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  1. #1
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    Here's my verdict:

    T6 - Good to see the instakill mechanics removed. Having that goddamn hornet follow you into Phase 3 because someone didn't remove honey was total BS. Or the instakill Blighted Bouquet. Or those stupid slugs.

    T7 - Still a reasonable challenge. Instakill petrification was ABSOLUTE BS. The way it was, one accidental petrification on a tank or healer would end up costing the fight. Now it's just more of an annoyance and easily healed through

    T8 - Still a challenge. I attempted this for the first time only yesterday because I wasn’t able to clear T5 in time to get into all the practice parties the elitists had when T8 originally came out and when they evaporated. I was able to get Avatar within 1%. So close, yet so far. But it’s great to finally get some practice which is apparently too much for some people on this forum.
    (2)

  2. #2
    Player
    Kyroc's Avatar
    Join Date
    Mar 2011
    Posts
    92
    Character
    Shen Anigans
    World
    Tonberry
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Alyko View Post
    T8 - Still a challenge. I attempted this for the first time only yesterday because I wasn’t able to clear T5 in time to get into all the practice parties the elitists had when T8 originally came out and when they evaporated. I was able to get Avatar within 1%. So close, yet so far. But it’s great to finally get some practice which is apparently too much for some people on this forum.
    So you got Avatar to 1% on your first go at T8. Yep, thats how a raid should be lol.

    And I'm on your server, there are ALWAYS practice parties on PF during prime time and over the week ends
    (2)

  3. #3
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Kyroc View Post
    So you got Avatar to 1% on your first go at T8. Yep, thats how a raid should be lol.
    that's what is going to happen when everyone studied all the mechanics, the punishment for failing one is reduced (towers) or the damage caused by mines/towers is reduced. It's even more likely to happen if the majority in the group had practice or even kill exp.
    (0)

  4. #4
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Kuwagami View Post
    that's what is going to happen when everyone studied all the mechanics, the punishment for failing one is reduced (towers) or the damage caused by mines/towers is reduced. It's even more likely to happen if the majority in the group had practice or even kill exp.
    ...I'm sure he was being sarcastic.
    (2)

  5. #5
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Alyko View Post
    Here's my verdict:

    T6 - Good to see the instakill mechanics removed. Having that goddamn hornet follow you into Phase 3 because someone didn't remove honey was total BS. Or the instakill Blighted Bouquet. Or those stupid slugs.


    Because "stop attacking" was such a hard mechanic.....


    T7 - Still a reasonable challenge. Instakill petrification was ABSOLUTE BS. The way it was, one accidental petrification on a tank or healer would end up costing the fight. Now it's just more of an annoyance and easily healed through

    ............................ So it is a mechanic that doesn't matter... Yep nothing wrong with that. You can literally straight ignore shrieks now because it literally doesn't matter one way or another.

    T8 - Still a challenge. I attempted this for the first time only yesterday because I wasn’t able to clear T5 in time to get into all the practice parties the elitists had when T8 originally came out and when they evaporated. I was able to get Avatar within 1%. So close, yet so far. But it’s great to finally get some practice which is apparently too much for some people on this forum.


    1st attempt.. 1% either you got carried HARD or it's horribly undertuned. No fight should be almost beaten in 1 pull.

    This post just affirms how ridiculous you sounded when this thread was started.
    (3)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  6. #6
    Player
    Niasha's Avatar
    Join Date
    Oct 2014
    Posts
    10
    Character
    Niasha Adeyemi
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alyko View Post
    T8 - Still a challenge.
    I attempted this for the first time only yesterday
    I was able to get Avatar within 1%.
    How is turn 8 still a challenge if...

    1. You had never done T8 prior to the patch
    2. You got it to 1% on the FIRST TRY
    (5)

  7. #7
    Player
    Ophie-Mio's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    486
    Character
    Yoongi Mio
    World
    Mateus
    Main Class
    Scholar Lv 70
    From what I've noticed since all the nerfs, the pure amount of effort that I've had to exert in second coil has been stunning.

    T6 - Normally something I can breeze through is demanding so much healing attention even when there's no message that someone is new. They just do whatever and eat the damage.

    T7 - Oh? You don't care if you get stoned anymore? Sure, awesome, great. I'm happy for you. But ya know, try not to stone me every five seconds. Try not to Voice Melusine either. Healing EVERYONE while she has three stacks AND tossing out fireballs at anyone cause there's too many ranged is awesome.
    Oh? No kiter? Do ALL your normal healing things, combined with four stacks, AND kite and freeze your own renauds. Cause yeah, you're a sch.

    So yeah, I'm happy that it's made it more accessible for new people, who I already will have to heal more (I'm fine with this. They will learn)...but I'm super happy for the people who have already cleared it and were terrible or are now lazy. Basically for every group I find that's good/decent there's five more that just don't give two shits about mechanics and expect me to heal through it all.

    Ps. I have no idea why healers have been coming into T7 lately with Wave weapons. That's all I've been seeing and it's ridiculous.
    (2)

  8. #8
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by Niasha View Post
    How is turn 8 still a challenge if...

    1. You had never done T8 prior to the patch
    2. You got it to 1% on the FIRST TRY
    People's 10th try still don't get to 1%. You have to be lucky to get a group of 7 vets that know what their doing to get that 1% on the first try. This is such a statistical outlier. I was trying T8 for the second time last night, and we can't get past 55% before the healers asked to leave because he was getting frustrated after the 5th wipe. People were being nice to help give us scrubs and noobs a chance to learn, so you can't force them to stay. But it is not 1% on the first try for 99.99% of the players out there.
    (0)

  9. #9
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    Quote Originally Posted by Niasha View Post
    How is turn 8 still a challenge if...

    1. You had never done T8 prior to the patch
    2. You got it to 1% on the FIRST TRY
    What I meant was that I got Avatar to 1% after my first solid day of trying. The point was that I could try and try again to my heart's content instead of waiting for practice groups that never fill up. I won 1 battle out of 15 tries or so.

    T8 is still pretty hard. The main issue is groups dying to either 1) slow healing or inadequate healing during towers or 2) Ballistic Missile. There's also a fair bit of coordination involved with towers. The most successful groups have someone who has a macro that calls out the tower sequencing order and landmine countdown.
    (1)

  10. #10
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Niasha View Post
    How is turn 8 still a challenge if...

    1. You had never done T8 prior to the patch
    2. You got it to 1% on the FIRST TRY
    Note that the OP's sever is Tonberry. We generally have a better DF experience than most other servers (hear say anyway).

    I don't think it's unlikely that OP got to 1% on first try without any prior T8 experience. In fact, I did Ramuh EX about 4 weeks ago, got him to 1% on my first try too, despite having not tried doing Ramuh EX or reading any guides/watching any videos too. I know that it's sorta apples and oranges comparing Ramuh EX and T8 but point is that even challenging content can be cleared quite easily in DF on Tonberry.

    The biggest problem whenever it comes to DF is always finding 7 other competent players who know what they're doing. On our server, this doesn't seem to be a very big issue, as most players I run into on DF are very competent/good players. Despite having a higher skilled DF base than most others, OP still only ended up clearing 1 out of 15 T8 attempts on the DF.

    I haven't tried T6 post-nerf, but T7 post-nerf can still be a pain when you get stuff like 3 NIN/1 BRD parties (Melusine starts throwing Circle of Flame on the healers instead due to having no second ranged DPS), being Petrified during the Deathdancers phase, etc.

    The difficulty has been lowered, but it's still not exactly a 100% clear without a static/farming party.
    (1)
    Last edited by juniglee; 11-21-2014 at 09:11 AM.

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