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  1. #1
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Argyle_Darkheart View Post
    -
    Fracture was always pretty iffy for me. I could never find a good place to slot it during a rotation and it always felt awkward to use. The only time I ever really use it is when I unequip my job crystal as MRD just to see how high I can get my DPS.
    (0)

  2. #2
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Pro-tip: If you see a mob at 2-4% in a light party use Mercy stroke and there's a good chance that you will land the last hit and get the healing proc when you factor in auto attacks and other players attacking.

    Like Spookyghost said, its a 200 potency attack off cd. I've done over 1k crits with mercy stroke (with echo) on dreads in T4 while nexus farming so its alot of damage.

    The "draw" on holmgang still sucks though.
    (1)

  3. #3
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by TheodoreMcIntyre View Post
    Mercy Stroke pretty useless for WAR?
    Absolutely not. I use it all the time and also very quite often gain the HP heal from it.

    I'm even considering placing it on PLD which i am almost certain i'll never gain the HP heal from it, because i love this skill so much.
    (0)

  4. #4
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Mercy stroke with 500+ str is no joke...
    (1)
    Hoarders gonna Horde.

  5. #5
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    Isn't it also available even when you're pacified by Beserk?
    (0)

  6. #6
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    An off-GCD finisher skill with 200 potency and potential to heal 20% of your max HP.

    Good for dungeons and PvP for the healing and damage aspect.
    Good for large bosses for the damage aspect, and slightly for healing if used with Bloodbath.

    I think any alteration of the skill would make it OP.

    Quote Originally Posted by MythToken View Post
    Mercy stroke with 500+ str is no joke...
    Imagine if it was changed to a 10% heal any time the boss was below 20% health.

    Bloodbath, Berserk, Thrill of Battle, Mercy Stroke - 1.2k Self Heal on top of what you recover from ToB
    (0)
    Last edited by Judge_Xero; 09-26-2014 at 10:48 PM.

  7. #7
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    I would also like to point out, it is not all that difficult to time a Mercy Stroke to finish off a mob. Especially if you have 500 str+. And the heal is def worth it.
    (0)
    Hoarders gonna Horde.

  8. #8
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MythToken View Post
    I would also like to point out, it is not all that difficult to time a Mercy Stroke to finish off a mob. Especially if you have 500 str+. And the heal is def worth it.
    Well, just because you don't have any trouble getting Mercy Stroke off doesn't mean other people don't. I don't have 500+ str, so, no, I still have alot of trouble timing it. Because usually, when I see it at 2-4%, the DPS kill it before I can get Mercy Stroke off. I really don't think the heal is worth it when most people can only time it one out of every ten times.
    (0)

  9. #9
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Tanks who turn their nose up at free damage must like getting pummeled longer.

    To put it simply, specced correctly and played correctly, tanks can actually put out very good damage. This is in fact often needed in harder content, where every point counts. A DPS increase is a DPS increase no matter the color of the symbol next to your name.

    There's zero downside to using Mercy Stroke, and plenty to gain.
    (3)

  10. #10
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by subteraneanbird View Post
    Tanks who turn their nose up at free damage must like getting pummeled longer.

    To put it simply, specced correctly and played correctly, tanks can actually put out very good damage. This is in fact often needed in harder content, where every point counts. A DPS increase is a DPS increase no matter the color of the symbol next to your name.

    There's zero downside to using Mercy Stroke, and plenty to gain.
    I never said there was a downside, and never did I say you shouldn't use it. I've said and acknowledged plenty of times that it's a good skill for DPS, but it doesn't do anything for my ability to keep aggro or mitigate damage

    Quote Originally Posted by subteraneanbird View Post
    Tanks who turn their nose up at free damage must like getting pummeled longer.
    Was that really necessary? I never said I don't use it.
    (0)
    Last edited by TheodoreMcIntyre; 09-27-2014 at 02:38 PM.

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