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  1. #81
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Shioban View Post


    (You automatically win if you get the reference.)
    Dat Sacred Prism though
    (0)

  2. #82
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by saber_alter View Post
    because this is a QoL thing rather than something that drastically changes gameplay.

    this shaves off about 12-20 seconds of waiting period between encounters while healers buff the party, and that's it.
    Buffing the whole party with one cast instead of 4 before every fight doesnt sounds like just QoL. Thats pretty big imo.
    (1)

  3. #83
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by atomicdeath View Post
    Buffing the whole party with one cast instead of 4 before every fight doesnt sounds like just QoL. Thats pretty big imo.
    not if it doesn't affect the fight!

    if we can live without it in the perspective of the game, and it doesn't make a big impact: its qol. all this will do is speed up time between encounters and pulls during raids, which didn't take too long anyway.

    also we don't know if schs will be able to cross-class this. i'm assuming they will, but idk.
    (3)
    Last edited by saber_alter; 12-03-2014 at 08:40 AM.

  4. #84
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by atomicdeath View Post
    Buffing the whole party with one cast instead of 4 before every fight doesnt sounds like just QoL. Thats pretty big imo.
    It's not a big change if it's outside of combat only. Still, I hope this means we'll be more likely to see reapplying SS before more pulls.
    (2)

  5. #85
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by DSN View Post
    Say thank you and be grateful.
    No, it was a general question since I didn't see that in the Q&A. Is it a modification to Graniteskin trait or just tacked on to Stoneskin? There are a set # of abilities/traits currently existing so it's a fair question if they are adding a slot for a new ability before level cap increase.

    And No, ROG/NIN have the same # of abilities and traits as the other classes, the additional abilities are from Mudras. You could say the same about SMN having more abilities than other classes because of pet actions, but they still have the same # of abilities/traits that are unlocked at specific levels.
    (1)

  6. #86
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by saber_alter View Post
    not if it doesn't affect the fight!

    if we can live without it in the perspective of the game, and it doesn't make a big impact: its qol. all this will do is speed up time between encounters and pulls during raids, which didn't take too long anyway.

    also we don't know if schs will be able to cross-class this. i'm assuming they will, but idk.
    stoneskin affects the fight. time saved by doing one spell instead of 4 affects the whole run. A new egi would be QoL too i guess since they dont really do anything drastically different. Atleast your spell saves you some time.
    (0)

  7. #87
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by atomicdeath View Post
    stoneskin affects the fight. time saved by doing one spell instead of 4 affects the whole run. A new egi would be QoL too i guess since they dont really do anything drastically different. Atleast your spell saves you some time.
    it affects the fight...

    and we could already cast it. in battle even.

    now we can AOE cast it out of battle. like how we can use shadow flare, flaming arrow, and sacred soil out of battle.
    (0)

  8. #88
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Nah, Ninja does get one extra ability over other jobs, they get 2 lvl 15 abilities, which puts them 1 ability above other jobs (except SMN who has two abilities at lv. 4).
    (0)

  9. #89
    Player
    atomicdeath's Avatar
    Join Date
    Nov 2011
    Posts
    219
    Character
    C'tan Shard
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by saber_alter View Post
    it affects the fight...
    exactly, thats why its not QoL.

    QoL would be a pocket summoning bell for retainers.
    (1)

  10. #90
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by atomicdeath View Post
    exactly, thats why its not QoL.

    QoL would be a pocket summoning bell for retainers.
    and we could already cast it. in battle even.
    read the entire post next time.
    (0)

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