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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Tupsi View Post
    (Protip: no job was excluded, just people bad at x job which is why people didn't want to take the job, for example people said Blue Mage and Corsair were worthless end-game.)
    My alter ego back in 2008 would like to have a word for you as I was a Galka WHM in the 3X range that seeked a party for EIGHT HOURS in a single day without one. single. bloody. tell. looking for EXP. It eventually came to a point where I just took things into my own hands and used Besiged and Campaign from 3X to 54 so I could join ToAU parties and even then, WHMs were scorned upon in EXP parties during that time frame.

    While it was possible to get invites, your chances of getting those invites were directly related to what job you were trying to level at the time. Got a SAM? Enjoy that free ride all the way to the top. NIN? Same deal. BRD or RDM? HELL YES!

    ---

    Quote Originally Posted by Luvbunny View Post
    and mostly everyone else just tell the newbies to level Bard or go home lol.
    Quote Originally Posted by Tupsi View Post
    Yeah...that hasn't been true since 2003.
    Hate to say it but this is true. With the way XI gearing dynamic has become, it's actually the easiest to become "raid ready" as a support job (with BRD being the most popular choice) and then diversify your jobs from there. Since being raid capable requires you to complete raids for raid gear, it's that vicious cycle that keeps repeating. Most support classes can circumvent the gear check in XI that to a degree as long as they have a solid fundamental understanding of their job and have key pieces of their gear sets that were generally easy to acquire. This is in contrast to DPS slot where it was difficult to break into because your DPS is nothing compared to the DPS of another player who has access to high tier equipment.

    ---

    Quote Originally Posted by Schizm View Post
    Players were given tools to make soloing, even though difficult, possible.
    This is definitely one aspect I miss about XI. The challenge of taking on content not designed to be handled by one individual - was quite the thrill.
    (1)
    Last edited by Ghishlain; 11-13-2014 at 11:22 PM.

  2. #2
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Ghishlain View Post
    Myself alter ego back in 2008 would like to have a word for you as I was a Galka WHM in the 3X range that seeked a party for EIGHT HOURS in a single day without one. single. bloody. tell. looking for EXP. It eventually came to a point where I just took things into my own hands and used Besiged and Campaign from 3X to 54 so I could join ToAU parties and even then, WHMs were scorned upon in EXP parties during that time frame.

    While it was possible to get invites, your chances of getting those invites were directly related to what job you were trying to level at the time. Got a SAM? Enjoy that free ride all the way to the top. NIN? Same deal. BRD or RDM? HELL YES!

    ---





    Hate to say it but this is true. With the way XI gearing dynamic has become, it's actually the easiest to become "raid ready" as a support job (with BRD being the most popular choice) and then diversify your jobs from there. Since being raid capable requires you to complete raids for raid gear, it's that vicious cycle that keeps repeating. Most support classes can circumvent the gear check in XI that to a degree as long as they have a solid fundamental understanding of their job and have key pieces of their gear sets that were generally easy to acquire. This is in contrast to DPS slot where it was difficult to break into because your DPS is nothing compared to the DPS of another player who has access to high tier equipment.

    ---



    This is definitely one aspect I miss about XI. The challenge of taking on content not designed to be handled by one individual - was quite the thrill.
    This post is all true. 100% sums up FFXI (a game I loved as well)
    (1)

  3. #3
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    I'm one of those rare ones who really really enjoyed the support roles. I loved bard very much..but it looks like in this game each job has the ability to break their mold even if it's very minor in some way.

    I do feel if they do not want to put in a dedicated support role then they need to boost the support abilities for certain jobs to make them stand out, but you can't make one so powerful that it is a requirement for the fight. Then again if they add a support role job like bard from 11 in there with minor DPS but enough pt boost to be useful..I'll put down my SMN book and my nightlight egi's in a heartbeat.
    (3)

  4. #4
    Player
    Schizm's Avatar
    Join Date
    Nov 2014
    Posts
    18
    Character
    Schizm Gallantry
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ghishlain View Post
    This is definitely one aspect I miss about XI. The challenge of taking on content not designed to be handled by one individual - was quite the thrill.
    I wish SE would give us a chance to see this game mechanics in FFXI world.

    Say like a seasonal event, give us FFXI dunes, level sync it to proper level and see what happens.

    The days of running for the zones, healers bail first, tanks last.
    If you got mobbed, you were dead. One goblin was a fight, a second would destroy the party.

    The only way I can explain it to someone that has played FFXIV and not FFXI, imagine doing primals where you could aggro another primal in the middle of the fight. Like Titan HM? Imagine if two or more titans could just random aggro the party.

    I also liked FFXI for trying weird stuff, in the end I was doing SAM/DNC or RDM/SCH. It was even more funny to me when I thought a job/subjob would be awesome and just got beat down. Even at those fails I would laugh at.
    (1)

  5. #5
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    We wouldn't have discovered that Dragoons literally can't survive partywide magic attacks in T13+ without including them in our parties.

    Jussayin'.
    (0)
    Last edited by Krr; 11-14-2014 at 11:30 AM.
    video games are bad

  6. #6
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Schizm View Post
    I also liked FFXI for trying weird stuff, in the end I was doing SAM/DNC or RDM/SCH. It was even more funny to me when I thought a job/subjob would be awesome and just got beat down. Even at those fails I would laugh at.
    FFXI is really good for that. I only had WHM leveled in it but I tried a whole bunch of off-the-wall things with WHM like /BLU for massive defenseness, /SAM for staff-fun, /PLD just for Fenrir because of that stupid Dispel, /WAR for random Fencer TP bonus while using Dagan + Gambanteinn, I was getting /MNK leveled until they nerfed Counterstance, lol. Ah well. Fun times, fun times.
    (1)

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