nope the noob NIN in my static never outdps my MNK despite having similar gears even on say t11 when i got those stupid tethers 24/7 and i can't do rear combo


nope the noob NIN in my static never outdps my MNK despite having similar gears even on say t11 when i got those stupid tethers 24/7 and i can't do rear combo
MNK has mantra(full power), NIN has trick attack. Its all ok. And seems that dps is similar, its not needed to change trick attack.
But comparisons like this don't lead anywhere. Just because you don't know NINs that can touch your DPS, doesn't mean no one can. As it stand there's a video of a NIN out there doing 520 DPS on a dummy with no outside help (read as no one is putting any debuffs on the target for him; he does however have party buff and buff food, but that's what most extremely high parsing MNK videos also show). So as long as you can easily claim to do like 530+ DPS on a dummy (without bringing your DK bitch), there simply is no "nope".
No brain, no pain...
www.twisterhasen.de



I saw your post in the other thread and liked it, tested it out and it's actually 486 needed to hit the 2.0 with Huton. I hit 480 speed in a couple gear switches and extra melds then tested out 2/4/5/6 speed from low end foods. 485 still had 2.01, 486 gave 2.00.Det-skillspeed for Ninja. I'm running at 488 skill speed so that the GCD with Huton is exactly at 2.0s. I have tried lower skill speeds on dummies, at 450 it is very borderline because there will be times you risk your dancing edge debuff actually dropped before you reapplied it.
Actually, I think Ninja is the easiest. I started the game as a DRG, I have tried out MNK briefly in 2.3 so I got the first hand experience for melee DPS, and I have to say that NIN is probably the easiest to manage. In a sense it is extremely close to MNK based on a speed buff (GL3, Huton) and priority system (DK vs DE, Demolish VS Mutliate etc) but you have no positional to worry about. Just don't screw up your ninjitsus and do it fast enough.
As far as all the DRG whining here has it been pointed out here an SE rep recently posted a DRG buff is coming? MNK and NIN are about on par, only DRG needs to come up. And if that's the route SE is taking, you can be pretty sure there won't be any significant NIN nerfs involved.

I really don't think TA is giving as much DPS as a lot of people are claining/ thing it does.
No one is saving their CDs just to line up for TA, seeing that overall it's more of a dps loss to do that. No one should be overriding their dots with more than a few seconds left on the etc.. etc.
it's basically a "where ever you are at in your rotation right now gets 10% more damage for the next 10 seconds".
So out of a 6 minute fight, everyone gets boosted damage for one. I don't think over the course of the entire fight that it's increasing the groups damage by a "ton".


Its about a 1.66% increase in DPS overall, assuming you do completely even dmg throughout the entire fight. If you take into account you get a TA out when everyone is burning CDs at the beginning of the fight, and that the NIN is making sure their skills are going off in an efficient way, I bet that the practical increase to DPS is about 2%. In a 6 minute fight that's about equal to an LB2 from a melee.
Which is pretty good. BUT - TA is a deadly skill on dps checks.
Last edited by Ehayte; 11-15-2014 at 02:51 AM.



I don't know what people are using to parse these ridiculous 500+ dps numbers, but in equal i110 gear, MNK ~470 dps, full tp burn (~2:30 mins); NIN ~440, dps full tp burn (~5:30 min). Solo, no party/food buffs. MNK can do higher due their wind-up nature if someone feeds them TP, they don't reach their DPS ceiling before their TP runs out. NIN on the other hand starts with high burst but eventually settles around 430-440 that will not rise.
I can't make a first hand comparison for DRG since I don't have it equally geared yet. But nonetheless, crying about NIN being OP is silly.
That's not the point. I'm not comparing dummy parses vs. T11 parses, I'm comparing dummy vs dummy with similar gear setup (iLvl 110 with HA weapon) under similar conditions (party buff, buff food). Comparing apples against oranges (iLvl 110 vs. your iLvl 115 which probably uses iLvl 120 weapon) doesn't help the case. And before anyone thinks it's monks crying. I'm neither playing monk nor ninja, I main a Dragoon. All I'm saying is that the numbers out there point at Ninja being right up there with Monks DPS-wise, I can't find any hints of monks destroying ninjas. Statements like "my friends parsed me higher than that but I don't have access to those numbers" or "my vastly better better geared monk can pull higher numbers" are not exactly conclusive. And before someone comes across saying that dummy fights aren't representative, a dummy fight actually does the monk a favour as there are no mechanics involved that may force a GL drop which can happen in real encounters.
No brain, no pain...
www.twisterhasen.de
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