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  1. #51
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Thistledown View Post
    So yeah, Fracture. Only use it when you don't need to be optimising for enmity (you can treat yourself to better stuff) but it is good for dpsing? Is that what our conclusion is?
    Due to the Storm's Eye buff it's in a much better spot now. Only real flaws are TP drain and it's a GCD that doesn't further wrath building, but DPS wise it's now easier to fit in.
    (0)

  2. #52
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Fracture really shines when you are not in defiance as well. Since Wrath is no longer a concern. It has always been good when you know you wont be hitting the boss for awhile, ie jumps and teleports, ect.
    (0)
    Hoarders gonna Horde.

  3. #53
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Haprimac View Post
    I like it simply for the fact that some of my DD friends like to leave mobs with 1% health . . .
    T10 last night. Actually, T10 is a perfect example of a fight where this is great. I would also say T8, except that T8 is easier done as PLD tank. (and 5 dps)
    (0)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  4. #54
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Mishini_Dracoto View Post
    I would also say T8, except that T8 is easier done as PLD tank. (and 5 dps)
    I'd say WAR's got it better. All big CDs available for each Dread and more DPS in tank stance. Only thing PLD has is Hallowed and Tempered Will for running through landmines. PLD also crossclasses Mercy Stroke so it can be used in the same way as WAR for T8.
    (2)

  5. #55
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by SpookyGhost View Post
    I'd Tempered Will for running through landmines. .

    So sad I never thought of that, bravo!
    (1)

  6. #56
    Player
    Ippiki's Avatar
    Join Date
    Nov 2013
    Posts
    66
    Character
    Lockhart Dawn
    World
    Chocobo
    Main Class
    Gladiator Lv 60
    Very related, this is a couple dungeons I did back to back
    It's like an HP pinata, there's 0 reasons to not delay it a bit and possibly proc the heal
    (2)

  7. #57
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    It is free damage. If doing solo content, you can use it all time. If doing small group dungeons, use it on an add near death, free heal. 8-man stuff, use on adds. Free extra damage not tied to the GCD when under 20%. All good things. Sure, it COULD be more useful if you could use it any time.
    (1)

  8. #58
    Player
    BIRDMAN's Avatar
    Join Date
    Jan 2014
    Posts
    11
    Character
    Birdman Fly
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    well now that storm's eye is a moot point all of what you wrote is tripe.

    but, even with storm's eye down for a rotation the fracture dps will either even out the loss or provide more- along with each tick providing enmity- Fracture does not impede enmity or dps, you liar.

    If you honestly think one GCD is that detrimental and you want to post a bunch of subjective and bias tests to prove it, that's your prerogative. However, the numbers don't lie, everyone can see how much potential potency fracture gives and how big those ticks can get if you set it up properly. Fracture belongs in a warriors rotation if they care about doing damage, period.
    (0)

  9. #59
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by BIRDMAN View Post
    you want to post a bunch of subjective and bias tests to prove it, that's your prerogative. However, the numbers don't lie
    And yet, when I post mathematical evidence (i.e. #NUMBERS#), SOMEHOW I'm a liar. I'm happy to see your level of self-awareness hasn't improved in the slightest.

    For those of you that are interested, Fracture is now a consistent ~1.13% DPS increase while tanking. You still consume ~28% more tp/2.5s gcd and delay Wrath generation, so, use it at your own peril.

    The Storm's Eye duration buff makes Fracture more appealing than before, but I still contend that its opportunity cost, while tanking, remains too high for what it offers.
    (0)
    Last edited by Argyle_Darkheart; 11-17-2014 at 09:40 AM.

  10. #60
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Argyle_Darkheart View Post
    And yet, when I post mathematical evidence (i.e. #NUMBERS#), SOMEHOW I'm a liar. I'm happy to see your level of self-awareness hasn't improved in the slightest.

    For those of you that are interested, Fracture is now a consistent ~1.13% DPS increase while tanking. You still consume ~28% more tp/2.5s gcd and delay Wrath generation, so, use it at your own peril.

    The Storm's Eye duration buff makes Fracture more appealing than before, but I still contend that its opportunity cost, while tanking, remains too high for what it offers.
    When MTing I don't really see the TP cost as a thing since WAR can last 6m in Defiance, so if WAR's in trouble (even using Fracture), every other TP user is in trouble.

    The Wrath is definitely a downside though.
    (0)

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