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Thread: Tanking habits

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  1. #1
    Player
    Zell1226's Avatar
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    Tony Dincht
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    Exodus
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    Gunbreaker Lv 90
    Quote Originally Posted by Mercuito View Post
    This sounds amazing. and I wish all tanks did this. however what really happens is as soon as the doors open the tank goes charging into the mobs and runs past then to the next pack. He doesn't care if you can handle it. It's like being chained to a raging bull and having to clean up his mess as soon as he makes it.

    What's even better is they don't even wait for you to finish a pack once they got bored of one pack they're off to the next
    I don't really blame them, honestly. It's super annoying to go through a dungeon and spend, for example, 5 minutes on 3 mobs, then 5 minutes on the next pack of 3, where you can just spend 5 minutes on 6 mobs after you group them together. Dungeons are already long enough, especially with SE making sure you can't speedrun anymore like Brayflox.
    (4)

  2. #2
    Player
    Mercuito's Avatar
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    Mercuito Montague
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    Moogle
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    Gladiator Lv 50
    Quote Originally Posted by Zell1226 View Post
    I don't really blame them, honestly. It's super annoying to go through a dungeon and spend, for example, 5 minutes on 3 mobs, then 5 minutes on the next pack of 3, where you can just spend 5 minutes on 6 mobs after you group them together. Dungeons are already long enough, especially with SE making sure you can't speedrun anymore like Brayflox.
    Thank you for saying this. I was waiting for someone to bring this up.

    Actually this line of thinking is wrong. The times sololy depend on your group make up. I.e if you have 2BLMs in your group yes your correct.

    However if you have 2 monks or 2 ninjas in your group then guess what. you will spend 1 min on each group of mob not 5. Why cos we do more dps single target . However if you mass pull we're so slow at it and run out of tp that it actually takes 6mins to kill the mobs where as if you took them in packs of 3 you would have done it in 2 mins.

    don't bite of more than your group can chew.
    (1)

  3. #3
    Player
    Zell1226's Avatar
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    Tony Dincht
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    Quote Originally Posted by Mercuito View Post
    Thank you for saying this. I was waiting for someone to bring this up.

    Actually this line of thinking is wrong. The times sololy depend on your group make up. I.e if you have 2BLMs in your group yes your correct.

    However if you have 2 monks or 2 ninjas in your group then guess what. you will spend 1 min on each group of mob not 5. Why cos we do more dps single target . However if you mass pull we're so slow at it and run out of tp that it actually takes 6mins to kill the mobs where as if you took them in packs of 3 you would have done it in 2 mins.

    don't bite of more than your group can chew.
    And honestly you're wrong for thinking this as well, as Ninja and DRG can actually be pretty high AoE DPS in short segments. It's easy to pull 500+ DPS on Ninja when using the correct skills. The problem is most people have the same line of thinking as you, and only kill one at a time because they think they're not good enough for AoE.
    (8)

  4. #4
    Player
    Mercuito's Avatar
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    Quote Originally Posted by Zell1226 View Post
    And honestly you're wrong for thinking this as well, as Ninja and DRG can actually be pretty high AoE DPS in short segments. It's easy to pull 500+ DPS on Ninja when using the correct skills. The problem is most people have the same line of thinking as you, and only kill one at a time because they think they're not good enough for AoE.
    wrong BLM will always be higher at aoe and ninja and DRG will always be lowers. I use the right skills thank you very much. plus think about it even if we do high aoe dps in short segment we can't keep it up long enough to kill the massive amounts of mobs you tanks are pulling
    (0)

  5. #5
    Player
    CGMidlander's Avatar
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    Height Error
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    Quote Originally Posted by Mercuito View Post
    wrong BLM will always be higher at aoe and ninja and DRG will always be lowers. I use the right skills thank you very much. plus think about it even if we do high aoe dps in short segment we can't keep it up long enough to kill the massive amounts of mobs you tanks are pulling
    If the other DPS in the party are any good, the mobs will die quickly enough.
    (0)

  6. #6
    Player
    Mercuito's Avatar
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    Quote Originally Posted by CGMidlander View Post
    If the other DPS in the party are any good, the mobs will die quickly enough.
    Look BLM is made with far superior AOE damage than anyone. It's not about skill is about the way the class is made. I've been in hundreds of dungeons no the mob won't die fast enough
    (0)

  7. #7
    Player Alukah's Avatar
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    Alukah Bast
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    Quote Originally Posted by Mercuito View Post
    Look BLM is made with far superior AOE damage than anyone. It's not about skill is about the way the class is made. I've been in hundreds of dungeons no the mob won't die fast enough
    It is true that BLM has superior AoE, but it doesn't mean the other classes are not capable of speed running, perhaps you are the one not capable of handling big pulls, nothing to do with the class.
    (3)

  8. #8
    Player
    Maduro's Avatar
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    Floki Dybvaag
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    Quote Originally Posted by Mercuito View Post
    Thank you for saying this. I was waiting for someone to bring this up.

    Actually this line of thinking is wrong. The times sololy depend on your group make up. I.e if you have 2BLMs in your group yes your correct.

    However if you have 2 monks or 2 ninjas in your group then guess what. you will spend 1 min on each group of mob not 5. Why cos we do more dps single target . However if you mass pull we're so slow at it and run out of tp that it actually takes 6mins to kill the mobs where as if you took them in packs of 3 you would have done it in 2 mins.

    don't bite of more than your group can chew.
    I can't say anything about NIN because I haven't played it yet, but I slightly disagree on MNK, just for the GL stacks. If you lose your GL stacks between pulls, it lowers your DPS, so technically it would be better to have all of the mobs lined up and ready to punch.
    (0)

  9. #9
    Player
    Sapphic's Avatar
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    Sapphic Meow
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    Odin
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    Quote Originally Posted by Maduro View Post
    I can't say anything about NIN because I haven't played it yet, but I slightly disagree on MNK, just for the GL stacks. If you lose your GL stacks between pulls, it lowers your DPS, so technically it would be better to have all of the mobs lined up and ready to punch.
    B4B + PB, spam dat rockbreaker! XD
    (0)

  10. #10
    Player
    Itseotle's Avatar
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    Itseotle Irracido
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    Diabolos
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    Quote Originally Posted by Mercuito View Post
    Actually this line of thinking is wrong. The times sololy depend on your group make up.

    However if you have 2 monks or 2 ninjas in your group then guess what. you will spend 1 min on each group of mob not 5. Why cos we do more dps single target . However if you mass pull we're so slow at it and run out of tp that it actually takes 6mins to kill the mobs where as if you took them in packs of 3 you would have done it in 2 mins.

    don't bite of more than your group can chew.
    Yea this isn't exactly right. If a DRG can do 400 single target DPS on one mob that is fine. If that same DRG can only do 150 DPS on 1 mob using AOE attacks, then thats bad, BUT it becomes on-par (not accounting for TP) at just 3 mobs. Now when the Tank has like 6+ Mobs, all of a sudden that DRG doing 150 DPS a mob x6 is now dealing 900 DPS, which is now justified with the higher TP cost. Personally back in those Brayflox HM runs of old, I used to do over 1400 DPS (no joke) to some of those bigger trash packs as DRG.

    Now granted MNK aoe is very very bad no matter how many mobs there are, but from my understanding NIN aoe is fairly decent, as is BRD when were talking 5+ mobs, and although the "sweet spot" for SMN is 4 targets, MiasmaII, Shadow Flare, and Tri-disaster has no cap like Bane does, so there dps increases as mob count does as well. Now granted if the over-all aoe dps of the group is low then your DPSers will run out of resources (TP/MP) to do dps and then THATS when you know your tank has pulled more than the group can handle.

    so tldr; if your group has resources available, its faster to AOE than it is to Single Target. If you are going to be using AOE dps, then the more mobs you pull, the less resources and time you will use overall.

    Also want to comment to his:
    Quote Originally Posted by Mercuito View Post
    1. it's stressfull
    2. it's boring cos your just spaming aoes
    3. it's risky cos your likely to wipet
    Those 3 points you made are actually kind of contradictory. You say its stressful and risky, and yet also boring. If your stressed out then your really not bored.. your stressed. I like playing both DPS and Healer when it comes to big pulls. DPS is pressure to kill things fast before the Healer/Tank run out of cooldowns and die. That pressure for me is the challenge, and with challenge comes fun. What fun would I have if I just spammed 1-2-3 with no threat of anything bad going to happen? When I am healing, there is the pressure to keep the tank alive. If that is easily managed, I can force it to be harder by adding my own DPS to the mobs. And again, challenge brings fun, and I like that fine line between healing and dpsing. Now as tank... I don't really enjoy as much as the others truthfully because of people who like to complain about-every-single-thing. I got you into your dungeon, now get off my back unless I am being absolutely terrible. But even when I do tank I enjoy challenging myself. I could pull 1 mob... and again 1-2-3 until its dead but where is the challenge in that? Pull more and juggle threat management and damage reduction.
    (2)
    Last edited by Itseotle; 11-22-2014 at 02:47 AM.
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