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  1. #1
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by RiceisNice View Post
    -That's the same for lancers and pugilists having their own attack animations. This should be a given and I don't feel that we need to expand upon this. Though the aesthetic value behind some of them (specifically bard imo, as well as casting particles for BLM) could use some work.
    Watching BRD animations (used to main BRD for about 6 months in ARR) makes you wonder how they can hit the side of a barn! alaways jigging the bow when firing XD
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  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Sapphic View Post
    Watching BRD animations (used to main BRD for about 6 months in ARR) makes you wonder how they can hit the side of a barn! alaways jigging the bow when firing XD
    Which way? Veno bite, Straight shot, blunt arrow or auto attack? Or perhaps a shot where you string your bow slowly, like you do with heavy shot, bloodletter, misery's end?

    ...yeah our bow animations are also pretty limited, only particle effects.
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