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  1. #61
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by SolarMisae View Post
    While I agree with this, and do think drgs needed love, I don't think they should be nerfing classes because others are weak, you just buff the weak ones.
    It's not because that DRGs are weak that NINs get the nerf - Yoshi is not the kind to fall for people whining. Now that the issue of DRG MDEF and DPS are really noticeable due to FCoB mechanics and the presence of NINs, they do see the OPness of NINs, and like they said, players have found a better rotation that they had intended thus it threw their DPS numbers off the charts. Logically speaking NINs attacks as fast as a MNK does while dishing out DRG potency attacks, complete with a permanent 20% damage bonus that you only need to turn on and forget for the rest of the fight. The reason why MNKs are still higher in DPS is because GL3 grants 27% bonus damage compared to the Kisses' 20%, and backed up by Twin Snakes which also add another 20%.
    (1)

  2. #62
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by kyrios91 View Post
    snip
    By that logic though, nerf mnk. That said I think mnk is fine as is.

    Anyway just cause it's stronger than intended doesn't mean it's op. Besides, I've stated I can accept damage nerfs just fine, and do believe drgs should do more damage since ninja has more utility, but not the tp nerfs. Those make no sense at all to me. If ninja's tp nerfs make them bottom out same as mnk then it makes the utility of goad go away because why goad the mnk when you're tp starved too? Bard will just paeon. It'll only be sorta useful for paladins who run dry really fast because they only have 1 really expensive combo. Too hard a nerf on their tp will indirectly nerf their utility too and make one of their abilities near pointless.
    (0)

  3. #63
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Lyrica_Ashtine View Post
    Anyone else remember when people said bards low DPS was justified because they had utility?
    And remember when they nerfed the DPS and utility of BRD at the same time?

    Quote Originally Posted by Lyrica_Ashtine View Post
    Able to switch out your poisons between abilities. It's not like Paladin's Oaths where you have to waste a GCD for it.
    Sure, you can, but you still only have a silence or a stun on that 30 second CD. It's not like changing your poison resets the CD.
    (1)

  4. #64
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Viridiana View Post
    And remember when they nerfed the DPS and utility of BRD at the same time?
    The previous Rain of Death utility was too powerful. 10% damage reduction simply broke any intended gear-check points for specific turns. Although admittedly, the current effect on Rain of Death is too useless.
    In the end, the "nerf" on bard wasn't as bad as people expected it to be and did also affect Dragoon.

    Quote Originally Posted by Viridiana View Post
    Sure, you can, but you still only have a silence or a stun on that 30 second CD. It's not like changing your poison resets the CD.
    Much like every other DPSs - and even tanks to an extend - CC ability.
    (0)

  5. #65
    Player
    kyrios91's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    160
    Character
    Dux Dragunity
    World
    Midgardsormr
    Main Class
    Lancer Lv 70
    Quote Originally Posted by SolarMisae View Post
    By that logic though, nerf mnk. That said I think mnk is fine as is.

    Anyway just cause it's stronger than intended doesn't mean it's op.
    By what logic? I don't say anything against MNKs and Yoshi did said that MNKs are intended to be the #1 melee DPS because of the higher skill ceiling. And according to the FF traditions, Monks / Black Belts are usually the best DPS in a Job-based setting like FF3 and FF5, so I'm good with it. The thing with NINs is that their attack potencies are almost as high as DRGs, lower TP cost, and have an attack speed buff that is the same as GL3, 15%. So basically NINs are DRGs that attacks as fast as MNKs do, and that's pretty OP. You only need to worry about your Ninjutsus and can just faceroll attack from wherever you want while MNKs / DRGs sometimes can't do their positionals because of some AOE skills that occur on the boss' flank / rear.
    Funny thing is that now DRGs finally get the things they deserved since 2.0, people start whining "OMG DRG BECOMES OP NOW AND MY NIN IS NERFED BECAUSE OF THEM". DRGs deserve every single thing they could get in 2.45 and everyone that are not biased towards NINs could see why.
    (3)

  6. #66
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by hallena View Post
    They said they are fixing the lag.
    I believe it was "they would look into it", not fix it. The problem with mudra is the .5sec GCD does not read with the servers well and lags particularly in boss fights. They can either somehow magically fix people's latency with the .5sec GCD or rework how GCD's or how weaving goes with mudra to resolve the issue. Which right now, they do not have an answer for. So we will probably not for a long time see any improvement to this, and that is stacked with an apparent DPS nerf we are getting. Because Square-Enix knows how to balance things. It took them over a year to figure out that giving DRG low magic defense was actually a bad thing. Sorry, not feeling confident in their ability to balance at the moment.

    If they believe MNK's damage isn't OP and NIN's is, a job that doesn't even beat MNK in numbers, I don't believe they know their own jobs that well. Only job that needed adjustment was DRG, and if they do it right, they would be on the same level as NIN and MNK on DPS. Now what we will likely see is NIN being thrown in the situation DRG is now. Could be me being over dramatic, but my history with SE and their ideas of balancing has led me to be like that.
    (1)
    Last edited by Velhart; 11-30-2014 at 11:16 AM.

  7. #67
    Player
    BrokenFiend's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    6
    Character
    Nolat Orein
    World
    Leviathan
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by kyrios91 View Post
    Funny thing is that now DRGs finally get the things they deserved since 2.0, people start whining "OMG DRG BECOMES OP NOW AND MY NIN IS NERFED BECAUSE OF THEM". DRGs deserve every single thing they could get in 2.45 and everyone that are not biased towards NINs could see why.
    You know those are two different things, right?

    I am happy that DRG is getting a buff, it's the class I started with, I have a soft spot for it and any DRG main should be happy and I am glad for them.

    Doesn't mean Ninja needs a nerf. At all. There is no reason for it.
    (4)
    Last edited by BrokenFiend; 11-30-2014 at 11:23 AM.

  8. #68
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by kyrios91 View Post
    snip
    By the logic of it doing slightly more/equal damage to others ninja is considered op by your logic basically. So monk brings good utility AND higher damage so it's also op and needs nerf. My point is neither one really needs a nerf because they're fine as is. Also, anyone who thinks monk's skill ceiling is really that high doesn't know the class.

    You also seemed to miss where I said I was fine with damage nerfs to ninja, as I DO think drg should do more dps since ninja brings utility, it's the tp nerfs I don't like. I used to main drg so I know they needed the buff, I even personally think the buffs they are getting may not even be enough, but ninjas tp usage doesn't need to be nerfed. Depending on how bad the tp costs are post patch, the tp nerf will indirectly make goad FAR less useful, since if a ninja is bottoming out at the same time as a monk, paeon is better to use than goad. Read some of my other posts on the matter. So basically, I'm okay with some nerfs, but nerfing both their utility AND their damage is far more than needed. Just a small damage nerf would be perfectly fine along with buffing dragoons damage more.

    Quote Originally Posted by BrokenFiend View Post
    I am happy that DRG is getting a buff, it's the class I started with, I have a soft spot for it and any DRG man should be happy and I am glad for them.

    Doesn't mean Ninja needs a nerf. At all. There is no reason for it.
    Yes exactly this. *thumbsup*
    (1)
    Last edited by SolarMisae; 11-30-2014 at 11:25 AM.

  9. #69
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Velhart View Post
    They can either somehow magically fix people's latency with the .5sec GCD or rework how GCD's or how weaving goes with mudra to resolve the issue.
    Only way i see they could "fix" it is to allow skill usage betveen mudras, tbh i was kinda sad when it wasnt like that from beginning. Also im kinda suprised we didnt see any PvP related nerfs for nin's, as that is only class i know atm that can melt all other classes in pvp even tanks and healers drops insanely fast with good CC usage.
    (0)

  10. #70
    Player
    DenariusJay's Avatar
    Join Date
    Aug 2014
    Location
    Sacramento, CA
    Posts
    223
    Character
    Denarius Jay
    World
    Ultros
    Main Class
    Red Mage Lv 70
    All I can say Is yay ninja nerf. PvPing against them was absolutely retarded, there dmg output and escapability is off the charts. Absolutely baffling it made it past QaA and went live, big blunder on SE part. Bought time they bring them in line with other DPS classes.
    (0)

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