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  1. #41
    Player
    RufusShinra78's Avatar
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    Sep 2014
    Location
    Vancouver
    Posts
    44
    Character
    Rufus Kelevra
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Alukah View Post
    Why do you people act like you're being forced to use aetherytes? You do know you can just walk to zones, right?

    Why do you people? Why don't you people jump on your chocobo and Go from A to B?? to Busy going to C? Your probably wondering what C is, Well it's when you go to the forums to complain about an already extremely easy task, trying to make even easier. I don't want to do this but I'll be your ambassador to C for the next 5 minutes. *Welcomes you to C*
    (0)

  2. #42
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Jynx View Post
    To the other extreme on this point. What if you could warp anywhere on the map if you wanted too? There has to be some sense of world in the game.
    But why do you care what other people are doing? Why do you care if it's just an option and not being forced to you? How you perceive the world is entirely up to you, you cannot force your views on others, just like no one can force you to use the teleport feature.

    Don't stress so much over it, just play the game the way you want to and let others do it as well.

    Quote Originally Posted by RufusShinra78 View Post
    Why do you people? Why don't you people jump on your chocobo and Go from A to B?? to Busy going to C? Your probably wondering what C is, Well it's when you go to the forums to complain about an already extremely easy task, trying to make even easier. I don't want to do this but I'll be your ambassador to C for the next 5 minutes. *Welcomes you to C*
    Others already replied to your question.

    Quote Originally Posted by Fyrebrand View Post
    Ah, the "stop and smell the roses" argument. Yeah, there is a time for exploration, enjoying the scenery, experiencing the scope of the landscape and seeing all the other players running around... but that time is not all the time. Telling me to stop and smell the roses does not mean anything if I have to trudge through miles of roses every single time I need to get somewhere. I can't even count the number of times I have had to go to Vesper Bay, just to talk to Minfilia or Urianger for a story quest, then immediately head back to where I came from on the other side of the world. And do you know what that process is? I warp to Limsa Lominsa, then use the city's aetheryte to get to the Arcanist's guild, then run over to the boat that takes me to Vesper Bay. Or alternatively, warp to Ul'dah, and either take a Chocobo Porter or manually ride all the way to Vesper bay. Why do I need to do this? Is this making the game more enjoyable? Because I assure you, it sure does not feel like it.
    Quote Originally Posted by ChibiChan_Hyperion View Post
    So, which is it? You claim to enjoy these things and then immediately admit you wouldn't do them if you had an alternative! It seems more that you don't like doing it, you like being forced to do it. As another poster said earlier, enjoying the scenery is great! ...the first few times it's shoved in your face. There is nothing fun, interesting, nor exciting about travelling the path between Dragonhead and Whitebrim for the 800th time. If the world had more to offer, this would be a different story. Right now? Nothing but an additional time sink.
    (1)
    Last edited by Alukah; 11-14-2014 at 11:27 AM.

  3. #43
    Player
    Join Date
    Mar 2011
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    Gridania
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    4,964
    Quote Originally Posted by Alukah View Post
    But why do you care what other people are doing?
    Because what other people are doing effects how I enjoy the game? It's simple really.

    At the most basic level instant teleportation has had massive effects on how the game itself is played.

    Let me just say that as a contributor to the community from day 1, the only thing I feel other people should be suggesting is what they feel would make the game more enjoyable for them. It's more transparent and avoids people using the ever nebulous term "Majority, others, us" instead of saying what they are feeling.

    I think the world having a travel time from point A to B is a big part of the game, community, economy, and other factors in the game. I'm looking at how the games systems and suggested changes will effect me and my enjoyment of the game.
    (2)
    Last edited by Jynx; 11-14-2014 at 11:42 AM.

  4. #44
    Player
    RufusShinra78's Avatar
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    Sep 2014
    Location
    Vancouver
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    44
    Character
    Rufus Kelevra
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jynx View Post
    I think the world having a travel time from point A to B is a big part of the game, community, economy, and other factors in the game. I'm looking at how the games systems and suggested changes will effect me and my enjoyment of the game.
    Exactly this.
    (2)

  5. #45
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jynx View Post
    To the other extreme on this point. What if you could warp anywhere on the map if you wanted too? There has to be some sense of world in the game.
    There is no meaningful content on the game world, hunts were the only thing that resembled it. The world as it stands is just a lobby you sit in while you wait to go into instances which compromise the actual game content. If I could just sit in town, watch cutscenes to catch up with the latest stuff and then go into instances the game wouldn't be that much different for me (Or many players). The world has no life to it, no reason to it, it's just a bunch of fetch quests, fate zergs and running from A to B and beating up some garbage mobs on the way.

    If there -were- some magic to the game world (In my opinion, there is none as of right now) I would be all for abolishing aetherytes entirely, but unfortunately that is currently not the case.
    (3)
    Last edited by Prototype909; 11-14-2014 at 12:12 PM.

  6. #46
    Player Alukah's Avatar
    Join Date
    May 2014
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    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Jynx View Post
    Because what other people are doing effects how I enjoy the game? It's simple really.
    If what others do affects how you play the game then that sounds like a personal problem.

    At the most basic level instant teleportation has had massive effects on how the game itself is played.
    Good thing it's entirely optional and everyone has the freedom to choose how to play the game.

    Let me just say that as a contributor to the community from day 1, the only thing I feel other people should be suggesting is what they feel would make the game more enjoyable for them. It's more transparent and avoids people using the ever nebulous term "Majority, others, us" instead of saying what they are feeling.
    And that's what people are doing, but you don't want it because... just because, you are ignoring the option to not use aetherytes and don't want others to enjoy the game how they want to, you want them to enjoy it they way you want to.

    I think the world having a travel time from point A to B is a big part of the game, community, economy, and other factors in the game. I'm looking at how the games systems and suggested changes will effect me and my enjoyment of the game.
    A change like this wouldn't affect you personally, as you can still not use aetherytes.

    Ignoring the choice wont make it go away, though I hope you find a way to deal with your personal problem.

    I do admit I'm glad SE has yet to follow the feedback of these people who refuse to take off the rose tinted glasses, we probably would never see flying mounts or player airships otherwise.
    (1)
    Last edited by Alukah; 11-14-2014 at 01:00 PM.

  7. #47
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    Join Date
    Mar 2011
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    Gridania
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    4,964
    Quote Originally Posted by Alukah View Post
    A change like this wouldn't affect you personally.
    The long and short of it is that it would affect me personally. It has an effect on the availabillity of resources in any givin area, ease of access and atainabillity.

    It has an effect on how quickly people can do certain things that in turn have an effect on things I'm doing in the game. It's a fallacy to say any change made to the game would "Have no effect" Anything they change effects how I play the game. I'm just stating that in my opinion I feel it's better if there were less aether points on the map (Among other things it's more than just a aether problem the open world suffers)

    I'm not sure how I have a "Personal" problem if I am stating the truth, it's you who is living a lie if you say that what other people do in a MMO doesn't effect you. If that was true then MMO's and their community interactivity has reached a sad low.
    (0)

  8. #48
    Player
    Fyrebrand's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    With regards to the lack of Vesper Bay aetheryte being "explained" in the story: yeah, they gave a flimsy, one-line rationalization. I don't really buy it, myself. Frankly, I think the real reason is: "Because if we make the player constantly go to a far-flung, inconvenient location for main story quests, it pads game hours and subscription time." I mean, there's basically nothing else there. If it weren't for the story, no one would ever go there.

    Quote Originally Posted by Jynx View Post
    I think the world having a travel time from point A to B is a big part of the game, community, economy, and other factors in the game. I'm looking at how the games systems and suggested changes will effect me and my enjoyment of the game.
    There would still be plenty of travel time from point A to B, if they just added a few more aetherytes at common locations. You know what I fell is a big part of the game? Actually playing it, as opposed to wasting several minutes of my limited time commuting back and forth. If I have somewhere to be, I will go there, not stop to make friends with every other player I see along the way.
    As for economy, it costs gil to use the aetherytes, so it does serve as a gil sink. Or are you afraid that if we were actually able to be more productive with our time, it would somehow harm the economy? I'm not seeing it.

    Do you think being stuck on a bus to work each day is important for the "economy" or "community" of real life? Is your day positively enriched, wasting time being stuck in traffic? We're talking about transportation, here. It's like you're saying "We can't let transportation get too good, or else the sky will fall!"
    (1)

  9. #49
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    Mar 2011
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    Gridania
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    Quote Originally Posted by Fyrebrand View Post
    "We can't let transportation get too good, or else the sky will fall!"
    Again I raise the question of "What if it was anywhere you wanted?"

    Transportation is part of balancing the game along with everything else. The most simple things can have the most massive effects, you don't have to agree with me that's fine. I don't think longer commutes would "Enrich" my life. I do however beleive it does have a larger reaching effect than you make it out to be.

    Opinions eh?
    (0)

  10. #50
    Player
    LeCard's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    67
    Character
    Minuit Lecard
    World
    Leviathan
    Main Class
    Bard Lv 71
    Quote Originally Posted by Vespar View Post
    give Horizon an aethernet shard to teleport to Vesper Bay from the main Aetheryte.
    .
    This has been covered in story for a reason not to have an Aetheryte in Vesper bay. This could however be something that is added to the landscape after clearing a certain point in the story which I will refrain from naming to avoid any spoilers.


    Fyrebrand- "If it weren't for the story, no one would ever go there."

    Except for all the dungeon unlocks there, oh and unlocking dyeing there, oh and the ferry to Limsa for the gil pinchers.
    (0)
    Last edited by LeCard; 11-14-2014 at 01:24 PM.

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