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  1. #1
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    (32)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player
    ToffeeCoffee's Avatar
    Join Date
    Dec 2013
    Posts
    276
    Character
    Chai Latte
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Camate View Post
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    Please adjust the accessibility of the battle also, by putting it in the Solo Queue Duty Finder! It's on farm already, we are ready! Plz don't make us wait 6 months.
    (1)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ToffeeCoffee View Post
    Please adjust the accessibility of the battle also, by putting it in the Solo Queue Duty Finder! It's on farm already, we are ready! Plz don't make us wait 6 months.
    2.5 is not in 6 months
    it will happen around january
    (0)

  4. #4
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Camate View Post
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    Thank you. I've had it on farm quite a while now and have basically everything but the mount, but when I was learning the fight I found it very difficult to see some things.

    Can you also make it so that the Bow/Staff/Sword status effect is applied at the START of the weapon changing animation, not the end? One of the issues I had was that I was looking the status effects for the weapon switch, and for the Bow in particular, by the time the icon is in the statuses, it's too late to get out of Glass Dances way. I know the attack is 100% predictable, and now I've done the fight 100x I know exactly when it's coming, but not everyone will have the rotation memorized so will be playing on the fly.
    (4)
    Last edited by SongJoohee; 11-19-2014 at 06:56 PM.

  5. #5
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by SongJoohee View Post
    Can you also make it so that the Bow/Staff/Sword status effect is applied at the START of the weapon changing animation, not the end?
    She actually SAYS, with a speech bubble, which weapon she's switching to. changing the order of when the buff on her is applied seems silly for something that is literally telegraphed with "IMMA WHACKAYOU WIT MAH SWORD!" Especially since the speech bubbles are bigger than your buff icons.

    I'm all for a bit of color pop on the circles (though I'm one of those that doesn't need them) but switching the order or timing of something can cause some serious problems, even if it's only half a second.
    (1)

  6. #6
    Player
    KaiKatzchen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kyuven View Post
    I'm all for a bit of color pop on the circles (though I'm one of those that doesn't need them) but switching the order or timing of something can cause some serious problems, even if it's only half a second.
    I agree, that is the only part where my timing can be off a bit. Maybe if they made it a bit of a ice blue (darker) to stand off the white, like when the adds pop, would be nice. But now I'm so used it to I just know what to look for, though I still mess up now and then. XD
    (0)
    I'm just a bun boy, doing bun boy things.

  7. #7
    Player
    Marisela's Avatar
    Join Date
    Oct 2014
    Posts
    91
    Character
    Thasha Kathea
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Camate View Post
    Greetings, everyone!

    We will be proactively looking into making adjustments to improve visibility during the Shiva battle while we give consideration to the mechanics of the fight.
    The mechanic of the fight is fine. Please don't nerf it. It's already easy as it is. But better visual will help greatly. Such as deeper tint of blue AOE that doesn't blend into the background would help.
    (0)
    Last edited by Marisela; 11-20-2014 at 04:44 AM.

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