I want you to have—the freedom to choose your own style of play.

    And it is going to be a major focus of FFXIV’s development from here on out.
    If you can't stand when another player uses anima that YOU DO NOT HAVE TO USE, that is your problem, not theirs.
    (2)
    Last edited by Crica; 07-28-2011 at 02:15 PM.

  9. #89
    Player

    Join Date
    Mar 2011
    Posts
    401
    Quote Originally Posted by Crica View Post
    What?

    Who are you to tell other players what they need or not?

    You do not pay for their subs, you do not live their lives, you are not playing their game.

    Stop telling other players how they need to play THEIR game with THEIR money and THEIR time.

    If you do not want to use anima, DON'T USE IT.

    Yoshi-P has already stated he agrees with players having the freedom and options to play the game they way they want to.

    http://forum.square-enix.com/ffxiv/t...481#post238481



    If you can't stand when another player uses anima that YOU DO NOT HAVE TO USE, that is your problem, not theirs.
    I believe this is a perfect example of, how you say, PURE VERBAL OWNAGE!

    *edit
    And I'd also like to say it was nice seeing you shove direct quotes from Yoshi in that guy's face because at the end of the day people forget that the development team has certain standards and hopes for the game that will not budge no matter how much "hardcores" try to push the "casuals" down.
    (1)

  10. #90
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Crica View Post
    What?

    Who are you to tell other players what they need or not?

    You do not pay for their subs, you do not live their lives, you are not playing their game.

    Stop telling other players how they need to play THEIR game with THEIR money and THEIR time.

    If you do not want to use anima, DON'T USE IT.

    Yoshi-P has already stated he agrees with players having the freedom and options to play the game they way they want to.

    http://forum.square-enix.com/ffxiv/t...481#post238481



    If you can't stand when another player uses anima that YOU DO NOT HAVE TO USE, that is your problem, not theirs.
    So if I wanted to ride a goat backwards blindfolded with band-aids on my nipples into the Darkhold I can!?

    OMFG AWESOME!!!!
    (1)

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