Quote Originally Posted by Akiza View Post
Horizontal Progression is not what most people on this forum think its is. It is a character driven progression system with no classes or levels. All there is in horizontal progressions is an ability tree where players can spend there skill points learning abilities in melee, tanking, healing, magic and pet categories. Horizontal Progression also involves leveling up a skill through usage. For the some players in this game it may sound fun and exciting but for SE it would be hard to balance content around.
I honestly have to wonder where you get your information from. That is NOT horizontal progression. You've described a classless system, similar to what's present in UO, Darkfall, and the Elder Scrolls (offline) series. Horizontal progression occurs when developers put a limit your character's ability to grow stronger by gear or some form of leveling mechanics (Paragon levels in D3, Realm abilities in DAoC). Rather, the most traditional form of it is introducing a system where players earn abilities by content. Master levels in DAoC are an example of this.