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  1. #631
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by NyarukoW View Post
    ...
    I can attest to a very small population within my server that doesn't do fight mechanics properly, doesn't learn grasp the mechanics, and still complain that the fight is too hard. I'm talking about ones that do not stack for conflags, dies to Twintania's plummet. Bonus points that they (and for the most part, this applies) aren't even assed to learn how their class plays or even bother communicating with the party, that we have to vote kick or regroup.

    Granted again, this is a very small population. People need to stop throwing blanket insults or pairing "people" with "person" when making these sort of claims.

    Gear Ilvl is hardly the issue anymore unless it's on the DPS, and even then there are hardly any dps check fights in early coil...the only two I can think off the top of my head are Ramuh and Shiva, both trial/primals. I could tank shiva just fine at ilvl 100 and not lose aggro unless the other tank insists on doing their enmity combo or catching Shiva in their AoE during adds.
    (0)
    Last edited by RiceisNice; 11-20-2014 at 01:13 AM.

  2. #632
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NyarukoW View Post
    Huh? They not tanks or healers for raid content. They can fill in as tank and healers for non-raid instances. Most players do not have all classes at 50 and can't afford to gear all classes/jobs to cap level. Some them have cleared T5 and T6 too, but not as tank or healer.
    I know you mentioned sub i80 in your previous post, but if they were interested in tanking or healing it, it wouldn't take them long to get geared appropriately if they so desired. I'm an i95 WAR and I am quite confident I could tank T6 and T7 without issue.
    (0)

  3. #633
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Everything Nyaruko says, ever, can be easily countered by this image.

    (15)

  4. #634
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    lol @ ppl actually want SE to make and keep content for only 5% of the fanbase because it's good for business.
    (4)

  5. #635
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Evangela View Post
    lol @ ppl actually want SE to make and keep content for only 5% of the fanbase because it's good for business.
    Are you saying that only 5% of the playerbase has an average amount of eye-hand coordination? Man, that's harsh.
    (10)

  6. #636
    Player
    PandaPause's Avatar
    Join Date
    Sep 2013
    Posts
    433
    Character
    Tonbo Skywarp
    World
    Goblin
    Main Class
    Monk Lv 70
    Quote Originally Posted by Remilia_Nightfall View Post
    Are you saying that only 5% of the playerbase has an average amount of eye-hand coordination? Man, that's harsh.
    You...I like you.
    (2)

  7. #637
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Remilia_Nightfall View Post
    Everything Nyaruko says, ever, can be easily countered by this image.

    Lol, I still don't get why people keep wasting their time arguing with him, I have yet to see someone take him out of his stubbornness, it's a waste of daily post limit.
    (1)

  8. #638
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by Remilia_Nightfall View Post
    Are you saying that only 5% of the playerbase has an average amount of eye-hand coordination? Man, that's harsh.
    Actually no one has the eye-hand coordination. There is not a single group of player, all new to T5,T9,or T13 that can one-shot the thing on their very first try relying only on eye-hand coordination. It is not about eye hand coordination actually, it is about be people not being inclusive, but instead being deliberately unhelpful, excluding players, and all the verbal abuse that goes along with that (like lazy, spoonfed, bad, etc. which are all false for the vast majority of the players) is why there are 99% of the player base that has yet to even try T9.

    SE is implementing the plan they've stated months ago and it is a smart plan to make use of existing content to make part of the learning curve. FCoB train is here to replace the spot SCoB used to take up, and in process of the making the game more accessible and inclusive. If you want that challenge and the feelings that come from that, go T10 and up.
    (1)
    Last edited by NyarukoW; 11-20-2014 at 02:11 AM.

  9. #639
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Hayden View Post
    Long story short, this is how they roll.

    The hard core's get to have their challenge, work hard to earn their shit, then when content is old and ignored and somebody has it down to spam-clearing 10 times an hour, they nerf it for the 30 something crowd, you know those of us with children, gainful employment, social commitments and busy schedules, who don't have time to sign a blood oath with a static, least we sacrifice our first born god forbid we have to work late and get stuck in the office.
    People need to stop this BS idea. Raiders aren't nolife neckbeards in their moms basements. Nearly my entire static is older, college educated, gainfully employed people with real careers. Lawyers, fortune 500 companies, teachers, and everything else. We travel for business, have social lives and function like normal members of society.

    Just because YOU can't balance raiding with your life doesn't mean everyone cant. Don't project your limitations on everyone else. This stereotype needs to go diaf.
    (9)

  10. #640
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kaze3434 View Post
    with t1-5 it was "easy" to get over because most of it was largely unchanged. t6 and t7 however, have been made easier than t1(not my opinion).
    To be fair it's the same with First Coil now:

    * Turn 1: Originally the interesting / odd mechanic was purposefully spawning a Slime, DPS it down to sub 25% HP and FEED it to Caduceus. The party had to balance doing a few Feeds to reduce Stacking Buffs on Caduceus and on Cad's Twin (separate feeds, 2 groups split up). ADS Mini-Boss (you mentioned): AOE Paralyze had to be Silenced (and people had a Silence Rotation amongst party members to coordinate).

    Now: Completely ignore anything on ADS. Completely ignore spawning and feeding the Slimes for Caduceus. DPS/Burn the Boss ASAP.


    * Turn 2: Allagan Rot was supposed to be a key mechanic in the final ADS fight here. Players coordinating to pass Rot to others, but never repeat to a previous party member before a timer wore off. Players found a way to ignore that mechanic and just go for the Enrage Timer and DPS it down (lazy / simpler).

    Now: No one bothers silencing any of the Mini-Bosses or Main ADS. Just ignore everything and DPS / Burn everything.


    * Turn 4: It was mainly a DPS race, but originally it *did* matter to have groups balance out with BLM/SMN on Clockwork Soldiers and Melee DDs on Clockwork Knights. Tanks had to separate the 2 groups and coordinate which group to burn down. There were Kill Orders to burn down Rook first to avoid dealing with Pox. Players had to try and burn down as many Spiders as possible so Dreadnaught didn't accidentally eat them all (and then make it nearly untankable back then for most players).

    Now: Completely ignore everything. Gather all Mobs. AOE them down. 3 Minute Speed Runs.


    As someone who had both Coils on farm, I can tell you, NONE of my friends or other LS end gamers I know of would relish having Square give us "the original First Coil in its original difficulty."

    All of the hardcore players on my server were GLAD we could blow through Turn 4 in 3 minute speed runs to farm our Nexus Lights (SO GOOD on Bonus Light!), and farm Allagan mat drops now.

    Same goes for those going to T1 and T2 speed running and burning / ignoring everything to get Allagan equipment for Desynth.

    Second Coil is just following the same pattern. ALL of its gear is already OLD and Dated now. Poetics and Final Coil Gear is the relevant gear now.

    I never catch myself thinking, "Gee I wish I could replay First Coil of Bahamut in its original difficulty and mechanics."

    This is what Vertical Progression is. This is what Yoshi P has focused on and is following with his World of WarCraft adoration.
    (6)

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