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  1. #21
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zumi View Post
    SCH can still stoneskin there is no reason not to do it almost no damage is going out when you are killing the egg. Do you want to take the risk of someone dying cause the game decides to hit them in the higher damage range?
    I'm sorry but your argument is false, Nerve cloud attack right after the egg is always in the highest critical numbers (for everyone), that's the reason why we made this comparison, everyone lived with about 500 to 2k HP (more for tanks of course), with the same buffs our dragoon died.

    Quoting youm's reply from youtube for more details :
    No blood for blood. Storm's path, virus and dragon kick on the boss, adloq on everyone and fairy buff. We usually use the tank LB as well, as even with stoneskin the DRG still dies (no magic def on sch protect, and only 10% with sch stoneskin isnt enough to make him survive). The tank lb kicked in a second too late on this attempt, and the drg clearly died despite the fact the rest of the group still had over 10% of their health left. (He took 6.6k dmg while the rest of the group only took 4.9k).
    Also...
    Quote Originally Posted by Zumi View Post
    In that video its actually your whms fault that the drg died.
    Quote Originally Posted by Vinyl View Post
    They don't actually seem to have a white mage. I just see two scholars. Dragoon in our static never gets one shotted there with proper stoneskin buff.
    You re not getting the point, it's not about a fault matter, it's about the fact that if our dragoon was playing monk or any other dps, he would have lived. It's again the same problem on T12, if our dragoon isn't shielded for a whitefire : he will get one shot, other people won't need a shield and survives.

    I'm not here to fight with someone arguments because there is no need to the fact is clear enough : if our dragoon was a mnk or a ninja or anything else he wouldn't get one shot like that.
    This is the whole point of this thread : having a dragoon in your team for fcob will make fights harder to deal with, it will slow down your raid progression, your dragoon will need special-extra cares and sometimes it won't even be enough, this is unfair for dragoons.
    (12)
    Last edited by Atomnium; 11-17-2014 at 03:01 AM. Reason: typo!

  2. #22
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    I know people say the Dragoon didn't have blood for blood up because it isn't shown on the buff list, but it entirely possible that he did. It only shows a limited number of debuffs/buffs on the party list. Unless you can definitively tell us that he did not have blood for blood up, that video has no merit. Dragoon has less magic defense, but more HP. Given the same buffs and ilvl, a Dragoon will survive just as well as any other melee.
    (0)

  3. #23
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Is that so hard to read the post right above your?
    Quote Originally Posted by Ryans View Post
    I know people say the Dragoon didn't have blood for blood up because it isn't shown on the buff list, but it entirely possible that he did. It only shows a limited number of debuffs/buffs on the party list. Unless you can definitively tell us that he did not have blood for blood up, that video has no merit.
    Duh, read above, requoting for you :
    No blood for blood.
    Quote Originally Posted by Ryans View Post
    Given the same buffs and ilvl, a Dragoon will survive just as well as any other melee.
    False :/ especially in fcob :
    Quote Originally Posted by Atomnium View Post
    It's again the same problem on T12, if our dragoon isn't shielded for a whitefire : he will get one shot, other people won't need a shield and survives.
    (6)

  4. #24
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Nalien View Post
    I honestly never understood why Dragoon has lower magic defense... I mean... It's a Job that is supposed to specialize in fighting magical fire breathing lizards, right? If anything I'd expect them to have the highest magic defense...
    This right here, folks.
    (9)

  5. #25
    Player
    Alomeigne's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    21
    Character
    Risika Alomeigne
    World
    Behemoth
    Main Class
    Ninja Lv 80
    I totally agree with what has been said here. My group tried all of once to mitigate the Nerve Cloud without a tank lb and I got hit for 6760 damage...with adlo, stoneskin, fairy etc up. If a class has to babied through a mechanic, it should at least have some payoff...but as of right now, especially in T11, there is no payoff at all for playing dragoon . (Well, except for how fun I find it, but fun does not push down raid progression :/.)
    (9)

  6. #26
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    DRG Magic def doesn't worry me, that's how they designed the class around the other tools they have.

    What worries me is, how did FCoB successfully passed several QA tests without noticing this critical issue? Did they never use a DRG for testing? Or did they test using i130 gear?
    (5)

  7. #27
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alukah View Post
    What worries me is, how did FCoB successfully passed several QA tests without noticing this critical issue? Did they never use a DRG for testing? Or did they test using i130 gear?
    They probably tested with a party in full i120-130 gear under the assumption that this is the "intended" item level for the encounters.
    (1)
    video games are bad

  8. #28
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Zumi View Post
    SCH can still stoneskin there is no reason not to do it almost no damage is going out when you are killing the egg. Do you want to take the risk of someone dying cause the game decides to hit them in the higher damage range?
    interesting thing, no one had stone skin. even with stone skin, unless he was topped off, he still would have died. OP said he took 6.6k dmg. take 600 for stone skin, and still not enough.
    (5)
    Last edited by Kaze3434; 11-16-2014 at 09:22 AM.

  9. #29
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Krr View Post
    They probably tested with a party in full i120-130 gear under the assumption that this is the "intended" item level for the encounters.
    More than likely they're tested with full sets of the available gear up to that point.
    For example, full High Allagan, or i120 gear plus drops from the previous turn.
    It's actually a rather interesting issue in testing. See, those that test are basically at the level of the FCs/groups that clear within the first week in terms of skill. And they have to do that every single day multiple times.
    So chances are it's a testing oversight due to the testers being too good at their jobs. Over time content we struggle with can become like spinning a wheel of barnyard animal noises to them.
    (0)

  10. #30
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Really doubt they tested Turn 13 with 110. I'm sure they only tested with 125-130 because that's meant to be the intended level.

    These are probably the intended ilevels.

    Turn 10: 110-115
    Turn 11: 115-120
    Turn 12: 120-125
    Turn 13: 125-130
    (0)
    Last edited by LunarEmerald; 11-16-2014 at 10:25 AM.

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