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  1. #21
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Edli View Post
    Is part of the fight. You people talk like the ones that designed the fight didn't notice that white aoe on white ground is hard to see. They know, they made it like that on purpose. Is all part of the challenge.
    This a lame excuse.
    (7)

  2. #22
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    (32)
    Devin "Camate" Casadey - Community Team

  3. #23
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    I agree with that the fight is too bright but it suits the theme, in my case it just gets way to bright for me but I fixed that by turning down the light settings to darker. The rest of the fight is easily done by just looking at certain details and memorization, you can easily see which weapon she picks with at least 3 different ways, 2 which is definitely not white.
    (0)

  4. #24
    Player
    ToffeeCoffee's Avatar
    Join Date
    Dec 2013
    Posts
    276
    Character
    Chai Latte
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Camate View Post
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    Please adjust the accessibility of the battle also, by putting it in the Solo Queue Duty Finder! It's on farm already, we are ready! Plz don't make us wait 6 months.
    (1)

  5. #25
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    You can tell what weapon she's pulling out by the animation before she makes it. Twirl=staff. Up-down=sword n board.
    (0)

  6. #26
    Player
    Treat's Avatar
    Join Date
    Dec 2013
    Posts
    59
    Character
    Dark Treat
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    I hate the part in the Shiva extreme fight where shes going to drop icicles and its a bunch of circles on the ground and a bunch of circles in the air so its IMPOSSIBLE to look at the ground with the camera high up in th eair looking down. I have to alter how i use my camera. Other than that the rest of the fight is fine. ITS JUST THOSE DAMN CIRCLES. Ground circles are perfectly fine, AIR CIRCLES ARE MESSED UP. GET RID OF THAT
    (9)

  7. #27
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Camate View Post
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    Thank you. I've had it on farm quite a while now and have basically everything but the mount, but when I was learning the fight I found it very difficult to see some things.

    Can you also make it so that the Bow/Staff/Sword status effect is applied at the START of the weapon changing animation, not the end? One of the issues I had was that I was looking the status effects for the weapon switch, and for the Bow in particular, by the time the icon is in the statuses, it's too late to get out of Glass Dances way. I know the attack is 100% predictable, and now I've done the fight 100x I know exactly when it's coming, but not everyone will have the rotation memorized so will be playing on the fly.
    (4)
    Last edited by SongJoohee; 11-19-2014 at 06:56 PM.

  8. #28
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Izsha View Post
    You can tell what weapon she's pulling out by the animation before she makes it. Twirl=staff. Up-down=sword n board.
    You can also tell by the line she says during the change, as an early indicator.

    Staff form = "the cycle ends here and now"
    Sword form = something about a blade forged in ice
    Bow form = something about keeping us at bay
    (0)

  9. #29
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    If you focus target her you can also tell because there is an icon that pops up under her name and shows exactly what she is pulling out. So you don't even have to look at the weapon if you don't want too.
    (1)
    I'm just a bun boy, doing bun boy things.

  10. #30
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ToffeeCoffee View Post
    Please adjust the accessibility of the battle also, by putting it in the Solo Queue Duty Finder! It's on farm already, we are ready! Plz don't make us wait 6 months.
    2.5 is not in 6 months
    it will happen around january
    (0)

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