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  1. #61
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rimmer View Post
    I'd let you kill the mobs for me while i put my feet up and have a cup of tea.
    Works for me till we are the ones dying... then what?!!
    (0)

  2. #62
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crica View Post
    Works for me till we are the ones dying... then what?!!
    Then i'll have a corpse to molest.
    (0)
    [Signature removed due to violation of of guidelines]

  3. #63
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Murugan View Post
    What are you talking about, I run up to a mob and use an ability. I am now auto attacking, and auto-locked because I have it toggled in my config.

    That is one button is it not? I play on keyboard, I have always only played on keyboard.
    When you use an ability it automatically turns auto attack on yes, but if you simply run upto said mob you have to do an extra button to turn auto attack on, it shows up as a red sword on the mobs name. I think thats what doctor mog is complaining about.
    (0)
    [Signature removed due to violation of of guidelines]

  4. #64
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rimmer View Post
    When you use an ability it automatically turns auto attack on yes, but if you simply run upto said mob you have to do an extra button to turn auto attack on, it shows up as a red sword on the mobs name. I think thats what doctor mog is complaining about.
    Yeah but you can just use an ability forgoing the whole one other button you have to press. If you don't want to actually use an ability just click on something that is currently unavailable to be activated. Or just press two buttons instead of one. One button or two, you still have a choice because they didn't change anything in that regard you just have one less ability in your arsenal to actually press.
    (0)

  5. #65
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by DoctorMog View Post
    Not to sound like an ass, but this is currently a PC only MMO.
    Funny enough more and more PC titles are supporting gamepad controls, go figure huh?
    (2)

  6. #66
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by DoctorMog View Post
    I USED to be able to walk up to a monster, and press 1 (light attack)

    NOW I have to walk up, press "F" to pull out my weapon, "C" to lock on, then ENTER to start auto attacking.

    I assumed they were trying to REDUCE the number of actions we had to take to do things.


    Guess not...

    Can we PLEASE just get an action at level 1 called "Auto attack on/off"

    This whole "not sure if my character is attacking or not" thing is BS
    Or make a new UI in Final Fantasy style. The typical MMORPG Actionbar sucks.
    Attack
    Magic
    Skills
    Items?

    What about using items while fighting?
    (0)

  7. #67
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    Quote Originally Posted by nibelunc View Post
    Or make a new UI in Final Fantasy style. The typical MMORPG Actionbar sucks.
    Attack
    Magic
    Skills
    Items?

    What about using items while fighting?
    I believe you can press U, or select the item icon next to the active/passive and menu buttons.
    (0)
    http://i.imgur.com/L3DQO.jpg

  8. #68
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I think i'll consider using my PS3 controller. =/
    (0)

  9. #69
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    I haven't read the whole thread yet but here's the problem. DoctorMog is justified in his criticism here when he says;

    Quote Originally Posted by DoctorMog
    For some reason, I walk up to a monster.
    I hit F to pull out my weapon.
    I hit C to lock on.

    I still do not auto attack.

    I must hit ENTER to initiate it.
    Creators Hand's solution and what's being looked over I think is bolded:

    Quote Originally Posted by Physic View Post
    you dont need to confirm any more, if you have your bar active, and something is targeted and close enough to hit it, you will start attacking it.

    an AA on off button would have been a better implemention imo.
    The problem DoctorMog is getting at is that the bar has to be active. I couldn't tell you how many times I've had my weapon out thinking, "Why aren't I attacking? Am I not close enough? What's going on?" Then I go to use a heal or something and I noticed that my bar wasn't active.

    Yes, the system defaults to the bar always being active but you can turn that off in the configuration menu (which I've done because I like to have a clean UI). It would be nice if you could turn auto attack off and put melee's basic attack on a timer ala Archer bow delay, but I think just targeting an attackable mob and facing said mob should be enough to automatically bring up your bar and start auto attacking. If you're going to have auto attack; needing to confirm, even after all of those context sensitive requirements have been reached, is unnecessary.

    Having auto attack off can have it's benefits without being game breaking. There have been some situations where I've wanted auto attack not to fire and others where I'm glad I don't have to worry about pressing a button for my basic attack.

    While rare, and fault due to user error, sometimes on my Lancer I'll accidentally use a buff like Raging Strike when unintentionally. Now if I've activated Invigorate then I know eventually my TP will be high enough to put that Raging Strike to good use. Unfortunately, if I've accidentally pressed the button for Raging Strike, I have to unlock and turn away from the mob in order to wait for Invigorate to bring my TP up to a high enough level before I can reengage without "wasting" Raging Strike. This is especially more useful for tanks who want to concentrate on making those context sensitive weapon skills like Fracture, Jarring Strike, and Phalanx even more powerful by combining them with attack buffs.

    Obviously turning auto attack off would only have benefits for more advanced users but it wouldn't break the game at all if you just made the basic attack function the same way as an Archer's bow delay would. Though, you would have to take into account what the Haste spell (currently unimplemented) would effect, ability timers or just attack speed.

    EDIT: I guess there's more too it as well which only further supports DoctorMog's position and I've noticed this as well.

    Quote Originally Posted by Reinhart
    Even if you're in active mode if you don't target and confirm (press enter key) it doesn't switch the target bar red with the sword icon on the right to start the AA, I noticed this when I was fighting different mobs I had to press enter key to make sure the target bar has that red color + sword icon in order to make it AA or I just stand there like an idiot.
    (0)

  10. #70
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    This is probably my only gripes about the update. I'd rather we just remove the cooldown on auto-attack, since it's y'know, auto-attack. Pressing 1 is much easier than F -> C -> Enter. That's my input on that, though.

    About the whole Controller/KB+M subject; I find Keyboard and Mouse to be much more efficient with this game. The mouse is a better camera control than an analog stick, the number keys, more keybindings, etc. One of my friends tends to use macros to compensate for the lack of a keyboard. I'm not a huge fan of that personally, but opinions. I'd like for more support for both control methods. The keyboard is actually a viable controller in this game, unlike FFXI.
    (0)

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