Quote Originally Posted by Judge_Xero View Post
Exactly - That's why I gave examples of how to avoid using Ruin II/Miasma II and the potential loss/gain.

With just those two alterations in those long fights where SMN is greatly effected by MP issues, you can save almost the equivalent of 1 Energy Drain per minute worth of MP.
In a 10 minute fight, that's about 9 Energy Drains that have the potential to be Festers/Bane.

-------------------------------

Other things to note
- SMN over uses about 1300 MP doing a max damage rotation
- This amount can be reduced to 900 with a minimal loss in DPS < 10 DPS (better timings to avoid Ruin II)
- 100% Energy Drain usage vs 100% Fester usage is only 25 DPS vs 50 DPS (25 DPS loss @ i110)
Why should we have to lower our DPS at all? That on top of terrible gear itemization is a problem that is going to put us behind other DPS classes.