Page 17 of 19 FirstFirst ... 7 15 16 17 18 19 LastLast
Results 161 to 170 of 183
  1. #161
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Taban
    I could be 100% wrong here, I'm not a math wizard, but from what I remember damage increases are additive not multiplicative, so stacking other straight dps+% cooldowns during TA won't make a difference. Snapshotting DOT's and big damage cd's like Barrage/Raiton will definitely benefit from being used during TA
    Yes, it's more to big attacks and stacking damage+% cooldowns together with alternative cooldowns for maximum effect (like IR, Barrage and Life Surge)

    Quote Originally Posted by Eardstapa View Post
    And yet according to everyone critical is a worthless stat because it is only 1.5x rather than 2x, yet here you are pulling it up. Thank you for at least acknowledging critical isn't terrible...
    I wanna see those bards that say that crit is worthless stat. It have almost 1-to-1 weight to determination for bards even though det on gear have 1/1.5 weight.
    And a buff is always a buff, even skillspeed one, even though last one have some nasty things attached.

    Quote Originally Posted by Eardstapa View Post
    But 10% damage taken increase does not mean 10% DPS increase over the entire course of the fight. It lasts 10 seconds, with any decent party in 4 mans, bosses last 3-4 minutes at most, you can use it 3-4 times. In raids, you may use it 10-12 times. You're just seeing the numbers and assuming...
    I haven't seen that someone assumed that it'll be 10% straight dps increase over the entire fight. It will not. Same as Foe is not 10% increase for mages as BRD can maintain it limited duration (it takes a little bit more than twice time to regenerate mana spent on foe than foe lasts)
    Normally you can assume 5 "DPS" in 8man raid (4 DPS + 2 Tanks) and then calculate efficiency of various buffs based on that. TA is better even with 2 mages around on single target and Foe obviously better on packs of 3 or larger even with one mage.
    (1)

  2. #162
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I'm always for buffing my main job, but I think BRD is fine as is. The ability to still maximize DPS while dealing with the pepperoni mechanic in t13 is pretty useful. Can't say the same for our melee or BLM.

    brd damage does look a bit sad on a dummy test compared to other DPS jobs but on actual raid bosses it often balances out quite nicely. Often a tight race between SMN and BRD on our t9 farm last tier.

    If you'd like you can also include the damage increase to casters from Foe's as BRD damage. When you do that BRD is right near or at the top.
    (0)
    Last edited by RinchanNau; 11-15-2014 at 04:36 AM.

  3. #163
    Player
    Draken's Avatar
    Join Date
    Feb 2012
    Posts
    51
    Character
    Draken Titan
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    The one thing I havent seen mentioned is the fact that DPS is damage per second. This should balance out between all the DPS classes regardless of mobility.

    If a BRD is putting out 300 DPS over the duration of a fight, yet a mnk is putting out 450 DPS and only getting to attack a portion of the time, then the BRD is WAAAAY underpowered.

    were not talking about 5 second spans here as proper DPS calculations are for the duration of the fight, which with a balanced game and on equal gear and skill levels accounted for should be relatively even.
    (1)

  4. #164
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Draken View Post
    If a BRD is putting out 300 DPS over the duration of a fight, yet a mnk is putting out 450 DPS and only getting to attack a portion of the time, then the BRD is WAAAAY underpowered.
    A gap this large doesn't happen on any fight provided the players are pretty equally geared and skilled. Even t8.
    (0)
    Last edited by RinchanNau; 11-15-2014 at 04:46 AM.

  5. #165
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by RinchanNau View Post
    I'm always for buffing my main job, but I think BRD is fine as is. The ability to still maximize DPS while dealing with the pepperoni mechanic in t13 is pretty useful. Can't say the same for our melee or BLM.

    brd damage does look a bit sad on a dummy test compared to other DPS jobs but on actual raid bosses it often balances out quite nicely. Often a tight race between SMN and BRD on our t9 farm last tier.

    If you'd like you can also include the damage increase to casters from Foe's as BRD damage. When you do that BRD is right near or at the top.
    Rinchan! Back to BRD huh?
    (0)

  6. #166
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Ooshima View Post
    Rinchan! Back to BRD huh?
    haha, yep. a few % off from a t13 kill. ;__; Tonight is the night, I think! How've you been? I see you're sporting an insane amount of crafted gear too.
    (0)

  7. #167
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rose-Wild View Post
    To be honest the gear scaling is probably the biggest issue and if they fixed that i would be happy too. If that Bard did like 370 dps in t11 with a 130 weapon that shows how badly we need a fix to that because my average there is like 350-360 with a high allagan weapon and i doubt that the Bard of that party is bad at his job..
    TBH that bard with 370 clearing DPS on IL130 weapon can do better.

    My FC have one BRD that cleared T11 with Nexus on 389. He's probably going to burst 400 when he have the IL130 weapon next week.

    However do note that he was IL116 though. He had the Dreadwrym Gloves, Dreadwyrm Neck, Dreadwyrm Ring and Ironworks Ring that time.

    Using a more relate-able fight for comparison - T9: We just farmed a few rounds of T9 about an hour ago, he's still on Nexus, and now he had the Dreadwyrm Pants so he is at IL119. I was lazy to change out my accessories so I was running at IL106, same Nexus weapon. With party buff, he is at 52 DEX higher than I do (581 VS 633), he parsed 361 while I parsed 343. That whooping 52 points of DEXTERITY translates to just about 20 DPS increase. That's how bad BRD's gear scaling is.


    Quote Originally Posted by RinchanNau View Post
    haha, yep. a few % off from a t13 kill. ;__; Tonight is the night, I think! How've you been? I see you're sporting an insane amount of crafted gear too.
    Good luck with that, you can do it!

    Still trying to find a capable and suitable team to fit into to progress further ;_;

    I'm already ready to get past T11 on first week but then static have issues and broke over that, been a ronin and trying out with various teams (which are limited anyways) that are on T11 last phase, stuck there ever since.

    For me we sold a lot of carries as a FC so we typically have the gil, and of course my raiding mentality is that I will try to bring the best I can to the table. The HP checks at the last 2 turn is tough for pre 2.4 gears so yeah, getting ready for everything

    On a side note, aren't you sporting full crafted set too?

    Cost wise isn't that bad, I was one of the first few (maybe first 5) in my server that does 4 star crafts, made some good money from there also.
    (2)
    Last edited by Ooshima; 11-15-2014 at 05:08 AM.

  8. #168
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Pretty sure I was at around 390 in our latest t11 kill at i104 w/ all my crafted gear, Nexus bow, and unnecessary vit accessories. Don't have the numbers on hand anymore. 370 w/ a i130 weap does seem a bit low. One thing that does potentially force a BRD to trend downward in t11 is if they need to attack the add the caster is on. Very reduced damage. If not forced to waste GCDs on that add I'd expect ~400 or slightly above with my current gear
    (0)
    Last edited by RinchanNau; 11-15-2014 at 05:14 AM.

  9. #169
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by RinchanNau View Post
    Pretty sure I was at around 390 in our latest t11 kill at i104 w/ all my crafted gear, Nexus bow, and unnecessary vit accessories. Don't have the numbers on hand anymore. 370 w/ a i130 weap does seem a bit low. One thing that does potentially force a BRD to trend downward in t11 is if they need to attack the add the caster is on. Very reduced damage. If not forced to waste GCDs on that add I'd expect ~400 or slightly above.
    Yeap 390 sounds about right for a BRD that worth his salt. Song singing may affect a little but shouldn't be a starking difference.

    BRDs shouldn't be attacking the Cube add though. The caster should be able to full force attack it and kill it at the same time the main group hits on the Sphere, it shouldn't be too much of a difference.

    Speaking of that, one night I was trying out T11 via PF, I was dispatched to solo the CUBE and you know what... I almost killed the Cube ahead of the main group on the Sphere that I have to turn back and pewpewpew the Sphere a little to close the gap before heading back to finish the Cube.

    /endofrant.


    EDIT: Nvm, I realized party composition matters too. If you are the typical 2 MNKs group then yeah the Sphere would be probably down way faster than what the solo caster could do
    (0)
    Last edited by Ooshima; 11-15-2014 at 05:21 AM.

  10. #170
    Player
    Draken's Avatar
    Join Date
    Feb 2012
    Posts
    51
    Character
    Draken Titan
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    I used the extreme gap as an example, I know they are much closer, but all things being equal they should be pretty identical if the jobs are properly balanced.
    (0)

Page 17 of 19 FirstFirst ... 7 15 16 17 18 19 LastLast